📄 alltests.cpp
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cerr << ex << endl; test(false); } info = admin->getServerInfo("Server1"); test(info.descriptor); test(getProperty(info.descriptor->propertySet.properties, "test") == "test"); info = admin->getServerInfo("Server"); test(info.descriptor); adapter = AdapterDescriptor(); adapter.id = "Server1"; info.descriptor->adapters.push_back(adapter); update = empty; update.nodes[0].servers.push_back(info.descriptor); try { admin->updateApplication(update); test(false); } catch(const DeploymentException&) { // Adapter already exists } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } info = admin->getServerInfo("Server"); test(info.descriptor); adapter = AdapterDescriptor(); adapter.id = "ServerX"; object = ObjectDescriptor(); object.id = communicator->stringToIdentity("test"); adapter.objects.push_back(object); info.descriptor->adapters.push_back(adapter); update = empty; update.nodes[0].servers.push_back(info.descriptor); try { admin->updateApplication(update); test(false); } catch(const DeploymentException&) { // Object already exists } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; admin->removeApplication("TestApp"); } { ApplicationDescriptor testApp; testApp.name = "TestApp"; admin->addApplication(testApp); ApplicationUpdateDescriptor empty; empty.name = "TestApp"; NodeUpdateDescriptor node; node.name = "localnode"; empty.nodes.push_back(node); ApplicationUpdateDescriptor update = empty; cout << "testing icebox server add... " << flush; ServiceDescriptorPtr service = new ServiceDescriptor(); service->name = "Service1"; service->entry = "TestService:create"; AdapterDescriptor adapter; adapter.name = "${service}"; adapter.id = "${server}.${service}"; adapter.registerProcess = true; addProperty(service, "${service}.Endpoints", "default"); service->adapters.push_back(adapter); IceBoxDescriptorPtr server = new IceBoxDescriptor(); server->id = "IceBox"; server->exe = properties->getProperty("IceDir") + "/bin/icebox"; server->services.resize(3); server->services[0].descriptor = ServiceDescriptorPtr::dynamicCast(service->ice_clone()); service->name = "Service2"; server->services[1].descriptor = ServiceDescriptorPtr::dynamicCast(service->ice_clone()); service->name = "Service3"; server->services[2].descriptor = ServiceDescriptorPtr::dynamicCast(service->ice_clone()); update.nodes[0].servers.push_back(server); try { admin->updateApplication(update); } catch(const DeploymentException& ex) { cerr << ex.reason << endl; test(false); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing service add... " << flush; service->name = "First"; server->services.resize(4); server->services[3].descriptor = service; try { admin->updateApplication(update); } catch(const DeploymentException& ex) { cerr << ex.reason << endl; test(false); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing service remove... " << flush; server->services.resize(3); try { admin->updateApplication(update); } catch(const DeploymentException& ex) { cerr << ex.reason << endl; test(false); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; admin->removeApplication("TestApp"); } { cout << "testing node add... " << flush; ApplicationDescriptor testApp; testApp.name = "TestApp"; NodeDescriptor node; node.variables["nodename"] = "node1"; testApp.nodes["node1"] = node; try { admin->addApplication(testApp); } catch(const DeploymentException& ex) { cerr << ex.reason << endl; } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } ApplicationUpdateDescriptor update; update.name = "TestApp"; NodeUpdateDescriptor nodeUpdate; nodeUpdate.name = "node2"; nodeUpdate.variables["nodename"] = "node2"; update.nodes.push_back(nodeUpdate); try { admin->updateApplication(update); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } testApp = admin->getApplicationInfo("TestApp").descriptor; test(testApp.nodes.size() == 2); test(testApp.nodes["node1"].variables["nodename"] == "node1"); test(testApp.nodes["node2"].variables["nodename"] == "node2"); cout << "ok" << endl; cout << "testing node update... " << flush; nodeUpdate.name = "node2"; nodeUpdate.variables["nodename"] = "node2updated"; update.nodes.back() = nodeUpdate; try { admin->updateApplication(update); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } testApp = admin->getApplicationInfo("TestApp").descriptor; test(testApp.nodes.size() == 2); test(testApp.nodes["node1"].variables["nodename"] == "node1"); test(testApp.nodes["node2"].variables["nodename"] == "node2updated"); cout << "ok" << endl; cout << "testing node remove... " << flush; update.nodes.clear(); update.removeNodes.push_back("node1"); try { admin->updateApplication(update); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } testApp = admin->getApplicationInfo("TestApp").descriptor; test(testApp.nodes.size() == 1); test(testApp.nodes["node2"].variables["nodename"] == "node2updated"); admin->removeApplication("TestApp"); cout << "ok" << endl; } { cout << "testing variable update... " << flush; ServerDescriptorPtr server = new ServerDescriptor(); server->id = "${name}"; server->exe = "server"; server->pwd = "."; addProperty(server, "ApplicationVar", "${appvar}"); addProperty(server, "NodeVar", "${nodevar}"); addProperty(server, "ServerParamVar", "${serverparamvar}"); TemplateDescriptor templ; templ.parameters.push_back("name"); templ.parameters.push_back("serverparamvar"); templ.descriptor = server; ApplicationDescriptor testApp; testApp.name = "TestApp"; testApp.variables["appvar"] = "AppValue"; testApp.serverTemplates["ServerTemplate"] = templ; NodeDescriptor node; node.variables["nodevar"] = "NodeValue"; ServerInstanceDescriptor serverInstance; serverInstance._cpp_template = "ServerTemplate"; serverInstance.parameterValues["name"] = "Server"; serverInstance.parameterValues["serverparamvar"] = "ServerParamValue"; node.serverInstances.push_back(serverInstance); testApp.nodes["node1"] = node; try { admin->addApplication(testApp); } catch(const DeploymentException& ex) { cerr << ex.reason << endl; test(false); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } ApplicationUpdateDescriptor empty; empty.name = "TestApp"; ApplicationUpdateDescriptor update = empty; update.removeVariables.push_back("appvar"); try { admin->updateApplication(update); test(false); } catch(const DeploymentException&) { // Missing app variable //cerr << ex.reason << endl; } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } update = empty; NodeUpdateDescriptor nodeUpdate; nodeUpdate.name = "node1"; nodeUpdate.removeVariables.push_back("nodevar"); update.nodes.push_back(nodeUpdate); try { admin->updateApplication(update); test(false); } catch(const DeploymentException&) { // Missing node variable //cerr << ex.reason << endl; } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } update = empty; serverInstance = ServerInstanceDescriptor(); serverInstance._cpp_template = "ServerTemplate"; serverInstance.parameterValues["name"] = "Server"; nodeUpdate = NodeUpdateDescriptor(); nodeUpdate.name = "node1"; nodeUpdate.serverInstances.push_back(serverInstance); update.nodes.push_back(nodeUpdate); try { admin->updateApplication(update); test(false); } catch(const DeploymentException&) { // Missing parameter //cerr << ex.reason << endl; } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } ServerInfo serverBefore = admin->getServerInfo("Server"); ApplicationDescriptor origApp = admin->getApplicationInfo("TestApp").descriptor; update = empty; update.variables["nodevar"] = "appoverride"; nodeUpdate = NodeUpdateDescriptor(); nodeUpdate.name = "node1"; nodeUpdate.variables["serverparamvar"] = "nodeoverride"; update.nodes.push_back(nodeUpdate); try { admin->updateApplication(update); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } ServerInfo serverAfter = admin->getServerInfo("Server"); test(serverBefore.descriptor->propertySet == serverAfter.descriptor->propertySet); update = empty; nodeUpdate = NodeUpdateDescriptor(); nodeUpdate.name = "node1"; nodeUpdate.variables["appvar"] = "nodeoverride"; update.nodes.push_back(nodeUpdate); try { admin->updateApplication(update); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } serverAfter = admin->getServerInfo("Server"); PropertyDescriptorSeq newProps = serverAfter.descriptor->propertySet.properties; test(getProperty(serverAfter.descriptor->propertySet.properties, "ApplicationVar") == "nodeoverride"); test(getProperty(serverAfter.descriptor->propertySet.properties, "NodeVar") == "NodeValue"); test(getProperty(serverAfter.descriptor->propertySet.properties, "ServerParamVar") == "ServerParamValue"); admin->removeApplication("TestApp"); cout << "ok" << endl; } { cout << "testing property set update... " << flush; ServiceDescriptorPtr service = new ServiceDescriptor(); service->name = "${name}";
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