📄 collocated.cpp
字号:
// **********************************************************************//// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.//// This copy of Ice is licensed to you under the terms described in the// ICE_LICENSE file included in this distribution.//// **********************************************************************#include <Ice/Application.h>#include <BookFactory.h>#include <Parser.h>#include <Freeze/Freeze.h>using namespace std;class LibraryCollocated : public Ice::Application{public: LibraryCollocated(const string& envName) : _envName(envName) { } virtual int run(int argc, char* argv[]); virtual void interruptCallback(int);private: const string _envName;};intmain(int argc, char* argv[]){ LibraryCollocated app("db"); return app.main(argc, argv, "config.collocated");}intLibraryCollocated::run(int argc, char* argv[]){ // // Since this is an interactive demo we want the custom interrupt // callback to be called when the process is interrupted. // callbackOnInterrupt(); Ice::PropertiesPtr properties = communicator()->getProperties(); // // Create an object adapter // Ice::ObjectAdapterPtr adapter = communicator()->createObjectAdapter("Library"); // // Create an evictor for books. // Freeze::EvictorPtr evictor = Freeze::createEvictor(adapter, _envName, "books"); Ice::Int evictorSize = properties->getPropertyAsInt("EvictorSize"); if(evictorSize > 0) { evictor->setSize(evictorSize); } // // Use the evictor as servant Locator. // adapter->addServantLocator(evictor, "book"); // // Create the library, and add it to the Object Adapter. // LibraryIPtr library = new LibraryI(communicator(), _envName, "authors", evictor); adapter->add(library, communicator()->stringToIdentity("library")); // // Create and install a factory for books. // Ice::ObjectFactoryPtr bookFactory = new BookFactory(library); communicator()->addObjectFactory(bookFactory, "::Demo::Book"); // // Everything ok, let's go. // int runParser(int, char*[], const Ice::CommunicatorPtr&); int status = runParser(argc, argv, communicator()); adapter->destroy(); return status;}voidLibraryCollocated::interruptCallback(int){ try { communicator()->destroy(); } catch(const IceUtil::Exception& ex) { cerr << appName() << ": " << ex << endl; } catch(...) { cerr << appName() << ": unknown exception" << endl; } exit(EXIT_SUCCESS);}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -