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📄 bifs_node_tables.c

📁 一个用于智能手机的多媒体库适合S60 WinCE的跨平台开发库
💻 C
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	if (NodeType == 1) return 0;	NodeType -= 2;	switch (Context_NDT_Tag) {	case NDT_SFWorldNode:		if (NodeType >= SFWorldNode_V2_Count) return 0;		return SFWorldNode_V2_TypeToTag[NodeType];	case NDT_SF3DNode:		if (NodeType >= SF3DNode_V2_Count) return 0;		return SF3DNode_V2_TypeToTag[NodeType];	case NDT_SF2DNode:		if (NodeType >= SF2DNode_V2_Count) return 0;		return SF2DNode_V2_TypeToTag[NodeType];	case NDT_SFGeometryNode:		if (NodeType >= SFGeometryNode_V2_Count) return 0;		return SFGeometryNode_V2_TypeToTag[NodeType];	case NDT_SFMaterialNode:		if (NodeType >= SFMaterialNode_V2_Count) return 0;		return SFMaterialNode_V2_TypeToTag[NodeType];	case NDT_SFBAPNode:		if (NodeType >= SFBAPNode_V2_Count) return 0;		return SFBAPNode_V2_TypeToTag[NodeType];	case NDT_SFBDPNode:		if (NodeType >= SFBDPNode_V2_Count) return 0;		return SFBDPNode_V2_TypeToTag[NodeType];	case NDT_SFBodyDefTableNode:		if (NodeType >= SFBodyDefTableNode_V2_Count) return 0;		return SFBodyDefTableNode_V2_TypeToTag[NodeType];	case NDT_SFBodySegmentConnectionHintNode:		if (NodeType >= SFBodySegmentConnectionHintNode_V2_Count) return 0;		return SFBodySegmentConnectionHintNode_V2_TypeToTag[NodeType];	case NDT_SFPerceptualParameterNode:		if (NodeType >= SFPerceptualParameterNode_V2_Count) return 0;		return SFPerceptualParameterNode_V2_TypeToTag[NodeType];	default:		return 0;	}}u32 NDT_V2_GetNumBits(u32 NDT_Tag){	switch (NDT_Tag) {	case NDT_SFWorldNode:		return SFWorldNode_V2_NUMBITS;	case NDT_SF3DNode:		return SF3DNode_V2_NUMBITS;	case NDT_SF2DNode:		return SF2DNode_V2_NUMBITS;	case NDT_SFGeometryNode:		return SFGeometryNode_V2_NUMBITS;	case NDT_SFMaterialNode:		return SFMaterialNode_V2_NUMBITS;	case NDT_SFBAPNode:		return SFBAPNode_V2_NUMBITS;	case NDT_SFBDPNode:		return SFBDPNode_V2_NUMBITS;	case NDT_SFBodyDefTableNode:		return SFBodyDefTableNode_V2_NUMBITS;	case NDT_SFBodySegmentConnectionHintNode:		return SFBodySegmentConnectionHintNode_V2_NUMBITS;	case NDT_SFPerceptualParameterNode:		return SFPerceptualParameterNode_V2_NUMBITS;	default:		return 1;	}}u32 NDT_V2_GetNodeType(u32 NDT_Tag, u32 NodeTag){	if(!NDT_Tag || !NodeTag) return 0;	switch(NDT_Tag) {	case NDT_SFWorldNode:		return ALL_GetNodeType(SFWorldNode_V2_TypeToTag, SFWorldNode_V2_Count, NodeTag, GF_BIFS_V2);	case NDT_SF3DNode:		return ALL_GetNodeType(SF3DNode_V2_TypeToTag, SF3DNode_V2_Count, NodeTag, GF_BIFS_V2);	case NDT_SF2DNode:		return ALL_GetNodeType(SF2DNode_V2_TypeToTag, SF2DNode_V2_Count, NodeTag, GF_BIFS_V2);	case NDT_SFGeometryNode:		return ALL_GetNodeType(SFGeometryNode_V2_TypeToTag, SFGeometryNode_V2_Count, NodeTag, GF_BIFS_V2);	case NDT_SFMaterialNode:		return ALL_GetNodeType(SFMaterialNode_V2_TypeToTag, SFMaterialNode_V2_Count, NodeTag, GF_BIFS_V2);	case NDT_SFBAPNode:		return ALL_GetNodeType(SFBAPNode_V2_TypeToTag, SFBAPNode_V2_Count, NodeTag, GF_BIFS_V2);	case NDT_SFBDPNode:		return ALL_GetNodeType(SFBDPNode_V2_TypeToTag, SFBDPNode_V2_Count, NodeTag, GF_BIFS_V2);	case NDT_SFBodyDefTableNode:		return ALL_GetNodeType(SFBodyDefTableNode_V2_TypeToTag, SFBodyDefTableNode_V2_Count, NodeTag, GF_BIFS_V2);	case NDT_SFBodySegmentConnectionHintNode:		return ALL_GetNodeType(SFBodySegmentConnectionHintNode_V2_TypeToTag, SFBodySegmentConnectionHintNode_V2_Count, NodeTag, GF_BIFS_V2);	case NDT_SFPerceptualParameterNode:		return ALL_GetNodeType(SFPerceptualParameterNode_V2_TypeToTag, SFPerceptualParameterNode_V2_Count, NodeTag, GF_BIFS_V2);	default:		return 0;	}}u32 NDT_V3_GetNodeTag(u32 Context_NDT_Tag, u32 NodeType){	if (!NodeType) return 0;	/* adjust according to the table version */	/* v3: 0 reserved for extensions */	NodeType -= 1;	switch (Context_NDT_Tag) {	case NDT_SFWorldNode:		if (NodeType >= SFWorldNode_V3_Count) return 0;		return SFWorldNode_V3_TypeToTag[NodeType];	case NDT_SF3DNode:		if (NodeType >= SF3DNode_V3_Count) return 0;		return SF3DNode_V3_TypeToTag[NodeType];	case NDT_SF2DNode:		if (NodeType >= SF2DNode_V3_Count) return 0;		return SF2DNode_V3_TypeToTag[NodeType];	case NDT_SFTemporalNode:		if (NodeType >= SFTemporalNode_V3_Count) return 0;		return SFTemporalNode_V3_TypeToTag[NodeType];	default:		return 0;	}}u32 NDT_V3_GetNumBits(u32 NDT_Tag){	switch (NDT_Tag) {	case NDT_SFWorldNode:		return SFWorldNode_V3_NUMBITS;	case NDT_SF3DNode:		return SF3DNode_V3_NUMBITS;	case NDT_SF2DNode:		return SF2DNode_V3_NUMBITS;	case NDT_SFTemporalNode:		return SFTemporalNode_V3_NUMBITS;	default:		return 0;	}}u32 NDT_V3_GetNodeType(u32 NDT_Tag, u32 NodeTag){	if(!NDT_Tag || !NodeTag) return 0;	switch(NDT_Tag) {	case NDT_SFWorldNode:		return ALL_GetNodeType(SFWorldNode_V3_TypeToTag, SFWorldNode_V3_Count, NodeTag, GF_BIFS_V3);	case NDT_SF3DNode:		return ALL_GetNodeType(SF3DNode_V3_TypeToTag, SF3DNode_V3_Count, NodeTag, GF_BIFS_V3);	case NDT_SF2DNode:		return ALL_GetNodeType(SF2DNode_V3_TypeToTag, SF2DNode_V3_Count, NodeTag, GF_BIFS_V3);	case NDT_SFTemporalNode:		return ALL_GetNodeType(SFTemporalNode_V3_TypeToTag, SFTemporalNode_V3_Count, NodeTag, GF_BIFS_V3);	default:		return 0;	}}u32 NDT_V4_GetNodeTag(u32 Context_NDT_Tag, u32 NodeType){	if (!NodeType) return 0;	/* adjust according to the table version */	/* v4: 0 reserved for extensions */	NodeType -= 1;	switch (Context_NDT_Tag) {	case NDT_SFWorldNode:		if (NodeType >= SFWorldNode_V4_Count) return 0;		return SFWorldNode_V4_TypeToTag[NodeType];	case NDT_SF3DNode:		if (NodeType >= SF3DNode_V4_Count) return 0;		return SF3DNode_V4_TypeToTag[NodeType];	case NDT_SF2DNode:		if (NodeType >= SF2DNode_V4_Count) return 0;		return SF2DNode_V4_TypeToTag[NodeType];	case NDT_SFTextureNode:		if (NodeType >= SFTextureNode_V4_Count) return 0;		return SFTextureNode_V4_TypeToTag[NodeType];	default:		return 0;	}}u32 NDT_V4_GetNumBits(u32 NDT_Tag){	switch (NDT_Tag) {	case NDT_SFWorldNode:		return SFWorldNode_V4_NUMBITS;	case NDT_SF3DNode:		return SF3DNode_V4_NUMBITS;	case NDT_SF2DNode:		return SF2DNode_V4_NUMBITS;	case NDT_SFTextureNode:		return SFTextureNode_V4_NUMBITS;	default:		return 0;	}}u32 NDT_V4_GetNodeType(u32 NDT_Tag, u32 NodeTag){	if(!NDT_Tag || !NodeTag) return 0;	switch(NDT_Tag) {	case NDT_SFWorldNode:		return ALL_GetNodeType(SFWorldNode_V4_TypeToTag, SFWorldNode_V4_Count, NodeTag, GF_BIFS_V4);	case NDT_SF3DNode:		return ALL_GetNodeType(SF3DNode_V4_TypeToTag, SF3DNode_V4_Count, NodeTag, GF_BIFS_V4);	case NDT_SF2DNode:		return ALL_GetNodeType(SF2DNode_V4_TypeToTag, SF2DNode_V4_Count, NodeTag, GF_BIFS_V4);	case NDT_SFTextureNode:		return ALL_GetNodeType(SFTextureNode_V4_TypeToTag, SFTextureNode_V4_Count, NodeTag, GF_BIFS_V4);	default:		return 0;	}}u32 NDT_V5_GetNodeTag(u32 Context_NDT_Tag, u32 NodeType){	if (!NodeType) return 0;	/* adjust according to the table version */	/* v5: 0 reserved for extensions */	NodeType -= 1;	switch (Context_NDT_Tag) {	case NDT_SFWorldNode:		if (NodeType >= SFWorldNode_V5_Count) return 0;		return SFWorldNode_V5_TypeToTag[NodeType];	case NDT_SF3DNode:		if (NodeType >= SF3DNode_V5_Count) return 0;		return SF3DNode_V5_TypeToTag[NodeType];	case NDT_SF2DNode:		if (NodeType >= SF2DNode_V5_Count) return 0;		return SF2DNode_V5_TypeToTag[NodeType];	case NDT_SFAppearanceNode:		if (NodeType >= SFAppearanceNode_V5_Count) return 0;		return SFAppearanceNode_V5_TypeToTag[NodeType];	case NDT_SFGeometryNode:		if (NodeType >= SFGeometryNode_V5_Count) return 0;		return SFGeometryNode_V5_TypeToTag[NodeType];	case NDT_SFTextureNode:		if (NodeType >= SFTextureNode_V5_Count) return 0;		return SFTextureNode_V5_TypeToTag[NodeType];	case NDT_SFDepthImageNode:		if (NodeType >= SFDepthImageNode_V5_Count) return 0;		return SFDepthImageNode_V5_TypeToTag[NodeType];	case NDT_SFBlendListNode:		if (NodeType >= SFBlendListNode_V5_Count) return 0;		return SFBlendListNode_V5_TypeToTag[NodeType];	case NDT_SFFrameListNode:		if (NodeType >= SFFrameListNode_V5_Count) return 0;		return SFFrameListNode_V5_TypeToTag[NodeType];	case NDT_SFLightMapNode:		if (NodeType >= SFLightMapNode_V5_Count) return 0;		return SFLightMapNode_V5_TypeToTag[NodeType];	case NDT_SFSurfaceMapNode:		if (NodeType >= SFSurfaceMapNode_V5_Count) return 0;		return SFSurfaceMapNode_V5_TypeToTag[NodeType];	case NDT_SFViewMapNode:		if (NodeType >= SFViewMapNode_V5_Count) return 0;		return SFViewMapNode_V5_TypeToTag[NodeType];	case NDT_SFParticleInitializerNode:		if (NodeType >= SFParticleInitializerNode_V5_Count) return 0;		return SFParticleInitializerNode_V5_TypeToTag[NodeType];	case NDT_SFInfluenceNode:		if (NodeType >= SFInfluenceNode_V5_Count) return 0;		return SFInfluenceNode_V5_TypeToTag[NodeType];	case NDT_SFDepthTextureNode:		if (NodeType >= SFDepthTextureNode_V5_Count) return 0;		return SFDepthTextureNode_V5_TypeToTag[NodeType];	case NDT_SFSBBoneNode:		if (NodeType >= SFSBBoneNode_V5_Count) return 0;		return SFSBBoneNode_V5_TypeToTag[NodeType];	case NDT_SFSBMuscleNode:		if (NodeType >= SFSBMuscleNode_V5_Count) return 0;		return SFSBMuscleNode_V5_TypeToTag[NodeType];	case NDT_SFSBSegmentNode:		if (NodeType >= SFSBSegmentNode_V5_Count) return 0;		return SFSBSegmentNode_V5_TypeToTag[NodeType];	case NDT_SFSBSiteNode:		if (NodeType >= SFSBSiteNode_V5_Count) return 0;		return SFSBSiteNode_V5_TypeToTag[NodeType];	case NDT_SFBaseMeshNode:		if (NodeType >= SFBaseMeshNode_V5_Count) return 0;		return SFBaseMeshNode_V5_TypeToTag[NodeType];	case NDT_SFSubdivSurfaceSectorNode:		if (NodeType >= SFSubdivSurfaceSectorNode_V5_Count) return 0;		return SFSubdivSurfaceSectorNode_V5_TypeToTag[NodeType];	default:		return 0;	}}u32 NDT_V5_GetNumBits(u32 NDT_Tag){	switch (NDT_Tag) {	case NDT_SFWorldNode:		return SFWorldNode_V5_NUMBITS;	case NDT_SF3DNode:		return SF3DNode_V5_NUMBITS;	case NDT_SF2DNode:		return SF2DNode_V5_NUMBITS;	case NDT_SFAppearanceNode:

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