📄 alltests.cpp
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} try { session1->allocateObjectById(allocatable4); test(false); } catch(const AllocationTimeoutException&) { } session2->allocateObjectById(allocatable4); session2->releaseObject(allocatable3); try { session1->allocateObjectById(allocatable3); test(false); } catch(const AllocationTimeoutException&) { } try { session1->allocateObjectByType("::TestServer1"); test(false); } catch(AllocationException&) { } try { session1->allocateObjectByType("::TestServer2"); test(false); } catch(AllocationException&) { } test(session2->allocateObjectByType("::TestServer1")); try { session2->allocateObjectByType("::TestServer1"); test(false); } catch(AllocationException&) { } try { session2->allocateObjectByType("::TestServer2"); test(false); } catch(AllocationException&) { } session2->releaseObject(allocatable3); session2->releaseObject(allocatable4); session1->allocateObjectById(allocatable3); session1->allocateObjectById(allocatable4); session2->setAllocationTimeout(allocationTimeout); cb1 = new AllocateObjectByIdCallback(); session2->allocateObjectById_async(cb1, allocatable3); IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500)); test(!cb1->hasResponse(dummy)); session1->releaseObject(allocatable3); test(!cb1->hasResponse(dummy)); session1->releaseObject(allocatable4); cb1->waitResponse(__FILE__, __LINE__); test(cb1->hasResponse(dummy)); session2->releaseObject(allocatable3); session1->setAllocationTimeout(allocationTimeout); test(session2->allocateObjectByType("::TestServer1")); cb3 = new AllocateObjectByTypeCallback(); session1->allocateObjectByType_async(cb3, "::TestServer2"); IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500)); test(!cb3->hasResponse(dummy)); session2->releaseObject(allocatable3); cb3->waitResponse(__FILE__, __LINE__); test(cb3->hasResponse(dummy)); session1->releaseObject(allocatable4); session1->setAllocationTimeout(0); session2->setAllocationTimeout(0); test(session1->allocateObjectByType("::TestMultipleByServer")); try { session2->allocateObjectByType("::TestMultipleByServer"); test(false); } catch(AllocationException&) { } test(session1->allocateObjectByType("::TestMultipleByServer")); session1->releaseObject(communicator->stringToIdentity("allocatable31")); session1->releaseObject(communicator->stringToIdentity("allocatable41")); test(session2->allocateObjectByType("::TestMultipleByServer")); try { session1->allocateObjectByType("::TestMultipleByServer"); test(false); } catch(AllocationException&) { } test(session2->allocateObjectByType("::TestMultipleByServer")); session2->releaseObject(communicator->stringToIdentity("allocatable31")); session2->releaseObject(communicator->stringToIdentity("allocatable41")); Ice::ObjectPrx obj1 = session1->allocateObjectByType("::TestMultipleServer"); test(obj1); Ice::ObjectPrx obj2 = session2->allocateObjectByType("::TestMultipleServer"); test(obj2); try { session1->allocateObjectByType("::TestMultipleServer"); test(false); } catch(AllocationTimeoutException&) { } try { session2->allocateObjectByType("::TestMultipleServer"); test(false); } catch(AllocationTimeoutException&) { } session1->releaseObject(obj1->ice_getIdentity()); obj1 = session2->allocateObjectByType("::TestMultipleServer"); session2->releaseObject(obj1->ice_getIdentity()); session2->releaseObject(obj2->ice_getIdentity()); cout << "ok" << endl; cout << "testing concurrent allocations... " << flush; session1->setAllocationTimeout(allocationTimeout); session2->setAllocationTimeout(allocationTimeout); session2->allocateObjectById(allocatable); AllocateObjectByIdCallbackPtr cb11 = new AllocateObjectByIdCallback(); AllocateObjectByIdCallbackPtr cb12 = new AllocateObjectByIdCallback(); session1->allocateObjectById_async(cb11, allocatable); session1->allocateObjectById_async(cb12, allocatable); IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500)); test(!cb11->hasResponse(dummy)); test(!cb12->hasResponse(dummy)); session2->releaseObject(allocatable); cb11->waitResponse(__FILE__, __LINE__); cb12->waitResponse(__FILE__, __LINE__); test(cb11->hasResponse(dummy) ? cb12->hasException() : cb12->hasResponse(dummy)); test(cb12->hasResponse(dummy) ? cb11->hasException() : cb11->hasResponse(dummy)); session1->releaseObject(allocatable); session2->allocateObjectById(allocatable); AllocateObjectByTypeCallbackPtr cb31 = new AllocateObjectByTypeCallback(); AllocateObjectByTypeCallbackPtr cb32 = new AllocateObjectByTypeCallback(); session1->allocateObjectByType_async(cb31, "::Test"); session1->allocateObjectByType_async(cb32, "::Test"); IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500)); test(!cb31->hasResponse(dummy)); test(!cb32->hasResponse(dummy)); session2->releaseObject(allocatable); IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(300)); do { IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(200)); } while(!cb31->hasResponse(dummy) && !cb32->hasResponse(dummy)); test(cb31->hasResponse(dummy) && dummy && !cb32->hasResponse(dummy) || cb32->hasResponse(dummy) && dummy && !cb31->hasResponse(dummy)); session1->releaseObject(allocatable); IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(300)); AllocateObjectByTypeCallbackPtr cb33 = cb31->hasResponse(dummy) ? cb32 : cb31; cb33->waitResponse(__FILE__, __LINE__); test(cb33->hasResponse(dummy) && dummy); session1->releaseObject(allocatable); session2->allocateObjectById(allocatable3); cb11 = new AllocateObjectByIdCallback(); cb12 = new AllocateObjectByIdCallback(); session1->allocateObjectById_async(cb11, allocatable3); session1->allocateObjectById_async(cb12, allocatable3); IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500)); test(!cb11->hasResponse(dummy)); test(!cb12->hasResponse(dummy)); session2->releaseObject(allocatable3); cb11->waitResponse(__FILE__, __LINE__); cb12->waitResponse(__FILE__, __LINE__); test(cb11->hasResponse(dummy) ? cb12->hasException() : cb12->hasResponse(dummy)); test(cb12->hasResponse(dummy) ? cb11->hasException() : cb11->hasResponse(dummy)); session1->releaseObject(allocatable3); session2->allocateObjectById(allocatable3); cb31 = new AllocateObjectByTypeCallback(); cb32 = new AllocateObjectByTypeCallback(); session1->allocateObjectByType_async(cb31, "::TestServer1"); session1->allocateObjectByType_async(cb32, "::TestServer1"); IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500)); test(!cb31->hasResponse(dummy)); test(!cb32->hasResponse(dummy)); session2->releaseObject(allocatable3); IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(300)); do { IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(200)); } while(!cb31->hasResponse(dummy) && !cb32->hasResponse(dummy)); test(cb31->hasResponse(dummy) && dummy && !cb32->hasResponse(dummy) || cb32->hasResponse(dummy) && dummy && !cb31->hasResponse(dummy)); session1->releaseObject(allocatable3); IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(300)); cb33 = cb31->hasResponse(dummy) ? cb32 : cb31; cb33->waitResponse(__FILE__, __LINE__); test(cb33->hasResponse(dummy) && dummy); session1->releaseObject(allocatable3); session1->allocateObjectById(allocatable3); cb31 = new AllocateObjectByTypeCallback(); cb32 = new AllocateObjectByTypeCallback(); session1->allocateObjectByType_async(cb31, "::TestServer1"); session1->allocateObjectByType_async(cb32, "::TestServer1"); IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500)); test(!cb31->hasResponse(dummy)); test(!cb32->hasResponse(dummy)); session1->releaseObject(allocatable3); IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(300)); do { IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(200)); } while(!cb31->hasResponse(dummy) && !cb32->hasResponse(dummy)); test(cb31->hasResponse(dummy) && dummy && !cb32->hasResponse(dummy) || cb32->hasResponse(dummy) && dummy && !cb31->hasResponse(dummy)); session1->releaseObject(allocatable3); IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(300)); cb33 = cb31->hasResponse(dummy) ? cb32 : cb31; cb33->waitResponse(__FILE__, __LINE__); test(cb33->hasResponse(dummy) && dummy); session1->releaseObject(allocatable3); cout << "ok" << endl; cout << "testing session destroy... " << flush; obj = session2->allocateObjectByType("::Test"); // Allocate the object test(obj && obj->ice_getIdentity().name == "allocatable"); session1->setAllocationTimeout(allocationTimeout); cb3 = new AllocateObjectByTypeCallback(); session1->allocateObjectByType_async(cb3, "::Test"); IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500)); test(!cb3->hasResponse(dummy)); session2->destroy(); cb3->waitResponse(__FILE__, __LINE__); test(cb3->hasResponse(obj)); session1->destroy(); session2 = SessionPrx::uncheckedCast(registry->createSession("Client2", "")); session2->setAllocationTimeout(0); session2->allocateObjectById(allocatable); session2->destroy(); cout << "ok" << endl; cout << "testing allocation with Glacier2 session... " << flush; Ice::ObjectPrx routerBase = communicator->stringToProxy("Glacier2/router:default -p 12347"); Glacier2::RouterPrx router1 = Glacier2::RouterPrx::checkedCast(routerBase->ice_connectionId("client1")); test(router1); Glacier2::SessionPrx sessionBase = router1->createSession("test1", "abc123"); try { session1 = IceGrid::SessionPrx::checkedCast(sessionBase->ice_connectionId("client1")->ice_router(router1)); test(session1); session1->ice_ping(); Ice::ObjectPrx obj; obj = session1->allocateObjectById(allocatable)->ice_connectionId("client1")->ice_router(router1); obj->ice_ping(); session1->releaseObject(allocatable); try { obj->ice_ping(); } catch(const Ice::ObjectNotExistException&) { } obj = session1->allocateObjectById(allocatable3)->ice_connectionId("client1")->ice_router(router1); obj->ice_ping(); obj2 = communicator->stringToProxy("allocatable4")->ice_connectionId("client1")->ice_router(router1); obj2->ice_ping(); session1->releaseObject(allocatable3); try { obj->ice_ping(); } catch(const Ice::ObjectNotExistException&) { } try { obj2->ice_ping(); } catch(const Ice::ObjectNotExistException&) { } session1->destroy(); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "stress test... " << flush; SessionPrx stressSession = registry->createSession("StressSession", ""); keepAlive->add(stressSession); const int nClients = 10; int i; vector<StressClientPtr> clients; for(i = 0; i < nClients - 2; ++i) { if(IceUtil::random(2) == 1) { clients.push_back(new StressClient(i, registry, false)); } else { clients.push_back(new StressClient(i, stressSession)); } clients.back()->start(); } clients.push_back(new StressClient(i++, registry, true)); clients.back()->start(); clients.push_back(new StressClient(i++, registry, true)); clients.back()->start(); for(vector<StressClientPtr>::const_iterator p = clients.begin(); p != clients.end(); ++p) { (*p)->notifyThread(); } // // Let the stress client run for a bit. // IceUtil::ThreadControl::sleep(IceUtil::Time::seconds(8)); // // Terminate the stress clients. // for(vector<StressClientPtr>::const_iterator q = clients.begin(); q != clients.end(); ++q) { (*q)->terminate(); (*q)->getThreadControl().join(); } stressSession->destroy(); cout << "ok" << endl; } catch(const AllocationTimeoutException& ex) { cerr << ex << endl; test(false); } catch(const AllocationException& ex) { cerr << ex.reason << endl; test(false); } cout << "shutting down router... " << flush; admin->stopServer("Glacier2"); cout << "ok" << endl; keepAlive->terminate(); keepAlive->getThreadControl().join(); keepAlive = 0; session->destroy();}
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