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📄 mpeg4_nodes.c

📁 一个用于智能手机的多媒体库适合S60 WinCE的跨平台开发库
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		info->NDTtype = NDT_SFAudioNode;		info->far_ptr = & ((M_AudioFX *)node)->removeChildren;		return GF_OK;	case 2:		info->name = "children";		info->eventType = GF_SG_EVENT_EXPOSED_FIELD;		info->fieldType = GF_SG_VRML_MFNODE;		info->NDTtype = NDT_SFAudioNode;		info->far_ptr = & ((M_AudioFX *)node)->children;		return GF_OK;	case 3:		info->name = "orch";		info->eventType = GF_SG_EVENT_EXPOSED_FIELD;		info->fieldType = GF_SG_VRML_SFSTRING;		info->far_ptr = & ((M_AudioFX *) node)->orch;		return GF_OK;	case 4:		info->name = "score";		info->eventType = GF_SG_EVENT_EXPOSED_FIELD;		info->fieldType = GF_SG_VRML_SFSTRING;		info->far_ptr = & ((M_AudioFX *) node)->score;		return GF_OK;	case 5:		info->name = "params";		info->eventType = GF_SG_EVENT_EXPOSED_FIELD;		info->fieldType = GF_SG_VRML_MFFLOAT;		info->far_ptr = & ((M_AudioFX *) node)->params;		return GF_OK;	case 6:		info->name = "numChan";		info->eventType = GF_SG_EVENT_FIELD;		info->fieldType = GF_SG_VRML_SFINT32;		info->far_ptr = & ((M_AudioFX *) node)->numChan;		return GF_OK;	case 7:		info->name = "phaseGroup";		info->eventType = GF_SG_EVENT_FIELD;		info->fieldType = GF_SG_VRML_MFINT32;		info->far_ptr = & ((M_AudioFX *) node)->phaseGroup;		return GF_OK;	default:		return GF_BAD_PARAM;	}}static s32 AudioFX_get_field_index_by_name(char *name){	if (!strcmp("addChildren", name)) return 0;	if (!strcmp("removeChildren", name)) return 1;	if (!strcmp("children", name)) return 2;	if (!strcmp("orch", name)) return 3;	if (!strcmp("score", name)) return 4;	if (!strcmp("params", name)) return 5;	if (!strcmp("numChan", name)) return 6;	if (!strcmp("phaseGroup", name)) return 7;	return -1;	}static Bool AudioFX_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits){	switch (FieldIndex) {	case 5:		*AType = 7;		*QType = 0;		*b_min = FIX_MIN;		*b_max = FIX_MAX;		return 1;	case 6:		*AType = 0;		*QType = 13;		*QT13_bits = 8;		*b_min = FLT2FIX(0);		*b_max = FLT2FIX(255);		return 1;	case 7:		*AType = 0;		*QType = 13;		*QT13_bits = 8;		*b_min = FLT2FIX(0);		*b_max = FLT2FIX(255);		return 1;	default:		return 0;	}}GF_Node *AudioFX_Create(){	M_AudioFX *p;	GF_SAFEALLOC(p, M_AudioFX);	if(!p) return NULL;	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioFX);	gf_sg_vrml_parent_setup((GF_Node *) p);#ifdef GF_NODE_USE_POINTERS	((GF_Node *)p)->sgprivate->name = "AudioFX";	((GF_Node *)p)->sgprivate->node_del = AudioFX_Del;	((GF_Node *)p)->sgprivate->get_field_count = AudioFX_get_field_count;	((GF_Node *)p)->sgprivate->get_field = AudioFX_get_field;#endif	/*default field values*/	p->numChan = 1;	return (GF_Node *)p;}/*	AudioMix Node deletion*/static void AudioMix_Del(GF_Node *node){	M_AudioMix *p = (M_AudioMix *) node;	gf_sg_vrml_parent_destroy((GF_Node *) p);		gf_sg_mffloat_del(p->matrix);	gf_sg_mfint32_del(p->phaseGroup);	gf_node_free((GF_Node *) p);}static const u16 AudioMix_Def2All[] = { 2, 3, 4, 5, 6};static const u16 AudioMix_In2All[] = { 0, 1, 2, 3, 4};static const u16 AudioMix_Out2All[] = { 2, 3, 4};static const u16 AudioMix_Dyn2All[] = { 4};static u32 AudioMix_get_field_count(GF_Node *node, u8 IndexMode){	switch(IndexMode) {	case GF_SG_FIELD_CODING_IN: return 5;	case GF_SG_FIELD_CODING_DEF: return 5;	case GF_SG_FIELD_CODING_OUT: return 3;	case GF_SG_FIELD_CODING_DYN: return 1;	default:		return 7;	}}static GF_Err AudioMix_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField){	switch(IndexMode) {	case GF_SG_FIELD_CODING_IN:		*allField = AudioMix_In2All[inField];		return GF_OK;	case GF_SG_FIELD_CODING_DEF:		*allField = AudioMix_Def2All[inField];		return GF_OK;	case GF_SG_FIELD_CODING_OUT:		*allField = AudioMix_Out2All[inField];		return GF_OK;	case GF_SG_FIELD_CODING_DYN:		*allField = AudioMix_Dyn2All[inField];		return GF_OK;	default:		return GF_BAD_PARAM;	}}static GF_Err AudioMix_get_field(GF_Node *node, GF_FieldInfo *info){	switch (info->fieldIndex) {	case 0:		info->name = "addChildren";		info->eventType = GF_SG_EVENT_IN;		info->on_event_in = ((M_AudioMix *)node)->on_addChildren;		info->fieldType = GF_SG_VRML_MFNODE;		info->NDTtype = NDT_SFAudioNode;		info->far_ptr = & ((M_AudioMix *)node)->addChildren;		return GF_OK;	case 1:		info->name = "removeChildren";		info->eventType = GF_SG_EVENT_IN;		info->on_event_in = ((M_AudioMix *)node)->on_removeChildren;		info->fieldType = GF_SG_VRML_MFNODE;		info->NDTtype = NDT_SFAudioNode;		info->far_ptr = & ((M_AudioMix *)node)->removeChildren;		return GF_OK;	case 2:		info->name = "children";		info->eventType = GF_SG_EVENT_EXPOSED_FIELD;		info->fieldType = GF_SG_VRML_MFNODE;		info->NDTtype = NDT_SFAudioNode;		info->far_ptr = & ((M_AudioMix *)node)->children;		return GF_OK;	case 3:		info->name = "numInputs";		info->eventType = GF_SG_EVENT_EXPOSED_FIELD;		info->fieldType = GF_SG_VRML_SFINT32;		info->far_ptr = & ((M_AudioMix *) node)->numInputs;		return GF_OK;	case 4:		info->name = "matrix";		info->eventType = GF_SG_EVENT_EXPOSED_FIELD;		info->fieldType = GF_SG_VRML_MFFLOAT;		info->far_ptr = & ((M_AudioMix *) node)->matrix;		return GF_OK;	case 5:		info->name = "numChan";		info->eventType = GF_SG_EVENT_FIELD;		info->fieldType = GF_SG_VRML_SFINT32;		info->far_ptr = & ((M_AudioMix *) node)->numChan;		return GF_OK;	case 6:		info->name = "phaseGroup";		info->eventType = GF_SG_EVENT_FIELD;		info->fieldType = GF_SG_VRML_MFINT32;		info->far_ptr = & ((M_AudioMix *) node)->phaseGroup;		return GF_OK;	default:		return GF_BAD_PARAM;	}}static s32 AudioMix_get_field_index_by_name(char *name){	if (!strcmp("addChildren", name)) return 0;	if (!strcmp("removeChildren", name)) return 1;	if (!strcmp("children", name)) return 2;	if (!strcmp("numInputs", name)) return 3;	if (!strcmp("matrix", name)) return 4;	if (!strcmp("numChan", name)) return 5;	if (!strcmp("phaseGroup", name)) return 6;	return -1;	}static Bool AudioMix_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits){	switch (FieldIndex) {	case 3:		*AType = 0;		*QType = 13;		*QT13_bits = 8;		*b_min = FLT2FIX(1);		*b_max = FLT2FIX(255);		return 1;	case 4:		*AType = 7;		*QType = 0;		*b_min = FLT2FIX(0);		*b_max = FLT2FIX(1);		return 1;	case 5:		*AType = 0;		*QType = 13;		*QT13_bits = 8;		*b_min = FLT2FIX(0);		*b_max = FLT2FIX(255);		return 1;	case 6:		*AType = 0;		*QType = 13;		*QT13_bits = 8;		*b_min = FLT2FIX(0);		*b_max = FLT2FIX(255);		return 1;	default:		return 0;	}}GF_Node *AudioMix_Create(){	M_AudioMix *p;	GF_SAFEALLOC(p, M_AudioMix);	if(!p) return NULL;	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioMix);	gf_sg_vrml_parent_setup((GF_Node *) p);#ifdef GF_NODE_USE_POINTERS	((GF_Node *)p)->sgprivate->name = "AudioMix";	((GF_Node *)p)->sgprivate->node_del = AudioMix_Del;	((GF_Node *)p)->sgprivate->get_field_count = AudioMix_get_field_count;	((GF_Node *)p)->sgprivate->get_field = AudioMix_get_field;#endif	/*default field values*/	p->numInputs = 1;	p->numChan = 1;	return (GF_Node *)p;}/*	AudioSource Node deletion*/static void AudioSource_Del(GF_Node *node){	M_AudioSource *p = (M_AudioSource *) node;	gf_sg_vrml_parent_destroy((GF_Node *) p);		gf_sg_mfurl_del(p->url);	gf_sg_mfint32_del(p->phaseGroup);	gf_node_free((GF_Node *) p);}static const u16 AudioSource_Def2All[] = { 2, 3, 4, 5, 6, 7, 8, 9};static const u16 AudioSource_In2All[] = { 0, 1, 2, 3, 4, 5, 6, 7};static const u16 AudioSource_Out2All[] = { 2, 3, 4, 5, 6, 7};static const u16 AudioSource_Dyn2All[] = { 4, 5};static u32 AudioSource_get_field_count(GF_Node *node, u8 IndexMode){	switch(IndexMode) {	case GF_SG_FIELD_CODING_IN: return 8;	case GF_SG_FIELD_CODING_DEF: return 8;	case GF_SG_FIELD_CODING_OUT: return 6;	case GF_SG_FIELD_CODING_DYN: return 2;	default:		return 10;	}}static GF_Err AudioSource_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField){	switch(IndexMode) {	case GF_SG_FIELD_CODING_IN:		*allField = AudioSource_In2All[inField];		return GF_OK;	case GF_SG_FIELD_CODING_DEF:		*allField = AudioSource_Def2All[inField];		return GF_OK;	case GF_SG_FIELD_CODING_OUT:		*allField = AudioSource_Out2All[inField];		return GF_OK;	case GF_SG_FIELD_CODING_DYN:		*allField = AudioSource_Dyn2All[inField];		return GF_OK;	default:		return GF_BAD_PARAM;	}}static GF_Err AudioSource_get_field(GF_Node *node, GF_FieldInfo *info){	switch (info->fieldIndex) {	case 0:		info->name = "addChildren";		info->eventType = GF_SG_EVENT_IN;		info->on_event_in = ((M_AudioSource *)node)->on_addChildren;		info->fieldType = GF_SG_VRML_MFNODE;		info->NDTtype = NDT_SFAudioNode;		info->far_ptr = & ((M_AudioSource *)node)->addChildren;		return GF_OK;	case 1:		info->name = "removeChildren";		info->eventType = GF_SG_EVENT_IN;		info->on_event_in = ((M_AudioSource *)node)->on_removeChildren;		info->fieldType = GF_SG_VRML_MFNODE;		info->NDTtype = NDT_SFAudioNode;		info->far_ptr = & ((M_AudioSource *)node)->removeChildren;		return GF_OK;	case 2:		info->name = "children";		info->eventType = GF_SG_EVENT_EXPOSED_FIELD;		info->fieldType = GF_SG_VRML_MFNODE;		info->NDTtype = NDT_SFAudioNode;		info->far_ptr = & ((M_AudioSource *)node)->children;		return GF_OK;	case 3:		info->name = "url";		info->eventType = GF_SG_EVENT_EXPOSED_FIELD;		info->fieldType = GF_SG_VRML_MFURL;		info->far_ptr = & ((M_AudioSource *) node)->url;		return GF_OK;	case 4:		info->name = "pitch";		info->eventType = GF_SG_EVENT_EXPOSED_FIELD;		info->fieldType = GF_SG_VRML_SFFLOAT;		info->far_ptr = & ((M_AudioSource *) node)->pitch;		return GF_OK;	case 5:		info->name = "speed";		info->eventType = GF_SG_EVENT_EXPOSED_FIELD;		info->fieldType = GF_SG_VRML_SFFLOAT;		info->far_ptr = & ((M_AudioSource *) node)->speed;		return GF_OK;	case 6:		info->name = "startTime";		info->eventType = GF_SG_EVENT_EXPOSED_FIELD;		info->fieldType = GF_SG_VRML_SFTIME;		info->far_ptr = & ((M_AudioSource *) node)->startTime;		return GF_OK;	case 7:		info->name = "stopTime";		info->eventType = GF_SG_EVENT_EXPOSED_FIELD;		info->fieldType = GF_SG_VRML_SFTIME;		info->far_ptr = & ((M_AudioSource *) node)->stopTime;		return GF_OK;	case 8:		info->name = "numChan";		info->eventType = GF_SG_EVENT_FIELD;		info->fieldType = GF_SG_VRML_SFINT32;		info->far_ptr = & ((M_AudioSource *) node)->numChan;		return GF_OK;	case 9:		info->name = "phaseGroup";		info->eventType = GF_SG_EVENT_FIELD;		info->fieldType = GF_SG_VRML_MFINT32;		info->far_ptr = & ((M_AudioSource *) node)->phaseGroup;		return GF_OK;	default:		return GF_BAD_PARAM;	}}static s32 AudioSource_get_field_index_by_name(char *name){	if (!strcmp("addChildren", name)) return 0;	if (!strcmp("removeChildren", name)) return 1;	if (!strcmp("children", name)) return 2;	if (!strcmp("url", name)) return 3;	if (!strcmp("pitch", name)) return 4;	if (!strcmp("speed", name)) return 5;	if (!strcmp("startTime", name)) return 6;	if (!strcmp("stopTime", name)) return 7;	if (!strcmp("numChan", name)) return 8;	if (!strcmp("phaseGroup", name)) return 9;	return -1;	}static Bool AudioSource_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits){	switch (FieldIndex) {	case 4:		*AType = 7;		*QType = 0;		*b_min = FLT2FIX(0);		*b_max = FIX_MAX;		return 1;	case 5:		*AType = 7;		*QType = 0;		*b_min = FLT2FIX(0);		*b_max = FIX_MAX;		return 1;	case 8:		*AType = 0;		*QType = 13;		*QT13_bits = 8;		*b_min = FLT2FIX(0);		*b_max = FLT2FIX(255);		return 1;	case 9:		*AType = 0;		*QType = 13;		*QT13_bits = 8;		*b_min = FLT2FIX(0);		*b_max = FLT2FIX(255);		return 1;	default:		return 0;	}}GF_Node *AudioSource_Create(){	M_AudioSource *p;	GF_SAFEALLOC(p, M_AudioSource);	if(!p) return NULL;	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioSource);	gf_sg_vrml_parent_setup((GF_Node *) p);#ifdef GF_NODE_USE_POINTERS	((GF_Node *)p)->sgprivate->name = "AudioSource";	((GF_Node *)p)->sgprivate->node_del = AudioSource_Del;	((GF_Node *)p)->sgprivate->get_field_count = AudioSource_get_field_count;	((GF_Node *)p)->sgprivate->get_field = AudioSource_get_field;#endif	/*default field values*/	p->pitch = FLT2FIX(1);	p->speed = FLT2FIX(1);	p->startTime = 0;	p->stopTime = 0;	p->numChan = 1;	return (GF_Node *)p;}/*	AudioSwitch Node deletion*/static void AudioSwitch_Del(GF_Node *node){	M_AudioSwitch *p = (M_AudioSwitch *) node;	gf_sg_vrml_parent_destroy((GF_Node *) p);		gf_sg_mfint32_del(p->whichChoice);	gf_sg_mfint32_del(p->phaseGroup);	gf_node_free((GF_Node *) p);}static const u16 AudioSwitch_Def2All[] = { 2, 3, 4, 5};static const u16 AudioSwitch_In2All[] = { 0, 1, 2, 3};static const u16 AudioSwitch_Out2All[] = { 2, 3};static u32 AudioSwitch_get_field_count(GF_Node *node, u8 IndexMode){	switch(IndexMode) {	case GF_SG_FIELD_CODING_IN: return 4;	case GF_SG_FIELD_CODING_DEF: return 4;	case GF_SG_FIELD_CODING_OUT: return 2;

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