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📄 testi.cpp

📁 ICE-3.2 一个开源的中间件
💻 CPP
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// **********************************************************************//// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.//// This copy of Ice is licensed to you under the terms described in the// ICE_LICENSE file included in this distribution.//// **********************************************************************#include <TestI.h>#include <TestCommon.h>#include <IceUtil/StaticMutex.h>using namespace std;static boolidsEqual(IceUtil::ThreadControl::ID id1, IceUtil::ThreadControl::ID id2){#ifdef _WIN32    return id1 == id2;#else    return pthread_equal(id1, id2) != 0;#endif}ThreadHookI::ThreadHookI() :    _nextThreadId(0){}voidThreadHookI::start(){    IceUtil::Mutex::Lock lock(*this);    test(getThreadNumInternal() == -1);    IceUtil::ThreadControl::ID id = IceUtil::ThreadControl().id();    _threads.push_back(ThreadList::value_type(id, _nextThreadId));    _nextThreadId++;}voidThreadHookI::stop(){    IceUtil::Mutex::Lock lock(*this);    IceUtil::ThreadControl::ID id = IceUtil::ThreadControl().id();    for(ThreadList::iterator p = _threads.begin(); p != _threads.end(); ++p)    {        if(idsEqual(p->first, id))        {            _threads.erase(p);            return;        }    }    test(false);}Ice::IntThreadHookI::getThreadNum() const{    IceUtil::Mutex::Lock lock(*this);    return getThreadNumInternal();}intThreadHookI::activeThreads() const{    IceUtil::Mutex::Lock lock(*this);    return static_cast<int>(_threads.size());}Ice::IntThreadHookI::getThreadNumInternal() const{    IceUtil::ThreadControl::ID id = IceUtil::ThreadControl().id();    for(ThreadList::const_iterator p = _threads.begin(); p != _threads.end(); ++p)    {        if(idsEqual(p->first, id))        {            return p->second;        }    }    return -1;}AdapterI::AdapterI(const ThreadHookIPtr& threadHook, bool threadPerConnection) :    _threadHook(threadHook),    _threadPerConnection(threadPerConnection){}boolAdapterI::isThreadPerConnection(const Ice::Current&){    return _threadPerConnection;}Ice::IntAdapterI::getThreadId(const Ice::Current&){    Ice::Int tid = _threadHook->getThreadNum();    test(tid != -1);    return tid;}voidAdapterI::reset(const Ice::Current&){    _waiting = false;    _notified = false;}Ice::IntAdapterI::waitForWakeup(Ice::Int timeout, bool& notified, const Ice::Current&){    Ice::Int tid = _threadHook->getThreadNum();    test(tid != -1);    IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);    _waiting = true;    notifyAll();    test(!_notified);    timedWait(IceUtil::Time::milliSeconds(timeout));    notified = _notified;    return tid;}Ice::IntAdapterI::wakeup(const Ice::Current&){    Ice::Int tid = _threadHook->getThreadNum();    test(tid != -1);    IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);    while(!_waiting)    {        wait();    }    _notified = true;    notifyAll();    return tid;}voidAdapterI::callSelf(const Test::AdapterPrx& proxy, const Ice::Current&){    //    // Make two invocations using different thread-per-connection settings.    // In both cases, the invocations must be collocated.    //    proxy->ice_ping();    try    {        //        // A collocated invocation must not have a connection.        //        proxy->ice_getConnection();        test(false);    }    catch(const Ice::CollocationOptimizationException&)    {        // Expected.    }    Test::AdapterPrx proxy2 =        Test::AdapterPrx::uncheckedCast(proxy->ice_threadPerConnection(!proxy->ice_isThreadPerConnection()));    proxy2->ice_ping();    try    {        //        // A collocated invocation must not have a connection.        //        proxy2->ice_getConnection();        test(false);    }    catch(const Ice::CollocationOptimizationException&)    {        // Expected.    }}ServerI::ServerI(const Ice::CommunicatorPtr& communicator){    _hook = new ThreadHookI;    Ice::CommunicatorPtr comm;    Ice::ObjectAdapterPtr adapter;    Ice::InitializationData id;    Test::AdapterPrx proxy;    id.threadHook = _hook;    Ice::Identity ident;    //    // Create an adapter that uses the communicator's thread pool.    //    id.properties = communicator->getProperties()->clone();    id.properties->setProperty("Ice.ThreadPerConnection", "0");    id.properties->setProperty("Ice.ThreadPool.Server.SizeMax", "2");    id.properties->setProperty("Ice.ThreadPool.Server.SizeWarn", "0");    comm = Ice::initialize(id);    adapter = comm->createObjectAdapterWithEndpoints("Adapter1", "default");    ident = comm->stringToIdentity("adapter1");    proxy = Test::AdapterPrx::uncheckedCast(adapter->add(new AdapterI(_hook, false), ident));    adapter->activate();    _adapters.push_back(proxy);    //    // Create an adapter that uses the communicator's default setting for thread-per-connection.    //    id.properties = communicator->getProperties()->clone();    id.properties->setProperty("Ice.ThreadPerConnection", "1");    id.properties->setProperty("Ice.ThreadPool.Server.SizeMax", "0");    id.properties->setProperty("Ice.ThreadPool.Server.SizeWarn", "0");    comm = Ice::initialize(id);    adapter = comm->createObjectAdapterWithEndpoints("Adapter2", "default");    ident = comm->stringToIdentity("adapter2");    proxy = Test::AdapterPrx::uncheckedCast(adapter->add(new AdapterI(_hook, true), ident));    adapter->activate();    _adapters.push_back(proxy);    //    // Create an adapter that uses a private thread pool.    //    id.properties = communicator->getProperties()->clone();    id.properties->setProperty("Ice.ThreadPerConnection", "1");    id.properties->setProperty("Adapter3.ThreadPool.SizeMax", "2");    id.properties->setProperty("Adapter3.ThreadPool.SizeWarn", "0");    comm = Ice::initialize(id);    adapter = comm->createObjectAdapterWithEndpoints("Adapter3", "default");    ident = comm->stringToIdentity("adapter3");    proxy = Test::AdapterPrx::uncheckedCast(adapter->add(new AdapterI(_hook, false), ident));    adapter->activate();    _adapters.push_back(proxy);    //    // Create an adapter that uses an explicit setting for thread-per-connection.    //    id.properties = communicator->getProperties()->clone();    id.properties->setProperty("Ice.ThreadPerConnection", "0");    id.properties->setProperty("Ice.ThreadPool.Server.SizeMax", "2");    id.properties->setProperty("Ice.ThreadPool.Server.SizeWarn", "0");    id.properties->setProperty("Adapter4.ThreadPerConnection", "1");    comm = Ice::initialize(id);    adapter = comm->createObjectAdapterWithEndpoints("Adapter4", "default");    ident = comm->stringToIdentity("adapter4");    proxy = Test::AdapterPrx::uncheckedCast(adapter->add(new AdapterI(_hook, true), ident));    adapter->activate();    _adapters.push_back(proxy);}Test::AdapterSeqServerI::getAdapters(const Ice::Current&){    return _adapters;}voidServerI::ping(const Ice::Current&){}voidServerI::shutdown(const Ice::Current& current){    for(Test::AdapterSeq::iterator p = _adapters.begin(); p != _adapters.end(); ++p)    {        (*p)->ice_getCommunicator()->destroy();    }    test(_hook->activeThreads() == 0);    current.adapter->getCommunicator()->shutdown();}

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