📄 vrml_interpolators.c
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} else { newa += GF_2PI; } } } if (stzero || endzero) { res.x = stzero ? kv2.x : kv1.x; res.y = stzero ? kv2.y : kv1.y; res.z = stzero ? kv2.z : kv1.z; } /* now that we have angles straight (hah!) bounds check result */ res.q = olda + gf_mulfix(fraction, newa - olda); if (res.q > GF_2PI) { res.q -= GF_2PI; } else if (res.q < GF_2PI) { res.q += GF_2PI; } return res;}static void OrientInt_SetFraction(GF_Node *node){ u32 i; Fixed frac; M_OrientationInterpolator *_this = (M_OrientationInterpolator *)node; if (! _this->key.count) return; if (_this->keyValue.count != _this->key.count) return; // The given fraction is less than the specified range if (_this->set_fraction < _this->key.vals[0]) { _this->value_changed = _this->keyValue.vals[0]; } else if (_this->set_fraction >= _this->key.vals[_this->key.count-1]) { _this->value_changed = _this->keyValue.vals[_this->keyValue.count-1]; } else { for (i=1; i<_this->key.count; i++) { // Find the key values the fraction lies between if (_this->set_fraction < _this->key.vals[i-1]) continue; if (_this->set_fraction >= _this->key.vals[i]) continue; frac = GetInterpolateFraction(_this->key.vals[i-1], _this->key.vals[i], _this->set_fraction); _this->value_changed = gf_sg_sfrotation_interpolate(_this->keyValue.vals[i-1], _this->keyValue.vals[i], frac); break; } } gf_node_event_out_str(node, "value_changed");}Bool InitOrientationInterpolator(M_OrientationInterpolator *node){ node->on_set_fraction = OrientInt_SetFraction; if (node->keyValue.count) node->value_changed = node->keyValue.vals[0]; return 1;}static void CI4D_SetFraction(GF_Node *n){ Fixed frac; u32 numElemPerKey, i, j; M_CoordinateInterpolator4D *_this = (M_CoordinateInterpolator4D *) n; if (! _this->key.count) return; if (_this->keyValue.count % _this->key.count) return; numElemPerKey = _this->keyValue.count / _this->key.count; //set size if (_this->value_changed.count != numElemPerKey) gf_sg_vrml_mf_alloc(&_this->value_changed, GF_SG_VRML_MFVEC4F, numElemPerKey); if (_this->set_fraction < _this->key.vals[0]) { for (i=0; i<numElemPerKey; i++) _this->value_changed.vals[i] = _this->keyValue.vals[i]; } else if (_this->set_fraction > _this->key.vals[_this->key.count - 1]) { for (i=0; i<numElemPerKey; i++) _this->value_changed.vals[i] = _this->keyValue.vals[(_this->keyValue.count) - numElemPerKey + i]; } else { for (j = 1; j < _this->key.count; j++) { // Find the key values the fraction lies between if ( _this->set_fraction < _this->key.vals[j-1]) continue; if (_this->set_fraction >= _this->key.vals[j]) continue; frac = GetInterpolateFraction(_this->key.vals[j-1], _this->key.vals[j], _this->set_fraction); for (i=0; i<numElemPerKey; i++) { _this->value_changed.vals[i].x = Interpolate(_this->keyValue.vals[(j-1)*numElemPerKey + i].x, _this->keyValue.vals[(j)*numElemPerKey + i].x, frac); _this->value_changed.vals[i].y = Interpolate(_this->keyValue.vals[(j-1)*numElemPerKey + i].y, _this->keyValue.vals[(j)*numElemPerKey + i].y, frac); _this->value_changed.vals[i].z = Interpolate(_this->keyValue.vals[(j-1)*numElemPerKey + i].z, _this->keyValue.vals[(j)*numElemPerKey + i].z, frac); _this->value_changed.vals[i].q = Interpolate(_this->keyValue.vals[(j-1)*numElemPerKey + i].q, _this->keyValue.vals[(j)*numElemPerKey + i].q, frac); } break; } } //invalidate gf_node_event_out_str(n, "value_changed");}Bool InitCoordinateInterpolator4D(M_CoordinateInterpolator4D *node){ node->on_set_fraction = CI4D_SetFraction; if (node->key.count && !(node->keyValue.count % node->key.count)) { u32 i, numElemPerKey = node->keyValue.count / node->key.count; gf_sg_vrml_mf_alloc(&node->value_changed, GF_SG_VRML_MFVEC4F, numElemPerKey); for (i=0; i<numElemPerKey; i++) node->value_changed.vals[i] = node->keyValue.vals[i]; } return 1;}static void PI4D_SetFraction(GF_Node *node){ u32 i; Fixed frac; M_PositionInterpolator4D *_this = (M_PositionInterpolator4D *)node; if (! _this->key.count) return; if (_this->keyValue.count != _this->key.count) return; // The given fraction is less than the specified range if (_this->set_fraction < _this->key.vals[0]) { _this->value_changed = _this->keyValue.vals[0]; } else if (_this->set_fraction >= _this->key.vals[_this->key.count-1]) { _this->value_changed = _this->keyValue.vals[_this->keyValue.count-1]; } else { for (i=1; i<_this->key.count; i++) { // Find the key values the fraction lies between if (_this->set_fraction < _this->key.vals[i-1]) continue; if (_this->set_fraction >= _this->key.vals[i]) continue; frac = GetInterpolateFraction(_this->key.vals[i-1], _this->key.vals[i], _this->set_fraction); _this->value_changed.x = Interpolate(_this->keyValue.vals[i-1].x, _this->keyValue.vals[i].x, frac); _this->value_changed.y = Interpolate(_this->keyValue.vals[i-1].y, _this->keyValue.vals[i].y, frac); _this->value_changed.z = Interpolate(_this->keyValue.vals[i-1].z, _this->keyValue.vals[i].z, frac); _this->value_changed.q = Interpolate(_this->keyValue.vals[i-1].q, _this->keyValue.vals[i].q, frac); break; } } gf_node_event_out_str(node, "value_changed");}Bool InitPositionInterpolator4D(M_PositionInterpolator4D *node){ node->on_set_fraction = PI4D_SetFraction; if (node->keyValue.count) node->value_changed = node->keyValue.vals[0]; return 1;}static void BooleanFilter_setValue(GF_Node *n){ X_BooleanFilter *bf = (X_BooleanFilter *)n; if (!bf->set_boolean) { bf->inputFalse = 1; gf_node_event_out_str(n, "inputFalse"); } if (bf->set_boolean) { bf->inputTrue = 1; gf_node_event_out_str(n, "inputTrue"); } bf->inputNegate = bf->set_boolean ? 0 : 1; gf_node_event_out_str(n, "inputNegate");}void InitBooleanFilter(GF_Node *n){ X_BooleanFilter *bf = (X_BooleanFilter *)n; bf->on_set_boolean = BooleanFilter_setValue;}static void BooleanSequencer_setFraction(GF_Node *n){ u32 i; X_BooleanSequencer *bs = (X_BooleanSequencer*)n; if (! bs->key.count) return; if (bs->keyValue.count != bs->key.count) return; if (bs->set_fraction < bs->key.vals[0]) { bs->value_changed = bs->keyValue.vals[0]; } else if (bs->set_fraction >= bs->key.vals[bs->key.count-1]) { bs->value_changed = bs->keyValue.vals[bs->keyValue.count-1]; } else { for (i=1; i<bs->key.count; i++) { if (bs->set_fraction < bs->key.vals[i-1]) continue; if (bs->set_fraction >= bs->key.vals[i]) continue; bs->value_changed = bs->keyValue.vals[i-1]; break; } } gf_node_event_out_str(n, "value_changed");}static void BooleanSequencer_setNext(GF_Node *n){ s32 *prev_val, val; X_BooleanSequencer *bs = (X_BooleanSequencer*)n; if (!bs->next) return; prev_val = (s32 *)n->sgprivate->UserPrivate; val = (*prev_val + 1) % bs->keyValue.count; *prev_val = val; bs->value_changed = bs->keyValue.vals[val]; gf_node_event_out_str(n, "value_changed");}static void BooleanSequencer_setPrevious(GF_Node *n){ s32 *prev_val, val; X_BooleanSequencer *bs = (X_BooleanSequencer*)n; if (!bs->previous) return; prev_val = (s32 *)n->sgprivate->UserPrivate; val = (*prev_val - 1); if (val<0) val += bs->keyValue.count; val %= bs->keyValue.count; *prev_val = val; bs->value_changed = bs->keyValue.vals[val]; gf_node_event_out_str(n, "value_changed");}static void DestroyBooleanSequencer(GF_Node *n, void *eff, Bool is_destroy){ if (is_destroy) { s32 *st = (s32 *) gf_node_get_private(n); free(st); }}void InitBooleanSequencer(GF_Node *n){ X_BooleanSequencer *bs = (X_BooleanSequencer*)n; bs->on_next = BooleanSequencer_setNext; bs->on_previous = BooleanSequencer_setPrevious; bs->on_set_fraction = BooleanSequencer_setFraction; n->sgprivate->UserPrivate = malloc(sizeof(s32)); *(s32 *)n->sgprivate->UserPrivate = 0; n->sgprivate->UserCallback = DestroyBooleanSequencer;}static void BooleanToggle_setValue(GF_Node *n){ X_BooleanToggle *bt = (X_BooleanToggle *)n; if (bt->set_boolean) { bt->toggle = !bt->toggle; gf_node_event_out_str(n, "toggle"); }}void InitBooleanToggle(GF_Node *n){ X_BooleanToggle *bt = (X_BooleanToggle *)n; bt->on_set_boolean = BooleanToggle_setValue;}static void BooleanTrigger_setTime(GF_Node *n){ X_BooleanTrigger *bt = (X_BooleanTrigger *)n; bt->triggerTrue = 1; gf_node_event_out_str(n, "triggerTrue");}void InitBooleanTrigger(GF_Node *n){ X_BooleanTrigger *bt = (X_BooleanTrigger *)n; bt->on_set_triggerTime = BooleanTrigger_setTime;}static void IntegerSequencer_setFraction(GF_Node *n){ u32 i; X_IntegerSequencer *is = (X_IntegerSequencer *)n; if (! is->key.count) return; if (is->keyValue.count != is->key.count) return; if (is->set_fraction < is->key.vals[0]) { is->value_changed = is->keyValue.vals[0]; } else if (is->set_fraction >= is->key.vals[is->key.count-1]) { is->value_changed = is->keyValue.vals[is->keyValue.count-1]; } else { for (i=1; i<is->key.count; i++) { if (is->set_fraction < is->key.vals[i-1]) continue; if (is->set_fraction >= is->key.vals[i]) continue; is->value_changed = is->keyValue.vals[i-1]; break; } } gf_node_event_out_str(n, "value_changed");}static void IntegerSequencer_setNext(GF_Node *n){ s32 *prev_val, val; X_IntegerSequencer *is = (X_IntegerSequencer*)n; if (!is->next) return; prev_val = (s32 *)n->sgprivate->UserPrivate; val = (*prev_val + 1) % is->keyValue.count; *prev_val = val; is->value_changed = is->keyValue.vals[val]; gf_node_event_out_str(n, "value_changed");}static void IntegerSequencer_setPrevious(GF_Node *n){ s32 *prev_val, val; X_IntegerSequencer *is = (X_IntegerSequencer *)n; if (!is->previous) return; prev_val = (s32 *)n->sgprivate->UserPrivate; val = (*prev_val - 1); if (val<0) val += is->keyValue.count; val %= is->keyValue.count; *prev_val = val; is->value_changed = is->keyValue.vals[val]; gf_node_event_out_str(n, "value_changed");}static void DestroyIntegerSequencer(GF_Node *n, void *eff, Bool is_destroy){ if (is_destroy) { s32 *st = (s32 *)gf_node_get_private(n); free(st); }}void InitIntegerSequencer(GF_Node *n){ X_IntegerSequencer *bs = (X_IntegerSequencer *)n; bs->on_next = IntegerSequencer_setNext; bs->on_previous = IntegerSequencer_setPrevious; bs->on_set_fraction = IntegerSequencer_setFraction; n->sgprivate->UserPrivate = malloc(sizeof(s32)); *(s32 *)n->sgprivate->UserPrivate = 0; n->sgprivate->UserCallback = DestroyIntegerSequencer;}static void IntegerTrigger_setTrigger(GF_Node *n){ X_IntegerTrigger *it = (X_IntegerTrigger *)n; if (it->set_boolean) { it->triggerValue = it->integerKey; gf_node_event_out_str(n, "triggerValue"); }}void InitIntegerTrigger(GF_Node *n){ X_IntegerTrigger *it = (X_IntegerTrigger *)n; it->on_set_boolean = IntegerTrigger_setTrigger;}static void TimeTrigger_setTrigger(GF_Node *n){ X_TimeTrigger *tt = (X_TimeTrigger *)n; tt->triggerTime = gf_node_get_scene_time(n); gf_node_event_out_str(n, "triggerTime");}void InitTimeTrigger(GF_Node *n){ X_TimeTrigger *tt = (X_TimeTrigger*)n; tt->on_set_boolean = TimeTrigger_setTrigger;}
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