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📄 throughputi.cpp

📁 ICE-3.2 一个开源的中间件
💻 CPP
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// **********************************************************************//// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.//// This copy of Ice is licensed to you under the terms described in the// ICE_LICENSE file included in this distribution.//// **********************************************************************#include <ThroughputI.h>#include <Ice/Ice.h>ThroughputI::ThroughputI() :    _byteSeq(Demo::ByteSeqSize),    _stringSeq(Demo::StringSeqSize, "hello"),    _structSeq(Demo::StringDoubleSeqSize),    _fixedSeq(Demo::FixedSeqSize),    _warmup(true){    int i;    for(i = 0; i < Demo::StringDoubleSeqSize; ++i)    {        _structSeq[i].s = "hello";        _structSeq[i].d = 3.14;    }    for(i = 0; i < Demo::FixedSeqSize; ++i)    {        _fixedSeq[i].i = 0;        _fixedSeq[i].j = 0;        _fixedSeq[i].d = 0;    }}voidThroughputI::endWarmup(const Ice::Current&){    _warmup = false;}voidThroughputI::sendByteSeq(const std::pair<const Ice::Byte*, const Ice::Byte*>&, const Ice::Current&){}Demo::ByteSeqThroughputI::recvByteSeq(const Ice::Current&){    if(_warmup)    {        return Demo::ByteSeq();    }    else    {        return _byteSeq;    }}Demo::ByteSeqThroughputI::echoByteSeq(const Demo::ByteSeq& seq, const Ice::Current&){    return seq;}voidThroughputI::sendStringSeq(const Demo::StringSeq&, const Ice::Current&){}Demo::StringSeqThroughputI::recvStringSeq(const Ice::Current&){    if(_warmup)    {        return Demo::StringSeq();    }    else    {        return _stringSeq;    }}Demo::StringSeqThroughputI::echoStringSeq(const Demo::StringSeq& seq, const Ice::Current&){    return seq;}voidThroughputI::sendStructSeq(const Demo::StringDoubleSeq&, const Ice::Current&){}Demo::StringDoubleSeqThroughputI::recvStructSeq(const Ice::Current&){    if(_warmup)    {        return Demo::StringDoubleSeq();    }    else    {        return _structSeq;    }}Demo::StringDoubleSeqThroughputI::echoStructSeq(const Demo::StringDoubleSeq& seq, const Ice::Current&){    return seq;}voidThroughputI::sendFixedSeq(const Demo::FixedSeq&, const Ice::Current&){}Demo::FixedSeqThroughputI::recvFixedSeq(const Ice::Current&){    if(_warmup)    {        return Demo::FixedSeq();    }    else    {        return _fixedSeq;    }}Demo::FixedSeqThroughputI::echoFixedSeq(const Demo::FixedSeq& seq, const Ice::Current&){    return seq;}voidThroughputI::shutdown(const Ice::Current& c){    c.adapter->getCommunicator()->shutdown();}

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