📄 alltests.cpp
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// **********************************************************************//// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.//// This copy of Ice is licensed to you under the terms described in the// ICE_LICENSE file included in this distribution.//// **********************************************************************#include <IceUtil/Thread.h>#include <Ice/Ice.h>#include <IceGrid/Observer.h>#include <IceGrid/Admin.h>#include <IceGrid/Registry.h>#include <TestCommon.h>#include <Test.h>using namespace std;using namespace Test;using namespace IceGrid;class SessionKeepAliveThread : public IceUtil::Thread, public IceUtil::Monitor<IceUtil::Mutex>{public: SessionKeepAliveThread(const IceGrid::AdminSessionPrx& session, long timeout) : _session(session), _timeout(IceUtil::Time::seconds(timeout)), _destroy(false) { } virtual void run() { Lock sync(*this); while(!_destroy) { timedWait(_timeout); if(_destroy) { break; } try { _session->keepAlive(); } catch(const Ice::Exception&) { break; } } } void destroy() { Lock sync(*this); _destroy = true; notify(); }private: IceGrid::AdminSessionPrx _session; const IceUtil::Time _timeout; bool _destroy;};typedef IceUtil::Handle<SessionKeepAliveThread> SessionKeepAliveThreadPtr;void addProperty(const CommunicatorDescriptorPtr& communicator, const string& name, const string& value){ PropertyDescriptor prop; prop.name = name; prop.value = value; communicator->propertySet.properties.push_back(prop);}stringgetProperty(const PropertyDescriptorSeq& properties, const string& name){ for(PropertyDescriptorSeq::const_iterator q = properties.begin(); q != properties.end(); ++q) { if(q->name == name) { return q->value; } } return "";}PropertyDescriptorcreateProperty(const string& name, const string& value){ PropertyDescriptor prop; prop.name = name; prop.value = value; return prop;}boolhasProperty(const CommunicatorDescriptorPtr& desc, const string& name, const string& value){ for(PropertyDescriptorSeq::const_iterator p = desc->propertySet.properties.begin(); p != desc->propertySet.properties.end(); ++p) { if(p->name == name) { return p->value == value; } } return false;}void allTests(const Ice::CommunicatorPtr& communicator){ RegistryPrx registry = IceGrid::RegistryPrx::checkedCast( communicator->stringToProxy("IceGrid/Registry")); test(registry); AdminSessionPrx session = registry->createAdminSession("foo", "bar"); SessionKeepAliveThreadPtr keepAlive = new SessionKeepAliveThread(session, registry->getSessionTimeout()/2); keepAlive->start(); AdminPrx admin = session->getAdmin(); test(admin); Ice::PropertiesPtr properties = communicator->getProperties(); { ApplicationDescriptor testApp; testApp.name = "TestApp"; admin->addApplication(testApp); ApplicationUpdateDescriptor empty; empty.name = "TestApp"; NodeUpdateDescriptor node; node.name = "localnode"; empty.nodes.push_back(node); ApplicationUpdateDescriptor update = empty; cout << "testing server add... " << flush; ServerDescriptorPtr server = new ServerDescriptor(); server->id = "Server"; server->exe = properties->getProperty("TestDir") + "/server"; server->pwd = "."; AdapterDescriptor adapter; adapter.name = "Server"; adapter.id = "ServerAdapter"; adapter.registerProcess = true; addProperty(server, "Server.Endpoints", "default"); ObjectDescriptor object; object.id = communicator->stringToIdentity("test"); object.type = "::Test::TestIntf"; adapter.objects.push_back(object); server->adapters.push_back(adapter); update.nodes[0].servers.push_back(server); admin->updateApplication(update); update.nodes[0].servers[0]->id = "Server2"; try { admin->updateApplication(update); test(false); } catch(const DeploymentException&) { // Adapter already exists } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } update.nodes[0].servers[0]->adapters[0].id = "ServerAdapter2"; try { admin->updateApplication(update); test(false); } catch(const DeploymentException&) { // Object already exists } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } update.nodes[0].servers[0]->adapters[0].objects[0].id = communicator->stringToIdentity("test2"); try { admin->updateApplication(update); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } TemplateDescriptor templ; templ.parameters.push_back("name"); templ.descriptor = new ServerDescriptor(); server = ServerDescriptorPtr::dynamicCast(templ.descriptor); server->id = "${name}"; server->exe = "${test.dir}/server"; server->pwd = "."; adapter = AdapterDescriptor(); adapter.name = "Server"; adapter.id = "${server}"; adapter.registerProcess = true; addProperty(server, "Server.Endpoints", "default"); object = ObjectDescriptor(); object.id = communicator->stringToIdentity("${server}"); object.type = "::Test::TestIntf"; adapter.objects.push_back(object); server->adapters.push_back(adapter); update = empty; update.serverTemplates["ServerTemplate"] = templ; try { admin->updateApplication(update); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } update = empty; ServerInstanceDescriptor instance; instance._cpp_template = "ServerTemplate"; update.nodes[0].serverInstances.push_back(instance); try { admin->updateApplication(update); test(false); } catch(const DeploymentException&) { // Missing parameter } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } update = empty; update.variables["test.dir"] = properties->getProperty("TestDir"); update.variables["variable"] = ""; instance = ServerInstanceDescriptor(); instance._cpp_template = "ServerTemplate"; instance.parameterValues["name"] = "Server1"; update.nodes[0].serverInstances.push_back(instance); try { admin->updateApplication(update); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing server remove... " << flush; update = empty; update.nodes[0].removeServers.push_back("Server2"); try { admin->updateApplication(update); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } try { admin->getServerInfo("Server2"); test(false); } catch(const ServerNotExistException&) { } try { admin->updateApplication(update); } catch(const DeploymentException& ex) { cerr << ex.reason << endl; test(false); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } update = empty; update.removeServerTemplates.push_back("ServerTemplate"); try { admin->updateApplication(update); test(false); } catch(const DeploymentException&) { // Server without template! } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } update = empty; update.nodes[0].removeServers.push_back("Server1"); try { admin->updateApplication(update); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } try { admin->getServerInfo("Server1"); test(false); } catch(const ServerNotExistException&) { } update = empty; update.removeServerTemplates.push_back("ServerTemplate"); try { admin->updateApplication(update); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing server update... " << flush; ServerInfo info = admin->getServerInfo("Server"); test(info.descriptor); addProperty(info.descriptor, "test", "test"); update = empty; update.nodes[0].servers.push_back(info.descriptor); try { admin->updateApplication(update); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } info = admin->getServerInfo("Server"); test(info.descriptor); test(getProperty(info.descriptor->propertySet.properties, "test") == "test"); update = empty; update.serverTemplates["ServerTemplate"] = templ; instance = ServerInstanceDescriptor(); instance._cpp_template = "ServerTemplate"; instance.parameterValues["name"] = "Server1"; update.nodes[0].serverInstances.push_back(instance); try { admin->updateApplication(update); } catch(const Ice::Exception& ex) { cerr << ex << endl; test(false); } update = empty; addProperty(server, "test", "test"); assert(templ.descriptor == server); update.serverTemplates["ServerTemplate"] = templ; try { admin->updateApplication(update); } catch(const Ice::Exception& ex) {
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