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📄 alltests.cpp

📁 ICE-3.2 一个开源的中间件
💻 CPP
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        catch(const Ice::NoEndpointException&)        {        }        try        {            admin->startServer("server-manual");            test(false);        }        catch(const IceGrid::ServerStartException&)        {        }        test(admin->getServerState("server-manual") == IceGrid::Inactive);        test(admin->getServerState("server-always") == IceGrid::Active);        admin->enableServer("server-always", false);        admin->stopServer("server-always");        test(admin->getServerState("server-always") == IceGrid::Inactive);        try        {            communicator->stringToProxy("server-always")->ice_ping();            test(false);        }        catch(const Ice::NoEndpointException&)        {        }        try        {            admin->startServer("server-always");            test(false);        }        catch(const IceGrid::ServerStartException&)        {        }        test(admin->getServerState("server-always") == IceGrid::Inactive);    }    catch(const Ice::LocalException& ex)    {        cerr << ex << endl;        test(false);    }    cout << "ok" << endl;        cout << "testing server enable... " << flush;    try    {        test(admin->getServerState("server") == IceGrid::Inactive);        admin->enableServer("server", true);        communicator->stringToProxy("server")->ice_ping();        admin->stopServer("server");        test(admin->getServerState("server") == IceGrid::Inactive);        admin->startServer("server");        test(admin->getServerState("server") == IceGrid::Active);        admin->stopServer("server");        test(admin->getServerState("server") == IceGrid::Inactive);        test(admin->getServerState("server-manual") == IceGrid::Inactive);        admin->enableServer("server-manual", true);        try        {            communicator->stringToProxy("server-manual")->ice_ping();            test(false);        }        catch(const Ice::NoEndpointException&)        {        }        test(admin->getServerState("server-manual") == IceGrid::Inactive);        admin->startServer("server-manual");        test(admin->getServerState("server-manual") == IceGrid::Active);        admin->stopServer("server-manual");        test(admin->getServerState("server-manual") == IceGrid::Inactive);        test(admin->getServerState("server-always") == IceGrid::Inactive);        admin->enableServer("server-always", true);        waitForServerState(admin, "server-always", IceGrid::Active);        admin->stopServer("server-always");        try        {            admin->startServer("server-always");//          test(false);        }        catch(const IceGrid::ServerStartException&)        {        }        test(admin->getServerState("server-always") == IceGrid::Active);    }    catch(const Ice::LocalException& ex)    {        cerr << ex << endl;        test(false);    }    cout << "ok" << endl;           cout << "testing activation failure... " << flush;    try    {        int i;        const int nThreads = 3;        Ice::ObjectPrx invalid = communicator->stringToProxy("invalid-exe");        vector<PingThreadPtr> threads;        threads.reserve(nThreads);        vector<PingThreadPtr>::const_iterator p;        for(i = 0; i < nThreads; i++)        {            threads.push_back(new PingThread(invalid, 10));        }        for(p = threads.begin(); p != threads.end(); ++p)        {            (*p)->start();        }        for(p = threads.begin(); p != threads.end(); ++p)        {            auto_ptr<Ice::LocalException> ex((*p)->waitUntilFinished());            test(dynamic_cast<Ice::NoEndpointException*>(ex.get()));        }        threads.resize(0);        invalid = communicator->stringToProxy("invalid-pwd");        for(i = 0; i < nThreads; i++)        {            threads.push_back(new PingThread(invalid, 10));        }        for(p = threads.begin(); p != threads.end(); ++p)        {            (*p)->start();        }        for(p = threads.begin(); p != threads.end(); ++p)        {            auto_ptr<Ice::LocalException> ex((*p)->waitUntilFinished());            test(dynamic_cast<Ice::NoEndpointException*>(ex.get()));        }        threads.resize(0);        invalid = communicator->stringToProxy("fail-on-startup");        for(i = 0; i < nThreads; i++)        {            threads.push_back(new PingThread(invalid, 5));        }        for(p = threads.begin(); p != threads.end(); ++p)        {            (*p)->start();        }        for(p = threads.begin(); p != threads.end(); ++p)        {            auto_ptr<Ice::LocalException> ex((*p)->waitUntilFinished());            test(dynamic_cast<Ice::NoEndpointException*>(ex.get()));        }        threads.resize(0);    }    catch(const Ice::LocalException& ex)    {        cerr << ex << endl;        test(false);    }    cout << "ok" << endl;    cout << "testing activation timeout... " << flush;    try    {        test(admin->getServerState("server-activation-timeout") == IceGrid::Inactive);        const int nThreads = 5;        Ice::ObjectPrx proxy = communicator->stringToProxy("server-activation-timeout");        vector<PingThreadPtr> threads;        threads.reserve(nThreads);        vector<PingThreadPtr>::const_iterator p;        int i;        for(i = 0; i < nThreads; i++)        {            threads.push_back(new PingThread(proxy, 1));        }        for(p = threads.begin(); p != threads.end(); ++p)        {            (*p)->start();        }        for(p = threads.begin(); p != threads.end(); ++p)        {            auto_ptr<Ice::LocalException> ex((*p)->waitUntilFinished());            test(dynamic_cast<Ice::NoEndpointException*>(ex.get()));        }        admin->stopServer("server-activation-timeout");    }    catch(const IceGrid::ServerStopException& ex)    {        cerr << ex << ": " << ex.reason << endl;        test(false);    }    catch(const Ice::LocalException& ex)    {        cerr << ex << endl;        test(false);    }    cout << "ok" << endl;           cout << "testing deactivation timeout... " << flush;    try    {        test(admin->getServerState("server-deactivation-timeout") == IceGrid::Inactive);        communicator->stringToProxy("server-deactivation-timeout")->ice_ping();        admin->stopServer("server-deactivation-timeout");    }    catch(const Ice::LocalException& ex)    {        cerr << ex << endl;        test(false);    }    cout << "ok" << endl;           cout << "testing permanent disable on failure... " << flush;    try    {        test(admin->getServerState("server1") == IceGrid::Inactive);        TestIntfPrx obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server1"));        waitForServerState(admin, "server1", IceGrid::Active);        obj->fail();        waitForServerState(admin, "server1", IceGrid::Inactive);        try        {            obj->ice_ping();                test(false);        }        catch(const Ice::NoEndpointException&)        {        }               test(!admin->isServerEnabled("server1"));        test(admin->getServerState("server1-manual") == IceGrid::Inactive);        admin->startServer("server1-manual");        test(admin->getServerState("server1-manual") == IceGrid::Active);        obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server1-manual"));          test(admin->getServerState("server1-manual") == IceGrid::Active);        obj->fail();        waitForServerState(admin, "server1-manual", IceGrid::Inactive);        test(!admin->isServerEnabled("server1-manual"));        test(admin->getServerState("server1-always") == IceGrid::Active);        obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server1-always"));        obj->fail();        waitForServerState(admin, "server1-always", IceGrid::Inactive);        test(!admin->isServerEnabled("server1-always"));    }    catch(const Ice::LocalException& ex)    {        cerr << ex << endl;        test(false);    }    cout << "ok" << endl;           cout << "testing temporary disable on failure... " << flush;    try    {        test(admin->getServerState("server2") == IceGrid::Inactive);        TestIntfPrx obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server2"));        waitForServerState(admin, "server2", IceGrid::Active);        obj->fail();        waitForServerState(admin, "server2", IceGrid::Inactive);        try        {            obj->ice_ping();                test(false);        }        catch(const Ice::NoEndpointException&)        {        }               test(!admin->isServerEnabled("server2"));        nRetry = 0;        while(!admin->isServerEnabled("server2") && nRetry < 15)        {            IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500));            ++nRetry;            try            {                obj->ice_ping();                }            catch(const Ice::NoEndpointException&)            {            }        }        test(admin->isServerEnabled("server2"));        waitForServerState(admin, "server2", IceGrid::Active);        obj->ice_ping();        admin->stopServer("server2");        test(admin->getServerState("server2-manual") == IceGrid::Inactive);        admin->startServer("server2-manual");        test(admin->getServerState("server2-manual") == IceGrid::Active);        obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server2-manual"));        obj->fail();        waitForServerState(admin, "server2-manual", IceGrid::Inactive);        test(!admin->isServerEnabled("server2-manual"));        admin->startServer("server2-manual");        test(admin->isServerEnabled("server2-manual"));        test(admin->getServerState("server2-manual") == IceGrid::Active);        admin->stopServer("server2-manual");        test(admin->getServerState("server2-always") == IceGrid::Active);        obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server2-always"));        obj->fail();        waitForServerState(admin, "server2-always", IceGrid::Inactive);        test(!admin->isServerEnabled("server2-always"));        nRetry = 0;        while((!admin->isServerEnabled("server2-always") ||               admin->getServerState("server2-always") != IceGrid::Active) &&              nRetry < 15)        {            IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500));            ++nRetry;        }        test(admin->isServerEnabled("server2-always") && admin->getServerState("server2-always") == IceGrid::Active);        obj->ice_ping();    }    catch(const Ice::LocalException& ex)    {        cerr << ex << endl;        test(false);    }    cout << "ok" << endl;    admin->stopServer("node-1");    admin->stopServer("node-2");        keepAlive->destroy();    keepAlive->getThreadControl().join();    keepAlive = 0;    session->destroy();}

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