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📄 testcontrolleri.h

📁 ICE-3.2 一个开源的中间件
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// **********************************************************************//// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.//// This copy of Ice is licensed to you under the terms described in the// ICE_LICENSE file included in this distribution.//// **********************************************************************#ifndef TEST_CONTROLLER_H#define TEST_CONTROLLER_H#include <IceUtil/Shared.h>#include <IceUtil/Mutex.h>#include <Glacier2/Session.h>#include <Test.h>#include <vector>#include <string>struct SessionTuple{    Glacier2::SessionPrx session;    Glacier2::SessionControlPrx sessionControl;    bool configured;    SessionTuple() {}    SessionTuple(Glacier2::SessionPrx s, Glacier2::SessionControlPrx control):        session(s),        sessionControl(control),        configured(false)    {}    SessionTuple&    operator=(const SessionTuple& rhs)    {        if(this == &rhs)        {            return *this;        }        session = rhs.session;        sessionControl = rhs.sessionControl;        return *this;    }};/* * The test controller manipulates the router's filter tables for this session. */struct TestCase{    std::string proxy;    bool expectedResult;    TestCase(const char* s, const bool b) : proxy(s), expectedResult(b) {}};struct TestConfiguration{    std::string description;    std::vector<TestCase> cases;    std::vector<std::string> categoryFiltersAccept;    std::vector<std::string> adapterIdFiltersAccept;    std::vector<Ice::Identity> objectIdFiltersAccept;};//// The test controller acts like a test server of sorts. It manages the// configuration of the test's session and provides the client with test// cases and expected outcomes.//class TestControllerI : public Test::TestController{public:    TestControllerI();    //    // Slice to C++ mapping.    //    void step(const Glacier2::SessionPrx& currentSession, const Test::TestToken& currentState,              Test::TestToken& newState, const Ice::Current&);    void shutdown(const Ice::Current&);    //    // Internal methods.    //    void addSession(const SessionTuple&);    void notifyDestroy(const Glacier2::SessionControlPrx&);private:    std::vector<SessionTuple> _sessions;    std::vector<TestConfiguration> _configurations;    };typedef IceUtil::Handle<TestControllerI> TestControllerIPtr;#endif

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