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📄 sessioni.h

📁 ICE-3.2 一个开源的中间件
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// **********************************************************************//// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.//// This copy of Ice is licensed to you under the terms described in the// ICE_LICENSE file included in this distribution.//// **********************************************************************#ifndef SESSION_I_H#define SESSION_I_H#include <Ice/Ice.h>#include <Session.h>#include <list>class SessionI : public Demo::Session, public IceUtil::Mutex{public:    SessionI(const std::string&);    virtual Demo::HelloPrx createHello(const Ice::Current&);    virtual void refresh(const Ice::Current&);    virtual std::string getName(const Ice::Current&) const;    virtual void destroy(const Ice::Current&);    IceUtil::Time timestamp() const;private:    const std::string _name;    IceUtil::Time _timestamp; // The last time the session was refreshed.    int _nextId; // The per-session id of the next hello object. This is used for tracing purposes.    std::list<Demo::HelloPrx> _objs; // List of per-session allocated hello objects.    bool _destroy;};typedef IceUtil::Handle<SessionI> SessionIPtr;#endif

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