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📄 httimer.c

📁 Open VXI. This is a open source.
💻 C
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/***	TIMER MANAGER****	(c) COPYRIGHT MIT 1995.**	Please first read the full copyright statement in the file COPYRIGH.**	@(#) $Id: HTTimer.c,v 2.28 2001/03/06 09:34:04 kahan Exp $****	Timers based on the X server timers**** Authors:**	EGP	Eric Prud'hommeaux (eric@w3.org)**	HFN	Henrik Frystyk Nielsen** Bugs***//* Implementation dependent include files */#include "wwwsys.h"#include "WWWUtil.h"#include "WWWCore.h"#include "HTReqMan.h"#include "HTTimer.h"					 /* Implemented here */struct _HTTimer {    ms_t	millis;		/* Relative value in millis */    ms_t	expires;	/* Absolute value in millis */    BOOL	relative;    BOOL	repetitive;    void *	param;		/* Client supplied context */    HTTimerCallback * cbf;};PRIVATE HTList * Timers = NULL;			   /* List of timers */PRIVATE HTTimerSetCallback * SetPlatformTimer = NULL;PRIVATE HTTimerSetCallback * DeletePlatformTimer = NULL;#ifdef WATCH_RECURSIONPRIVATE HTTimer * InTimer = NULL;#define CHECKME(timer) if (InTimer != NULL) HTDEBUGBREAK("check timer\n"); InTimer = timer;#define CLEARME(timer) if (InTimer != timer) HTDEBUGBREAK("clear timer\n"); InTimer = NULL;#define SETME(timer) InTimer = timer;#else /* WATCH_RECURSION */#define CHECKME(timer)#define CLEARME(timer)#define SETME(timer)#endif /* !WATCH_RECURSION *//* JK: used by Amaya */PUBLIC BOOL HTTimer_expireAll (void){  HTList * cur;  HTTimer * timer;  if (Timers) {    /*    **  first delete all plattform specific timers to    **  avoid having a concurrent callback    */    cur = Timers;    while ((timer = (HTTimer *) HTList_nextObject(cur))) {      if (DeletePlatformTimer) DeletePlatformTimer(timer);    }     /*    ** simulate a timer timeout thru timer_dispatch    ** to kill its context    */    cur = Timers;    while ((timer = (HTTimer *) HTList_nextObject(cur))) {          /* avoid having it being refreshed */      timer->repetitive = NO;      HTTimer_dispatch (timer);      /* as the timer is erased, we start again from the top of the list */      cur = Timers;    }    return YES;  }  return NO;}/* ------------------------------------------------------------------------- *//***  When a timer has expired, we dispatch the event handler and re-register the**  timer with the next expiration time if repetitive. Otherwise we just leave**  it*/PRIVATE int Timer_dispatch (HTList * cur, HTList * last){    HTTimer * timer;    int ret = HT_ERROR;    timer = (HTTimer *)HTList_objectOf(cur);    if (timer == NULL) {#if 0        HTDEBUGBREAK("Timer dispatch couldn't find a timer\n");#endif        CLEARME(timer);	return HT_ERROR;    }#ifdef WWW_WIN_ASYNC    /* 2000/07/31 Jens Meggers (meggers@firepad.com):       On Windows, timers are always repetitive, so we have to delete the        timer */    if (DeletePlatformTimer)      DeletePlatformTimer(timer);#endif /* WWW_WIN_ASYNC */    if (timer->repetitive)	HTTimer_new(timer, timer->cbf, timer->param, timer->millis, YES, YES);    else	HTList_quickRemoveElement(cur, last);    HTTRACE(THD_TRACE, "Timer....... Dispatch timer %p\n" _ timer);    ret = (*timer->cbf) (timer, timer->param, HTEvent_TIMEOUT);    return ret;}PUBLIC BOOL HTTimer_registerSetTimerCallback (HTTimerSetCallback * cbf){    HTTRACE(CORE_TRACE, "Timer....... registering %p as timer set cbf\n" _ cbf);    if (cbf) {	SetPlatformTimer = cbf;	return YES;    }    return NO;}PUBLIC BOOL HTTimer_registerDeleteTimerCallback (HTTimerSetCallback * cbf){    HTTRACE(CORE_TRACE, "Timer....... registering %p as timer delete cbf\n" _ cbf);    if (cbf) {	DeletePlatformTimer = cbf;	return YES;    }    return NO;}PUBLIC ms_t HTTimer_expiresRelative (HTTimer * timer){    return timer ? timer->millis : 0;}PUBLIC ms_t HTTimer_expiresAbsolute (HTTimer * timer){    return timer ? timer->expires : 0;}PUBLIC HTTimerCallback * HTTimer_callback (HTTimer * timer){    return timer ? timer->cbf : NULL;}PUBLIC BOOL HTTimer_isRelative (HTTimer * timer){    return timer ? timer->relative : NO;}PUBLIC BOOL HTTimer_delete (HTTimer * timer){    HTList * last;    HTList * cur;    CHECKME(timer);    if ((cur = HTList_elementOf(Timers, (void *)timer, &last)) == NULL) CLEARME(timer);    if (HTList_quickRemoveElement(cur, last)) {	HTTRACE(THD_TRACE, "Timer....... Deleted active timer %p\n" _ timer);    } else { 	HTTRACE(THD_TRACE, "Timer....... Deleted expired timer %p\n" _ timer);    }    /*    **  Call any platform specific timer handler    */    if (DeletePlatformTimer) DeletePlatformTimer(timer);    CLEARME(timer);    HT_FREE(timer);    return YES;}PUBLIC HTTimer * HTTimer_new (HTTimer * timer, HTTimerCallback * cbf,			      void * param, ms_t millis, BOOL relative,			      BOOL repetitive){    HTList * last;    HTList * cur;    ms_t now = HTGetTimeInMillis();    ms_t expires;    HTTimer * pres;    CHECKME(timer);    expires = millis;    if (relative)	expires += now;    else	millis = expires-now;    if (Timers == NULL)	Timers = HTList_new();    if (timer) {	/*	if a timer is specified, it should already exist	 */	if ((cur = HTList_elementOf(Timers, (void *)timer, &last)) == NULL) {	    HTDEBUGBREAK("Timer %p not found\n" _ timer);	    CLEARME(timer);	    return NULL;	}	HTList_quickRemoveElement(cur, last);	HTTRACE(THD_TRACE, "Timer....... Found timer %p with callback %p, context %p, and %s timeout %d\n" _ 		    timer _ cbf _ param _ relative ? "relative" : "absolute" _ millis);	/* could optimize by sorting from last when ((HTList *)(last->object))->expires < expires (most common case) */    } else {	/*	create a new timer	 */	if ((timer = (HTTimer *) HT_CALLOC(1, sizeof(HTTimer))) == NULL)	    HT_OUTOFMEM("HTTimer_new");	last = Timers;	HTTRACE(THD_TRACE, "Timer....... Created %s timer %p with callback %p, context %p, and %s timeout %d\n" _ 		    repetitive ? "repetitive" : "one shot" _ 		    timer _ cbf _ param _ 		    relative ? "relative" : "absolute" _ millis);    }    /*    **  Sort new element into list    */    for (cur = last; 	 (pres = (HTTimer *) HTList_nextObject(cur)) != NULL && pres->expires < expires; 	 last = cur);    /*    **  If the expiration is 0 then we still register it but dispatch it immediately.    */    if (!millis) HTTRACE(THD_TRACE, "Timer....... Timeout is 0 - expires NOW\n");    timer->expires = expires;    timer->cbf = cbf;    timer->param = param;    timer->millis = millis;    timer->relative = relative;    timer->repetitive = repetitive;    SETME(timer);    /*    **	add to list if timer is new    */    cur = HTList_addList(last, (void *)timer);    /*    **  Call any platform specific timer handler    */    if (SetPlatformTimer) SetPlatformTimer(timer);    /* Check if the timer object has already expired. If so then dispatch */    if (timer->expires <= now) Timer_dispatch(cur, last);    CLEARME(timer);    return timer;}PUBLIC BOOL HTTimer_refresh (HTTimer * timer, ms_t now){    if (timer == NULL || timer->repetitive == NO)	return NO;    if (HTTimer_new(timer, timer->cbf, timer->param, timer->millis, YES, YES) == NULL)	return NO;    return YES;}PUBLIC BOOL HTTimer_deleteAll (void){    HTList * cur = Timers;    HTTimer * pres;    if (Timers) {	while ((pres = (HTTimer *) HTList_nextObject(cur))) {	    /*	    **  Call any platform specific timer handler	    */	    if (DeletePlatformTimer) DeletePlatformTimer(pres);	    HT_FREE(pres);	}	HTList_delete(Timers);	Timers = NULL;	return YES;    }    return NO;}PUBLIC int HTTimer_dispatch (HTTimer * timer){    HTList * cur;    HTList * last = Timers;    cur = HTList_elementOf(Timers, (void *)timer, &last);    return Timer_dispatch(cur, last);}/***  Check if the timer object has already expired*/PUBLIC BOOL HTTimer_hasTimerExpired (HTTimer * timer){    return (timer && timer->expires <= HTGetTimeInMillis());}PUBLIC int HTTimer_next (ms_t * pSoonest){    HTList * cur = Timers;    HTList * last = Timers;    HTTimer * pres;    ms_t now = HTGetTimeInMillis();    int ret = HT_OK;    /*    **  Dispatch all timers that have expired    */    while (Timers && (pres = (HTTimer *) HTList_nextObject(cur))) {	if (pres->expires <= now) {	    if ((ret = Timer_dispatch(cur, last)) != HT_OK) break;	    cur = last = Timers;	} else {	    last = cur;	}	    }    if (pSoonest) {	/*	**	First element in Timers is the next to expire.	*/	HTList * cur = Timers;	/* for now */	pres = (HTTimer *) HTList_nextObject(cur);	*pSoonest = pres ? pres->expires - now : 0;    }    return ret;}#ifdef WATCH_RECURSIONextern void CheckSockEvent(HTTimer * timer, HTTimerCallback * cbf, void * param);PRIVATE void CheckTimers(void){    HTList * cur = Timers;    HTTimer * pres;    while ((pres = (HTTimer *) HTList_nextObject(cur))) {	CheckSockEvent(pres, pres->cbf, pres->param);    }}#endif

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