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📄 testi.h

📁 ICE-3.2 一个开源的中间件
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// **********************************************************************//// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.//// This copy of Ice is licensed to you under the terms described in the// ICE_LICENSE file included in this distribution.//// **********************************************************************#ifndef TEST_I_H#define TEST_I_H#include <Test.h>#include <IceUtil/Thread.h>#include <Ice/Ice.h>class ThreadHookI : public Ice::ThreadNotification, public IceUtil::Mutex{public:    ThreadHookI();    virtual void start();    virtual void stop();    Ice::Int getThreadNum() const;    int activeThreads() const;private:    Ice::Int getThreadNumInternal() const;    typedef std::vector<std::pair<IceUtil::ThreadControl::ID, Ice::Int> > ThreadList;    ThreadList _threads;    Ice::Int _nextThreadId;};typedef IceUtil::Handle<ThreadHookI> ThreadHookIPtr;class AdapterI : virtual public Test::Adapter, public IceUtil::Monitor<IceUtil::Mutex>{public:    AdapterI(const ThreadHookIPtr&, bool);    virtual bool isThreadPerConnection(const Ice::Current&);    virtual Ice::Int getThreadId(const Ice::Current&);    virtual void reset(const Ice::Current&);    virtual Ice::Int waitForWakeup(Ice::Int, bool&, const Ice::Current&);    virtual Ice::Int wakeup(const Ice::Current&);    virtual void callSelf(const Test::AdapterPrx&, const Ice::Current&);private:    ThreadHookIPtr _threadHook;    bool _threadPerConnection;    bool _waiting;    bool _notified;};class ServerI : virtual public Test::Server{public:    ServerI(const Ice::CommunicatorPtr&);    virtual Test::AdapterSeq getAdapters(const Ice::Current&);    virtual void ping(const Ice::Current&);    virtual void shutdown(const Ice::Current&);private:    ThreadHookIPtr _hook;    Test::AdapterSeq _adapters;};#endif

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