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📄 bifsengine.h

📁 一个用于智能手机的多媒体库适合S60 WinCE的跨平台开发库
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/* *					GPAC Multimedia Framework * *			Authors: Cyril Concolato - Jean le Feuvre *				Copyright (c) 2005-200X ENST *					All rights reserved * *  This file is part of GPAC / ISO Media File Format sub-project * *  GPAC is free software; you can redistribute it and/or modify *  it under the terms of the GNU Lesser General Public License as published by *  the Free Software Foundation; either version 2, or (at your option) *  any later version. *    *  GPAC is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU Lesser General Public License for more details. *    *  You should have received a copy of the GNU Lesser General Public *  License along with this library; see the file COPYING.  If not, write to *  the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  * */#ifndef _GF_BIFSENGINE_H_#define _GF_BIFSENGINE_H_#ifdef __cplusplusextern "C" {#endif#include <gpac/tools.h>#ifndef GPAC_READ_ONLY	typedef struct __tag_bifs_engine GF_BifsEngine;/** * @calling_object is the calling object on which call back will be called * @inputContext is the name of a scene file (bt, xmt or mp4) to initialize the coding context * * must be called only one time (by process calling the DLL) before other calls */GF_BifsEngine *gf_beng_init(void *calling_object, char *inputContext);/** * @calling_object is the calling object on which call back will be called * @inputContext is an UTF-8 scene description (with or without IOD) in BT or XMT-A format * @width, @height: width and height of scene if no IOD is given in the context. * @usePixelMetrics: metrics system used in the scene, if no IOD is given in the context. * * must be called only one time (by process calling the DLL) before other calls */GF_BifsEngine *gf_beng_init_from_string(void *calling_object, char *inputContext, u32 width, u32 height, Bool usePixelMetrics);/** * @beng, pointer to the GF_BifsEngine returned by BENC_Init * @config: pointer to the encoded BIFS config (memory is not allocated) * @config_len: length of the buffer * * must be called after BENC_Init */void gf_beng_get_stream_config(GF_BifsEngine *beng, char **config, u32 *config_len);/** * Encodes the AU context which is not encoded when calling BENC_EncodeAUFromString/File * Should be called after Aggregate. * * @beng, pointer to the GF_BifsEngine returned by BENC_Init * @AUCallback, pointer on a callback function to get the result of the coding the AU using the current context * */GF_Err gf_beng_encode_context(GF_BifsEngine *beng, GF_Err (*AUCallback)(void *, char *data, u32 size, u64 ts));/** * @beng, pointer to the GF_BifsEngine returned by BENC_Init * @auFile, name of a file containing a description for an access unit (BT or XMT) * @AUCallback, pointer on a callback function to get the result of the coding the AU using the current context * */GF_Err gf_beng_encode_from_file(GF_BifsEngine *beng, char *auFile, GF_Err (*AUCallback)(void *, char *data, u32 size, u64 ts));/** * @beng, pointer to the GF_BifsEngine returned by BENC_Init * @auString, a char string to encode (must one or several complete nodes in BT * @AUCallback, pointer on a callback function to get the result of the coding the AU using the current context * */GF_Err gf_beng_encode_from_string(GF_BifsEngine *beng, char *auString, GF_Err (*AUCallback)(void *, char *data, u32 size, u64 ts));/** * @beng, pointer to the GF_BifsEngine returned by BENC_Init * @ctxFileName, name of the file to save the current state of the BIFS scene to * * save the current context of the beng. * if you want to save an aggregate context, use BENC_AggregateCurrentContext before * */GF_Err gf_beng_save_context(GF_BifsEngine *beng, char *ctxFileName);/** * @beng, pointer to the GF_BifsEngine returned by BENC_Init * * aggregates the current context of the beng, creates a scene replace * */GF_Err gf_beng_aggregate_context(GF_BifsEngine *beng);/** * @beng, pointer to the GF_BifsEngine returned by BENC_Init * * release the memory used by this beng, no more call on the beng should happen after this * */void gf_beng_terminate(GF_BifsEngine *beng);#endif#ifdef __cplusplus}#endif // __cplusplus#endif	/*_GF_BIFSENGINE_H_*/

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