session.ice

来自「ICE-3.2 一个开源的中间件」· ICE 代码 · 共 63 行

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// **********************************************************************//// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.//// This copy of Ice is licensed to you under the terms described in the// ICE_LICENSE file included in this distribution.//// **********************************************************************#ifndef SESSION_ICE#define SESSION_ICEmodule Demo{interface Hello{    ["cpp:const"] idempotent void sayHello();};//// The session object. This is used to create per-session objects on// behalf of the client. If the session is not refreshed on a periodic// basis, it will be automatically destroyed.//interface Session{    //    // Create a new per-session hello object. The created object will    // be automatically destroyed when the session is destroyed.    //    Hello* createHello();    //    // Refresh a session. If a session is not refreshed on a regular    // basis by the client, it will be automatically destroyed.    //    idempotent void refresh();    ["cpp:const"] idempotent string getName();    //    // Destroy the session explicitly.    //    void destroy();};interface SessionFactory{    //    // Create a session with the given name. Note that the name is    // only used for diagnostic purposes. It is not used as unique    // session id.    //    Session* create(string name);    idempotent void shutdown();};};#endif

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