📄 pngrtran.c
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#if !defined(PNG_READ_EXPAND_SUPPORTED) if(png_ptr) return;#endif}/* Transform the row. The order of transformations is significant, * and is very touchy. If you add a transformation, take care to * decide how it fits in with the other transformations here. */void /* PRIVATE */png_do_read_transformations(png_structp png_ptr){ png_debug(1, "in png_do_read_transformations\n");#if !defined(PNG_USELESS_TESTS_SUPPORTED) if (png_ptr->row_buf == NULL) {#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) char msg[50]; sprintf(msg, "NULL row buffer for row %ld, pass %d", png_ptr->row_number, png_ptr->pass); png_error(png_ptr, msg);#else png_error(png_ptr, "NULL row buffer");#endif }#endif#if defined(PNG_READ_EXPAND_SUPPORTED) if (png_ptr->transformations & PNG_EXPAND) { if (png_ptr->row_info.color_type == PNG_COLOR_TYPE_PALETTE) { png_do_expand_palette(&(png_ptr->row_info), png_ptr->row_buf + 1, png_ptr->palette, png_ptr->trans, png_ptr->num_trans); } else { if (png_ptr->num_trans) png_do_expand(&(png_ptr->row_info), png_ptr->row_buf + 1, &(png_ptr->trans_values)); else png_do_expand(&(png_ptr->row_info), png_ptr->row_buf + 1, NULL); } }#endif#if defined(PNG_READ_STRIP_ALPHA_SUPPORTED) if (png_ptr->flags & PNG_FLAG_STRIP_ALPHA) png_do_strip_filler(&(png_ptr->row_info), png_ptr->row_buf + 1, PNG_FLAG_FILLER_AFTER | (png_ptr->flags & PNG_FLAG_STRIP_ALPHA));#endif#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) if (png_ptr->transformations & PNG_RGB_TO_GRAY) { int rgb_error = png_do_rgb_to_gray(png_ptr, &(png_ptr->row_info), png_ptr->row_buf + 1); if(rgb_error) { png_ptr->rgb_to_gray_status=1; if(png_ptr->transformations == PNG_RGB_TO_GRAY_WARN) png_warning(png_ptr, "png_do_rgb_to_gray found nongray pixel"); if(png_ptr->transformations == PNG_RGB_TO_GRAY_ERR) png_error(png_ptr, "png_do_rgb_to_gray found nongray pixel"); } }#endif/*From Andreas Dilger e-mail to png-implement, 26 March 1998: In most cases, the "simple transparency" should be done prior to doing gray-to-RGB, or you will have to test 3x as many bytes to check if a pixel is transparent. You would also need to make sure that the transparency information is upgraded to RGB. To summarize, the current flow is: - Gray + simple transparency -> compare 1 or 2 gray bytes and composite with background "in place" if transparent, convert to RGB if necessary - Gray + alpha -> composite with gray background and remove alpha bytes, convert to RGB if necessary To support RGB backgrounds for gray images we need: - Gray + simple transparency -> convert to RGB + simple transparency, compare 3 or 6 bytes and composite with background "in place" if transparent (3x compare/pixel compared to doing composite with gray bkgrnd) - Gray + alpha -> convert to RGB + alpha, composite with background and remove alpha bytes (3x float operations/pixel compared with composite on gray background) Greg's change will do this. The reason it wasn't done before is for performance, as this increases the per-pixel operations. If we would check in advance if the background was gray or RGB, and position the gray-to-RGB transform appropriately, then it would save a lot of work/time. */#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) /* if gray -> RGB, do so now only if background is non-gray; else do later * for performance reasons */ if ((png_ptr->transformations & PNG_GRAY_TO_RGB) && !(png_ptr->mode & PNG_BACKGROUND_IS_GRAY)) png_do_gray_to_rgb(&(png_ptr->row_info), png_ptr->row_buf + 1);#endif#if defined(PNG_READ_BACKGROUND_SUPPORTED) if ((png_ptr->transformations & PNG_BACKGROUND) && ((png_ptr->num_trans != 0 ) || (png_ptr->color_type & PNG_COLOR_MASK_ALPHA))) png_do_background(&(png_ptr->row_info), png_ptr->row_buf + 1, &(png_ptr->trans_values), &(png_ptr->background)#if defined(PNG_READ_GAMMA_SUPPORTED) , &(png_ptr->background_1), png_ptr->gamma_table, png_ptr->gamma_from_1, png_ptr->gamma_to_1, png_ptr->gamma_16_table, png_ptr->gamma_16_from_1, png_ptr->gamma_16_to_1, png_ptr->gamma_shift#endif);#endif#if defined(PNG_READ_GAMMA_SUPPORTED) if ((png_ptr->transformations & PNG_GAMMA) &&#if defined(PNG_READ_BACKGROUND_SUPPORTED) !((png_ptr->transformations & PNG_BACKGROUND) && ((png_ptr->num_trans != 0) || (png_ptr->color_type & PNG_COLOR_MASK_ALPHA))) &&#endif (png_ptr->color_type != PNG_COLOR_TYPE_PALETTE)) png_do_gamma(&(png_ptr->row_info), png_ptr->row_buf + 1, png_ptr->gamma_table, png_ptr->gamma_16_table, png_ptr->gamma_shift);#endif#if defined(PNG_READ_16_TO_8_SUPPORTED) if (png_ptr->transformations & PNG_16_TO_8) png_do_chop(&(png_ptr->row_info), png_ptr->row_buf + 1);#endif#if defined(PNG_READ_DITHER_SUPPORTED) if (png_ptr->transformations & PNG_DITHER) { png_do_dither((png_row_infop)&(png_ptr->row_info), png_ptr->row_buf + 1, png_ptr->palette_lookup, png_ptr->dither_index); if(png_ptr->row_info.rowbytes == (png_uint_32)0) png_error(png_ptr, "png_do_dither returned rowbytes=0"); }#endif#if defined(PNG_READ_INVERT_SUPPORTED) if (png_ptr->transformations & PNG_INVERT_MONO) png_do_invert(&(png_ptr->row_info), png_ptr->row_buf + 1);#endif#if defined(PNG_READ_SHIFT_SUPPORTED) if (png_ptr->transformations & PNG_SHIFT) png_do_unshift(&(png_ptr->row_info), png_ptr->row_buf + 1, &(png_ptr->shift));#endif#if defined(PNG_READ_PACK_SUPPORTED) if (png_ptr->transformations & PNG_PACK) png_do_unpack(&(png_ptr->row_info), png_ptr->row_buf + 1);#endif#if defined(PNG_READ_BGR_SUPPORTED) if (png_ptr->transformations & PNG_BGR) png_do_bgr(&(png_ptr->row_info), png_ptr->row_buf + 1);#endif#if defined(PNG_READ_PACKSWAP_SUPPORTED) if (png_ptr->transformations & PNG_PACKSWAP) png_do_packswap(&(png_ptr->row_info), png_ptr->row_buf + 1);#endif#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) /* if gray -> RGB, do so now only if we did not do so above */ if ((png_ptr->transformations & PNG_GRAY_TO_RGB) && (png_ptr->mode & PNG_BACKGROUND_IS_GRAY)) png_do_gray_to_rgb(&(png_ptr->row_info), png_ptr->row_buf + 1);#endif#if defined(PNG_READ_FILLER_SUPPORTED) if (png_ptr->transformations & PNG_FILLER) png_do_read_filler(&(png_ptr->row_info), png_ptr->row_buf + 1, (png_uint_32)png_ptr->filler, png_ptr->flags);#endif#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) if (png_ptr->transformations & PNG_INVERT_ALPHA) png_do_read_invert_alpha(&(png_ptr->row_info), png_ptr->row_buf + 1);#endif#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) if (png_ptr->transformations & PNG_SWAP_ALPHA) png_do_read_swap_alpha(&(png_ptr->row_info), png_ptr->row_buf + 1);#endif#if defined(PNG_READ_SWAP_SUPPORTED) if (png_ptr->transformations & PNG_SWAP_BYTES) png_do_swap(&(png_ptr->row_info), png_ptr->row_buf + 1);#endif#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) if (png_ptr->transformations & PNG_USER_TRANSFORM) { if(png_ptr->read_user_transform_fn != NULL) (*(png_ptr->read_user_transform_fn)) /* user read transform function */ (png_ptr, /* png_ptr */ &(png_ptr->row_info), /* row_info: */ /* png_uint_32 width; width of row */ /* png_uint_32 rowbytes; number of bytes in row */ /* png_byte color_type; color type of pixels */ /* png_byte bit_depth; bit depth of samples */ /* png_byte channels; number of channels (1-4) */ /* png_byte pixel_depth; bits per pixel (depth*channels) */ png_ptr->row_buf + 1); /* start of pixel data for row */#if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED) if(png_ptr->user_transform_depth) png_ptr->row_info.bit_depth = png_ptr->user_transform_depth; if(png_ptr->user_transform_channels) png_ptr->row_info.channels = png_ptr->user_transform_channels;#endif png_ptr->row_info.pixel_depth = (png_byte)(png_ptr->row_info.bit_depth * png_ptr->row_info.channels); png_ptr->row_info.rowbytes = PNG_ROWBYTES(png_ptr->row_info.pixel_depth, png_ptr->row_info.width); }#endif}#if defined(PNG_READ_PACK_SUPPORTED)/* Unpack pixels of 1, 2, or 4 bits per pixel into 1 byte per pixel, * without changing the actual values. Thus, if you had a row with * a bit depth of 1, you would end up with bytes that only contained * the numbers 0 or 1. If you would rather they contain 0 and 255, use * png_do_shift() after this. */void /* PRIVATE */png_do_unpack(png_row_infop row_info, png_bytep row){ png_debug(1, "in png_do_unpack\n");#if defined(PNG_USELESS_TESTS_SUPPORTED) if (row != NULL && row_info != NULL && row_info->bit_depth < 8)#else if (row_info->bit_depth < 8)#endif { png_uint_32 i; png_uint_32 row_width=row_info->width; switch (row_info->bit_depth) { case 1: { png_bytep sp = row + (png_size_t)((row_width - 1) >> 3); png_bytep dp = row + (png_size_t)row_width - 1; png_uint_32 shift = 7 - (int)((row_width + 7) & 0x07); for (i = 0; i < row_width; i++) { *dp = (png_byte)((*sp >> shift) & 0x01); if (shift == 7) { shift = 0; sp--; } else shift++; dp--; } break; } case 2: { png_bytep sp = row + (png_size_t)((row_width - 1) >> 2); png_bytep dp = row + (png_size_t)row_width - 1; png_uint_32 shift = (int)((3 - ((row_width + 3) & 0x03)) << 1); for (i = 0; i < row_width; i++) { *dp = (png_byte)((*sp >> shift) & 0x03); if (shift == 6) { shift = 0; sp--; } else shift += 2; dp--; } break; } case 4: { png_bytep sp = row + (png_size_t)((row_width - 1) >> 1); png_bytep dp = row + (png_size_t)row_width - 1; png_uint_32 shift = (int)((1 - ((row_width + 1) & 0x01)) << 2); for (i = 0; i < row_width; i++) { *dp = (png_byte)((*sp >> shift) & 0x0f); if (shift == 4) { shift = 0; sp--; } else shift = 4; dp--; } break; } } row_info->bit_depth = 8; row_info->pixel_depth = (png_byte)(8 * row_info->channels); row_info->rowbytes = row_width * row_info->channels; }}#endif#if defined(PNG_READ_SHIFT_SUPPORTED)/* Reverse the effects of png_do_shift. This routine merely shifts the * pixels back to their significant bits values. Thus, if you have * a row of bit depth 8, but only 5 are significant, this will shift * the values back to 0 through 31. */void /* PRIVATE */png_do_unshift(png_row_infop row_info, png_bytep row, png_color_8p sig_bits){ png_debug(1, "in png_do_unshift\n"); if (#if defined(PNG_USELESS_TESTS_SUPPORTED) row != NULL && row_info != NULL && sig_bits != NULL &&#endif row_info->color_type != PNG_COLOR_TYPE_PALETTE) { int shift[4]; int channels = 0; int c; png_uint_16 value = 0; png_uint_32 row_width = row_info->width; if (row_info->color_type & PNG_COLOR_MASK_COLOR) { shift[channels++] = row_info->bit_depth - sig_bits->red; shift[channels++] = row_info->bit_depth - sig_bits->green; shift[channels++] = row_info->bit_depth - sig_bits->blue; } else { shift[channels++] = row_info->bit_depth - sig_bits->gray; } if (row_info->color_type & PNG_COLOR_MASK_ALPHA) { shift[channels++] = row_info->bit_depth - sig_bits->alpha; } for (c = 0; c < channels; c++) { if (shift[c] <= 0) shift[c] = 0; else value = 1; } if (!value) return; switch (row_info->bit_depth) { case 2: { png_bytep bp; png_uint_32 i; png_uint_32 istop = row_info->rowbytes; for (bp = row, i = 0; i < istop; i++) { *bp >>= 1; *bp++ &= 0x55;
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