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📄 collocated.cpp

📁 ICE-3.2 一个开源的中间件
💻 CPP
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// **********************************************************************//// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.//// This copy of Ice is licensed to you under the terms described in the// ICE_LICENSE file included in this distribution.//// **********************************************************************#include <ContactFactory.h>#include <NameIndex.h>#include <PhoneBookI.h>#include <Parser.h>using namespace std;class PhoneBookCollocated : public Ice::Application{public:        PhoneBookCollocated(const string& envName) :        _envName(envName)    {    }    virtual int run(int argc, char* argv[]);    virtual void interruptCallback(int);private:    const string _envName;};intmain(int argc, char* argv[]){    PhoneBookCollocated app("db");    return app.main(argc, argv, "config.collocated");}intPhoneBookCollocated::run(int argc, char* argv[]){    //    // Since this is an interactive demo we want the custom interrupt    // callback to be called when the process is interrupted.    //    callbackOnInterrupt();    Ice::PropertiesPtr properties = communicator()->getProperties();    //    // Create and install a factory for contacts.    //    ContactFactoryPtr contactFactory = new ContactFactory();    communicator()->addObjectFactory(contactFactory, "::Demo::Contact");    //    // Create the name index.    //    NameIndexPtr index = new NameIndex("name");    vector<Freeze::IndexPtr> indices;    indices.push_back(index);    //    // Create an object adapter, use the evictor as servant locator.    //    Ice::ObjectAdapterPtr adapter = communicator()->createObjectAdapter("PhoneBook");    //    // Create an evictor for contacts.    //    // When Freeze.Evictor.db.contacts.PopulateEmptyIndices is not 0    // and the Name index is empty, Freeze will traverse the database    // to recreate the index during createEvictor(). Therefore the    // factories for the objects stored in evictor (contacts here)    // must be registered before the call to createEvictor().    //    Freeze::EvictorPtr evictor = Freeze::createEvictor(adapter, _envName, "contacts", 0, indices);    adapter->addServantLocator(evictor, "contact");    Ice::Int evictorSize = properties->getPropertyAsInt("EvictorSize");    if(evictorSize > 0)    {        evictor->setSize(evictorSize);    }    //    // Completes the initialization of the contact factory. Note that ContactI/    // ContactFactoryI uses this evictor only when a Contact is destroyed,    // which cannot happen during createEvictor().    //    contactFactory->setEvictor(evictor);        //    // Create the phonebook, and add it to the Object Adapter.    //    PhoneBookIPtr phoneBook = new PhoneBookI(evictor, contactFactory, index);    adapter->add(phoneBook, communicator()->stringToIdentity("phonebook"));        //    // Everything ok, let's go.    //    int runParser(int, char*[], const Ice::CommunicatorPtr&);    int status = runParser(argc, argv, communicator());    adapter->destroy();    return status;}voidPhoneBookCollocated::interruptCallback(int){    try    {        communicator()->destroy();    }    catch(const IceUtil::Exception& ex)    {        cerr << appName() << ": " << ex << endl;    }    catch(...)    {        cerr << appName() << ": unknown exception" << endl;    }    exit(EXIT_SUCCESS);}

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