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📄 client.cpp

📁 ICE-3.2 一个开源的中间件
💻 CPP
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// **********************************************************************//// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.//// This copy of Ice is licensed to you under the terms described in the// ICE_LICENSE file included in this distribution.//// **********************************************************************#include <Ice/Ice.h>#include <TestCommon.h>#include <Test.h>using namespace std;intrun(int argc, char* argv[],     const Ice::CommunicatorPtr& communicator,    const Ice::InitializationData& initData){    Test::MyClassPrx allTests(const Ice::CommunicatorPtr&, bool);    Test::MyClassPrx myClass = allTests(communicator, false);    cout << "testing server shutdown... " << flush;    myClass->shutdown();    try    {        myClass->opVoid();        test(false);    }    catch(const Ice::LocalException&)    {        cout << "ok" << endl;    }    return EXIT_SUCCESS;}intmain(int argc, char* argv[]){    int status;    Ice::CommunicatorPtr communicator;    try    {        //        // In this test, we need at least two threads in the        // client side thread pool for nested AMI.        //        Ice::InitializationData initData;        initData.properties = Ice::createProperties(argc, argv);        initData.properties->setProperty("Ice.ThreadPool.Client.Size", "2");        initData.properties->setProperty("Ice.ThreadPool.Client.SizeWarn", "0");        //        // We must set MessageSizeMax to an explicit values, because        // we run tests to check whether Ice.MemoryLimitException is        // raised as expected.        //        initData.properties->setProperty("Ice.MessageSizeMax", "100");        //        // We don't want connection warnings because of the timeout test.        //        initData.properties->setProperty("Ice.Warn.Connections", "0");        communicator = Ice::initialize(argc, argv, initData);        status = run(argc, argv, communicator, initData);    }    catch(const Ice::Exception& ex)    {        cerr << ex << endl;        status = EXIT_FAILURE;    }    if(communicator)    {        try        {            communicator->destroy();        }        catch(const Ice::Exception& ex)        {            cerr << ex << endl;            status = EXIT_FAILURE;        }    }    return status;}

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