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📄 publisher.cpp

📁 ICE-3.2 一个开源的中间件
💻 CPP
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// **********************************************************************//// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.//// This copy of Ice is licensed to you under the terms described in the// ICE_LICENSE file included in this distribution.//// **********************************************************************#include <IceUtil/Thread.h>#include <Ice/Application.h>#include <IceStorm/IceStorm.h>#include <IceGrid/Query.h>#include <Clock.h>using namespace std;using namespace Demo;class Publisher : public Ice::Application{public:    virtual int run(int, char*[]);};intmain(int argc, char* argv[]){    Publisher app;    return app.main(argc, argv, "config.pub");}intPublisher::run(int argc, char* argv[]){    Ice::PropertiesPtr properties = communicator()->getProperties();    IceStorm::TopicManagerPrx manager =         IceStorm::TopicManagerPrx::checkedCast(communicator()->stringToProxy("DemoIceStorm/TopicManager"));    if(manager == 0)    {        cerr << appName() << ": no topic manager found, make sure application was deployed." << endl;        return EXIT_FAILURE;    }    string topicName = "time";    if(argc != 1)    {        topicName = argv[1];    }    IceStorm::TopicPrx topic;    try    {        topic = manager->retrieve(topicName);    }    catch(const IceStorm::NoSuchTopic&)    {        cerr << appName() << ": topics not created yet, run subscriber." << endl;        return EXIT_FAILURE;    }    //    // Get the topic's publisher object, and configure a Clock proxy    // with per-request load balancing with round robin from the    // IceGrid locator for the publisher object.    //    ClockPrx clock = ClockPrx::uncheckedCast(        topic->getPublisher()->ice_oneway()->ice_locatorCacheTimeout(0)->ice_connectionCached(false));    try    {        while(true)        {            clock->tick(IceUtil::Time::now().toDateTime());            IceUtil::ThreadControl::sleep(IceUtil::Time::seconds(1));        }    }    catch(const Ice::CommunicatorDestroyedException&)    {        // Ignore    }    return EXIT_SUCCESS;}

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