📄 alltests.cpp
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} catch(const ServerStartException& ex) { cerr << ex.reason << endl; test(false); } cout << "ok" << endl; const int allocationTimeout = 5000; Ice::ObjectPrx obj; Ice::ObjectPrx dummy; try { cout << "testing create session... " << flush; SessionPrx session1 = registry->createSession("Client1", ""); SessionPrx session2 = registry->createSession("Client2", ""); keepAlive->add(session1); keepAlive->add(session2); cout << "ok" << endl; cout << "testing allocate object by identity... " << flush; Ice::Identity allocatable = communicator->stringToIdentity("allocatable"); Ice::Identity allocatablebis = communicator->stringToIdentity("allocatablebis"); try { session1->allocateObjectById(communicator->stringToIdentity("dummy")); } catch(const ObjectNotRegisteredException&) { } try { session1->releaseObject(communicator->stringToIdentity("dummy")); } catch(const ObjectNotRegisteredException&) { } try { session1->allocateObjectById(communicator->stringToIdentity("nonallocatable")); test(false); } catch(const AllocationException&) { test(false); } catch(const ObjectNotRegisteredException&) { } try { session2->allocateObjectById(communicator->stringToIdentity("nonallocatable")); test(false); } catch(const AllocationException&) { test(false); } catch(const ObjectNotRegisteredException&) { } try { session1->releaseObject(communicator->stringToIdentity("nonallocatable")); test(false); } catch(const AllocationException&) { test(false); } catch(const ObjectNotRegisteredException&) { } try { session2->releaseObject(communicator->stringToIdentity("nonallocatable")); test(false); } catch(const AllocationException&) { test(false); } catch(const ObjectNotRegisteredException&) { } session1->allocateObjectById(allocatable); try { session1->allocateObjectById(allocatable); test(false); } catch(const AllocationException&) { } session1->setAllocationTimeout(0); session2->setAllocationTimeout(0); try { session2->allocateObjectById(allocatable); test(false); } catch(const AllocationTimeoutException&) { } try { session2->releaseObject(allocatable); test(false); } catch(const AllocationException&) { } session1->allocateObjectById(allocatablebis); try { session2->allocateObjectById(allocatablebis); test(false); } catch(const AllocationTimeoutException&) { } session1->releaseObject(allocatablebis); session2->allocateObjectById(allocatablebis); try { session1->allocateObjectById(allocatablebis); test(false); } catch(const AllocationTimeoutException&) { } session2->releaseObject(allocatablebis); session2->setAllocationTimeout(allocationTimeout); AllocateObjectByIdCallbackPtr cb1 = new AllocateObjectByIdCallback(); session2->allocateObjectById_async(cb1, allocatable); IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500)); test(!cb1->hasResponse(dummy)); session1->releaseObject(allocatable); cb1->waitResponse(__FILE__, __LINE__); test(cb1->hasResponse(dummy)); session1->setAllocationTimeout(0); try { session1->allocateObjectById(allocatable); test(false); } catch(const AllocationTimeoutException&) { } try { session1->releaseObject(allocatable); test(false); } catch(const AllocationException&) { } session1->setAllocationTimeout(allocationTimeout); cb1 = new AllocateObjectByIdCallback(); session1->allocateObjectById_async(cb1, allocatable); IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500)); test(!cb1->hasResponse(dummy)); session2->releaseObject(allocatable); cb1->waitResponse(__FILE__, __LINE__); test(cb1->hasResponse(dummy)); session1->releaseObject(allocatable); cout << "ok" << endl; cout << "testing allocate object by type... " << flush; session1->setAllocationTimeout(0); session2->setAllocationTimeout(0); try { obj = session1->allocateObjectByType("::Unknown"); test(false); } catch(const AllocationTimeoutException&) { test(false); } catch(const AllocationException&) { } try { obj = session1->allocateObjectByType("::NotAllocatable"); test(false); } catch(const AllocationTimeoutException&) { test(false); } catch(const AllocationException&) { } obj = session1->allocateObjectByType("::Test"); test(obj && obj->ice_getIdentity().name == "allocatable"); try { session1->allocateObjectByType("::Test"); test(false); } catch(const AllocationException&) { } try { session2->allocateObjectByType("::Test"); test(false); } catch(const AllocationTimeoutException&) { } try { session2->releaseObject(obj->ice_getIdentity()); } catch(const AllocationException&) { } session1->releaseObject(obj->ice_getIdentity()); try { session1->releaseObject(obj->ice_getIdentity()); } catch(const AllocationException&) { } obj = session2->allocateObjectByType("::Test"); // Allocate the object test(obj && obj->ice_getIdentity().name == "allocatable"); try { session2->allocateObjectByType("::Test"); test(false); } catch(const AllocationException&) { } try { session1->allocateObjectByType("::Test"); test(false); } catch(const AllocationTimeoutException&) { } session1->allocateObjectByType("::TestBis"); try { session2->allocateObjectByType("::TestBis"); test(false); } catch(const AllocationTimeoutException&) { } session1->releaseObject(allocatablebis); session2->allocateObjectByType("::TestBis"); try { session1->allocateObjectByType("::TestBis"); test(false); } catch(const AllocationTimeoutException&) { } session2->releaseObject(allocatablebis); session1->setAllocationTimeout(allocationTimeout); AllocateObjectByTypeCallbackPtr cb3 = new AllocateObjectByTypeCallback(); session1->allocateObjectByType_async(cb3, "::Test"); IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500)); test(!cb3->hasResponse(dummy)); session2->releaseObject(obj->ice_getIdentity()); cb3->waitResponse(__FILE__, __LINE__); test(cb3->hasResponse(obj)); session1->releaseObject(obj->ice_getIdentity()); cout << "ok" << endl; cout << "testing object allocation timeout... " << flush; session1->allocateObjectById(allocatable); IceUtil::Time time = IceUtil::Time::now(); session2->setAllocationTimeout(500); try { session2->allocateObjectById(allocatable); test(false); } catch(const AllocationTimeoutException&) { test(time + IceUtil::Time::milliSeconds(100) < IceUtil::Time::now()); } time = IceUtil::Time::now(); try { session2->allocateObjectById(allocatable); test(false); } catch(const AllocationTimeoutException&) { } test(time + IceUtil::Time::milliSeconds(100) < IceUtil::Time::now()); time = IceUtil::Time::now(); try { session2->allocateObjectByType("::Test"); test(false); } catch(const AllocationTimeoutException&) { } test(time + IceUtil::Time::milliSeconds(100) < IceUtil::Time::now()); session1->releaseObject(allocatable); session2->setAllocationTimeout(0); cout << "ok" << endl; cout << "testing server allocation... " << flush; session1->setAllocationTimeout(0); session2->setAllocationTimeout(0); Ice::Identity allocatable3 = communicator->stringToIdentity("allocatable3"); Ice::Identity allocatable4 = communicator->stringToIdentity("allocatable4"); session1->allocateObjectById(allocatable3); try { session2->allocateObjectById(allocatable3); test(false); } catch(const AllocationTimeoutException&) { } try { session2->allocateObjectById(allocatable4); test(false); } catch(const AllocationTimeoutException&) { } session1->allocateObjectById(allocatable4); session1->releaseObject(allocatable3); try { session2->allocateObjectById(allocatable3); test(false); } catch(const AllocationTimeoutException&) { } session1->releaseObject(allocatable4); session2->allocateObjectById(allocatable3); try { session1->allocateObjectById(allocatable3); test(false); } catch(const AllocationTimeoutException&) {
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