resource.h
来自「This will show you how to texture a back」· C头文件 代码 · 共 35 行
H
35 行
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by WinMain.rc
//
#define IDI_MAIN_ICON 101 // Application icon
#define IDR_MAIN_ACCEL 113 // Keyboard accelerator
#define IDR_MENU 141 // Application menu
#define IDR_POPUP 142 // Popup menu
#define IDD_ABOUT 143 // About dialog box
#define IDD_CHANGEDEVICE 144 // "Change Device" dialog box
#define IDC_DEVICE_COMBO 1000 // Device combobox for "Change Device" dlg
#define IDC_MODE_COMBO 1001 // Mode combobox for "Change Device" dlg
#define IDC_WINDOWED_CHECKBOX 1012 // Checkbox for windowed-mode
#define IDC_STEREO_CHECKBOX 1013 // Checkbox for stereo modes
#define IDC_FULLSCREEN_TEXT 1014 // Group box text label
#define IDM_ABOUT 40001 // Command to invoke About dlg
#define IDM_CHANGEDEVICE 40002 // Command to invoke "Change Device" dlg
#define IDM_TOGGLEFULLSCREEN 40003 // Command to toggle fullscreen mode
#define IDM_TOGGLESTART 40004 // Command to toggle frame animation
#define IDM_SINGLESTEP 40005 // Command to single step frame animation
#define IDM_EXIT 40006 // Command to exit the application
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 144
#define _APS_NEXT_COMMAND_VALUE 40010
#define _APS_NEXT_CONTROL_VALUE 1015
#define _APS_NEXT_SYMED_VALUE 102
#endif
#endif
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