📄 sessioni.cpp
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// **********************************************************************//// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.//// This copy of Ice is licensed to you under the terms described in the// ICE_LICENSE file included in this distribution.//// **********************************************************************#include <SessionI.h>#include <Ice/Ice.h>using namespace std;boolDummyPermissionsVerifierI::checkPermissions(const string& userId, const string& password, string&, const Ice::Current&) const{ cout << "verified user `" << userId << "' with password `" << password << "'" << endl; return true;}SessionI::SessionI(const string& userId) : _userId(userId){}voidSessionI::destroy(const Ice::Current& current){ cout << "destroying session for user `" << _userId << "'" << endl; current.adapter->remove(current.id);}Glacier2::SessionPrxSessionManagerI::create(const string& userId, const Glacier2::SessionControlPrx&, const Ice::Current& current){ cout << "creating session for user `" << userId << "'" << endl; Glacier2::SessionPtr session = new SessionI(userId); return Glacier2::SessionPrx::uncheckedCast(current.adapter->addWithUUID(session));}
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