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📄 testi.h

📁 ICE-3.2 一个开源的中间件
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// **********************************************************************//// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.//// This copy of Ice is licensed to you under the terms described in the// ICE_LICENSE file included in this distribution.//// **********************************************************************#ifndef TEST_I_H#define TEST_I_H#include <Freeze/EvictorF.h>#include <Test.h>#include <IceUtil/IceUtil.h>namespace Test{class ServantI;typedef IceUtil::Handle<ServantI> ServantIPtr;class RemoteEvictorI;typedef IceUtil::Handle<RemoteEvictorI> RemoteEvictorIPtr;class ServantI : public virtual Servant, public IceUtil::AbstractMutexI<IceUtil::Monitor<IceUtil::Mutex> >{public:    ServantI();    ServantI(const RemoteEvictorIPtr&, const Freeze::EvictorPtr&, Ice::Int);    void init(const RemoteEvictorIPtr&, const Freeze::EvictorPtr&);    virtual ::Ice::Int getValue(const Ice::Current& = Ice::Current()) const;    //    // Used only if you remove ["amd"] from Test.ice    //     virtual ::Ice::Int slowGetValue(const Ice::Current& = Ice::Current()) const;        virtual void slowGetValue_async(const AMD_Servant_slowGetValuePtr&,                                    const Ice::Current& = Ice::Current()) const;    virtual void setValue(::Ice::Int, const Ice::Current& = Ice::Current());    virtual void setValueAsync_async(const AMD_Servant_setValueAsyncPtr&, Ice::Int,                                     const Ice::Current& = Ice::Current());    virtual void releaseAsync(const Ice::Current& = Ice::Current()) const;    virtual void addFacet(const std::string&, const std::string&, const Ice::Current& = Ice::Current()) const;    virtual void removeFacet(const std::string&, const Ice::Current& = Ice::Current()) const;    virtual Ice::Int getTransientValue(const Ice::Current& = Ice::Current()) const;    virtual void setTransientValue(Ice::Int, const Ice::Current& = Ice::Current());    virtual void keepInCache(const Ice::Current& = Ice::Current());    virtual void release(const Ice::Current& = Ice::Current());    virtual void destroy(const Ice::Current& = Ice::Current());protected:    Ice::Int _transientValue;    RemoteEvictorIPtr _remoteEvictor;    Freeze::EvictorPtr _evictor;    AMD_Servant_setValueAsyncPtr _setValueAsyncCB;    Ice::Int _setValueAsyncValue;};class FacetI : public virtual Facet, public ServantI{public:    FacetI();    FacetI(const RemoteEvictorIPtr&, const Freeze::EvictorPtr&, Ice::Int, const std::string&);    virtual std::string getData(const Ice::Current& = Ice::Current()) const;    virtual void setData(const std::string&, const Ice::Current& = Ice::Current());};class RemoteEvictorI : virtual public RemoteEvictor{public:    RemoteEvictorI(const Ice::ObjectAdapterPtr&, const std::string&, const std::string&);    virtual void setSize(::Ice::Int, const Ice::Current&);    virtual ::Test::ServantPrx createServant(const std::string&, ::Ice::Int, const Ice::Current&);    virtual ::Test::ServantPrx getServant(const std::string&, const Ice::Current&);    virtual void saveNow(const Ice::Current&);    virtual void deactivate(const Ice::Current&);    virtual void destroyAllServants(const std::string&, const Ice::Current&);private:    Ice::ObjectAdapterPtr _adapter;    std::string _category;    Freeze::EvictorPtr _evictor;    Ice::ObjectAdapterPtr _evictorAdapter;};class RemoteEvictorFactoryI : virtual public RemoteEvictorFactory{public:    RemoteEvictorFactoryI(const Ice::ObjectAdapterPtr&, const std::string&);    virtual ::Test::RemoteEvictorPrx createEvictor(const ::std::string&, const Ice::Current&);    virtual void shutdown(const Ice::Current&);private:    Ice::ObjectAdapterPtr _adapter;    const std::string _envName;};}#endif

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