📄 valuestl.cpp
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/****************License************************************************ * * Copyright 2000-2001. SpeechWorks International, Inc. * * Use of this software is subject to notices and obligations set forth * in the SpeechWorks Public License - Software Version 1.1 which is * included with this software. * * SpeechWorks is a registered trademark, and SpeechWorks Here, * DialogModules and the SpeechWorks logo are trademarks of SpeechWorks * International, Inc. in the United States and other countries. * *********************************************************************** * * Implementation of the complex VXIValue based types using the C++ * Standard Template Library as defined in vxivalue.h: VXIString, * VXIMap, and VXIVector. * * See ValueNoSTL.cpp for the lower performance and more complex, but * more portable, non-STL based version. * ***********************************************************************/#define VXIVALUE_EXPORTS#include "Value.hpp"#include <stdio.h>#include <stdlib.h>// STL headers#include <string>#include <set>#include <vector>#include <algorithm>// Definition of string to use, based on VXIchar choice#define STL_STRING std::basic_string<VXIchar>#define STRNCPY wcsncpy/** * Real VXIString class */class VXIString : public VXIValue { public: // Constructor and destructor VXIString (const STL_STRING &v) : VXIValue (VALUE_STRING), value(v) { } VXIString (const VXIchar * v, VXIunsigned u) : VXIValue (VALUE_STRING), value(v, u) { } virtual ~VXIString( ) { } // Get the length of the string VXIunsigned GetLength( ) const { return value.length( ); } // Get and set the value const STL_STRING &GetValue( ) const { return value; } void SetValue (const STL_STRING &v) { value = v; } private: STL_STRING value;};/** * Real VXIMap and supporting classes */class VXIElement { public: // Constructor and destructor VXIElement (const STL_STRING &k, VXIValue *v) : key(k), value(v) { } ~VXIElement( ) { value = NULL; } // Get the key and value const STL_STRING &GetKey( ) const { return key; } const VXIValue *GetValue( ) const { return value; } // Destroy the value void DestroyValue( ) { if ( value ) VXIValueDestroy (&value); } // Set the value void SetValue (VXIValue *v, bool destroy) { if (( value ) && ( destroy )) VXIValueDestroy (&value); value = v; } // Overrides of comparison operators for finding elements based on // the key name virtual bool operator< (const VXIElement &e) const { return key < e.key; } virtual bool operator== (const VXIElement &e) const { return key == e.key; } virtual bool operator!= (const VXIElement &e) const { return key != e.key; } // NOTE: Copy constructor and assignment operator are used by STL on // this object, intentionally just do a shallow copy (copy the pointer) private: STL_STRING key; VXIValue *value;};class VXIMap : public VXIValue { public: // Constructor and destructor VXIMap( ) : VXIValue (VALUE_MAP), container( ) { } virtual ~VXIMap( ); // Copy constructor VXIMap (const VXIMap &m); public: typedef std::set<VXIElement> MAPSET; MAPSET container;};VXIMap::~VXIMap( ){ // Must manually deep destroy values MAPSET::iterator vi; for (vi = container.begin( ); vi != container.end( ); vi++) (*vi).DestroyValue( );}VXIMap::VXIMap (const VXIMap &m) : VXIValue (VALUE_MAP), container(m.container){ // Must manually deep copy values MAPSET::iterator vi; for (vi = container.begin( ); vi != container.end( ); vi++) { VXIValue *v = VXIValueClone ((*vi).GetValue( )); if ( v ) { (*vi).SetValue (v, false); } else { container.clear( ); return; } }}class VXIMapIterator { public: // Constructor and destructor VXIMapIterator(const VXIMap *m) : map(m), mapIterator(m->container.begin( )) { } virtual ~VXIMapIterator( ) { } // Get the key and value at the iterator's position VXIvalueResult GetKeyValue (const VXIchar **key, const VXIValue **value) const { if ( mapIterator == map->container.end( ) ) { *key = NULL; *value = NULL; return VXIvalue_RESULT_FAILURE; } *key = (*mapIterator).GetKey( ).c_str( ); *value = (*mapIterator).GetValue( ); return VXIvalue_RESULT_SUCCESS; } // Increment the iterator VXIMapIterator &operator++(int) { if ( mapIterator != map->container.end( ) ) mapIterator++; return *this; } private: const VXIMap *map; VXIMap::MAPSET::const_iterator mapIterator;};/** * Real VXIVector and supporting classes */class VXIVector : public VXIValue { public: // Constructor and destructor VXIVector( ) : VXIValue (VALUE_VECTOR), container( ) { } virtual ~VXIVector( ); // Copy constructor VXIVector (const VXIVector &v); public: typedef std::vector<VXIElement> VECTOR; VECTOR container;};VXIVector::~VXIVector( ){ // Must manually deep destroy values VECTOR::iterator vi; for (vi = container.begin( ); vi != container.end( ); vi++) (*vi).DestroyValue( );}VXIVector::VXIVector (const VXIVector &v) : VXIValue(VALUE_VECTOR), container(v.container){ // Must manually deep copy values VECTOR::iterator vi; for (vi = container.begin( ); vi != container.end( ); vi++) { VXIValue *v = VXIValueClone ((*vi).GetValue( )); if ( v ) { (*vi).SetValue (v, false); } else { container.clear( ); return; } }}/** * Create a String from a null-terminated character array * * @param str NULL-terminated character array * @return String with the specified value on success, * NULL otherwise */VXIVALUE_API VXIString *VXIStringCreate(const VXIchar *str){ if ( str == NULL ) return NULL; return new VXIString (str);}/** * Create a String from a known-length character array * * @param str Character array (null characters may be embedded in * the array) * @param len Number of characters which will be copied. * @return String with the specified value on success, * NULL otherwise */VXIVALUE_API VXIString *VXIStringCreateN(const VXIchar *str, VXIunsigned len){ if ( str == NULL ) return NULL; return new VXIString (str, len);}/** * String destructor * * @param s String to destroy */VXIVALUE_API void VXIStringDestroy(VXIString **s){ if (( s ) && ( *s ) && ( (*s)->GetType( ) == VALUE_STRING )) { delete *s; *s = NULL; }}/** * String clone * * Note: functionally redundant with VXIValueClone( ), but provided to * reduce the need for C casts for this common operation * * @param s String to clone * @return Clone of the string on success, NULL otherwise */VXIVALUE_API VXIString *VXIStringClone(const VXIString *s){ if (( s == NULL ) || ( s->GetType( ) != VALUE_STRING )) return NULL; return new VXIString (*s);}/** * Set the value of a String from a null-terminated character array * * Note: this functionality is provided to allow defining interfaces * where the caller passes in a VXIString from VXIStringCreate( ) * (typically with an empty string as its value) with the interface * changing that value to return a string as output. This avoids * having to define interfaces where the client has to provide a * fixed length buffer (and thus worry about "buffer too small" errors * and complicated handling). * * @param s String to change the value of * @param str NULL-terminated character array * @return VXIvalue_RESULT_SUCCESS on success */VXIVALUE_API VXIvalueResult VXIStringSetValue(VXIString *s, const VXIchar *str){ if (( s == NULL ) || ( s->GetType( ) != VALUE_STRING ) || ( str == NULL )) return VXIvalue_RESULT_INVALID_ARGUMENT; s->SetValue (str); return VXIvalue_RESULT_SUCCESS;}/** * Get the value of a String * * @param s String to access * @param buf Character buffer to copy the value into as a * NULL-terminated character array. The buffer size must be * at least VXIStringLength() + 1. * @param len Size of the buffer, in characters * @return Pointer to buf on success, NULL on failure (most likely * buffer too small) */VXIVALUE_API VXIchar *VXIStringValue(const VXIString *s, VXIchar *buf, VXIunsigned len){ if (( s == NULL ) || ( s->GetType( ) != VALUE_STRING ) || ( buf == NULL )) return NULL; // Make sure the buffer is large enough if ( len < s->GetLength( ) + 1 ) return NULL; const STL_STRING & str = s->GetValue(); unsigned int length = s->GetLength(); for (unsigned int i = 0; i < length; ++i) *(buf + i) = str[i]; *(buf + length) = L'\0'; return buf;}/** * Get direct access to the NULL-terminated character value * * Note: the returned buffer must never be modified, and is only * provided for transient use (i.e. immediately logging it, comparing * it, etc. rather than storing or returning the pointer for longer * term access). * * @param s String to retrieve the data from * @return Pointer to the NULL-terminated character array retrieved */VXIVALUE_API const VXIchar* VXIStringCStr(const VXIString *s){ if (( s == NULL ) || ( s->GetType( ) != VALUE_STRING )) return NULL; return s->GetValue( ).c_str( );}/** * Get the number of characters in a String's value * * Note: Add one byte for the NULL terminator when using this to determine * the length of the array required for a VXIStringValue( ) call. * * @param s String to access * @return Length of the string, in characters */VXIVALUE_API VXIunsigned VXIStringLength(const VXIString *s){ if (( s == NULL ) || ( s->GetType( ) != VALUE_STRING )) return 0; return s->GetLength( );}/** * Compares two Strings * * @param s1 First String to compare * @param s2 Second String to compare * @return Returns a value that is less than, equal to, or greater * than zero depending on whether s1 is lexicographically * less than, equal to, or greater than s2 */VXIVALUE_API VXIint VXIStringCompare(const VXIString *s1, const VXIString *s2){ if (( s1 == NULL ) || ( s1->GetType( ) != VALUE_STRING )) return -1; if (( s2 == NULL ) || ( s2->GetType( ) != VALUE_STRING )) return 1; return s1->GetValue( ).compare (s2->GetValue( ));}/** * Compares a String to a NULL-terminated character array * * @param str String to compare * @param buf NULL-terminated character array to compare * @return Returns a value that is less than, equal to, or greater * than zero depending on whether str is lexicographically * less than, equal to, or greater than buf */VXIVALUE_API VXIint VXIStringCompareC(const VXIString *str, const VXIchar *buf){ if (( str == NULL ) || ( str->GetType( ) != VALUE_STRING )) return -1; if ( buf == NULL ) return 1; return str->GetValue( ).compare (buf);}/** * Create an empty Map
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