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📄 idct.cpp

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/***************************************************************************** * *  XVID MPEG-4 VIDEO CODEC *  - Inverse DCT  - * *  These routines are from Independent JPEG Group's free JPEG software *  Copyright (C) 1991-1998, Thomas G. Lane (see the file README.IJG) * *  This program is free software ; you can redistribute it and/or modify *  it under the terms of the GNU General Public License as published by *  the Free Software Foundation ; either version 2 of the License, or *  (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY ; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public License *  along with this program ; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA * * $Id: idct.cpp,v 1.2 2006/12/13 15:12:27 jeanlf Exp $ * ****************************************************************************//* Copyright (C) 1996, MPEG Software Simulation Group. All Rights Reserved. *//* * Disclaimer of Warranty * * These software programs are available to the user without any license fee or * royalty on an "as is" basis.  The MPEG Software Simulation Group disclaims * any and all warranties, whether express, implied, or statuary, including any * implied warranties or merchantability or of fitness for a particular * purpose.  In no event shall the copyright-holder be liable for any * incidental, punitive, or consequential damages of any kind whatsoever * arising from the use of these programs. * * This disclaimer of warranty extends to the user of these programs and user's * customers, employees, agents, transferees, successors, and assigns. * * The MPEG Software Simulation Group does not represent or warrant that the * programs furnished hereunder are free of infringement of any third-party * patents. * * Commercial implementations of MPEG-1 and MPEG-2 video, including shareware, * are subject to royalty fees to patent holders.  Many of these patents are * general enough such that they are unavoidable regardless of implementation * design. * * MPEG2AVI * -------- * v0.16B33 renamed the initialization function to init_idct_int32() * v0.16B32 removed the unused idct_row() and idct_col() functions * v0.16B3  changed var declarations to static, to enforce data align * v0.16B22  idct_FAST() renamed to idct_int32() *        also merged idct_FAST() into a single function, to help VC++ *        optimize it. * * v0.14  changed int to long, to avoid confusion when compiling on x86 *        platform ( in VC++ "int" -> 32bits ) *//**********************************************************//* inverse two dimensional DCT, Chen-Wang algorithm       *//* (cf. IEEE ASSP-32, pp. 803-816, Aug. 1984)             *//* 32-bit integer arithmetic (8 bit coefficients)         *//* 11 mults, 29 adds per DCT                              *//*                                      sE, 18.8.91       *//**********************************************************//* coefficients extended to 12 bit for IEEE1180-1990      *//* compliance                           sE,  2.1.94       *//**********************************************************//* this code assumes >> to be a two's-complement arithmetic *//* right shift: (-2)>>1 == -1 , (-3)>>1 == -2               */#include "Decoder.h"const int __W1 = 2841,        //2048*sqrt(2)*cos(1*pi/16)   __W2 = 2676,               // 2048*sqrt(2)*cos(2*pi/16)   __W3 = 2408,               // 2048*sqrt(2)*cos(3*pi/16)   __W5 = 1609,               // 2048*sqrt(2)*cos(5*pi/16)   __W6 = 1108,               // 2048*sqrt(2)*cos(6*pi/16)   __W7 = 565;                // 2048*sqrt(2)*cos(7*pi/16)//----------------------------/* two dimensional inverse discrete cosine transform *///idct_int32_init() must be called before the first call to this function!void S_decoder::InverseDiscreteCosineTransform(int *block) const{   const t_clip_val *iclp = iclip + 512;#if defined USE_ARM_ASM   void InverseDiscreteCosineTransform_ARM(int *block, const int *iclip);   InverseDiscreteCosineTransform_ARM(block, iclp);#else   int i;                              //idct rows   for(i = 8; i--; block += 8){      int X0 = block[0];      int X1, X2, X3, X4, X5, X6, X7;      if(!((X1 = block[4]) | (X2 = block[6]) | (X3 = block[2]) | (X4 = block[1]) | (X5 = block[7]) | (X6 = block[5]) | (X7 = block[3]))){         block[0] = block[1] = block[2] = block[3] = block[4] = block[5] = block[6] = block[7] = X0 << 3;         continue;      }                              //for proper rounding in the fourth stage      X0 = (X0 << 11) + 128;      X1 <<= 11;                              //first stage      int X8 = __W7 * (X4 + X5);      X4 = X8 + (__W1 - __W7) * X4;      X5 = X8 - (__W1 + __W7) * X5;      X8 = __W3 * (X6 + X7);      X6 = X8 - (__W3 - __W5) * X6;      X7 = X8 - (__W3 + __W5) * X7;                              //second stage      X8 = X0 + X1;      X0 -= X1;      X1 = __W6 * (X3 + X2);      X2 = X1 - (__W2 + __W6) * X2;      X3 = X1 + (__W2 - __W6) * X3;      X1 = X4 + X6;      X4 -= X6;      X6 = X5 + X7;      X5 -= X7;                              //third stage      X7 = X8 + X3;      X8 -= X3;      X3 = X0 + X2;      X0 -= X2;      X2 = (181 * (X4 + X5) + 128) >> 8;      X4 = (181 * (X4 - X5) + 128) >> 8;                              //fourth stage      block[0] = ((X7 + X1) >> 8);      block[1] = ((X3 + X2) >> 8);      block[2] = ((X0 + X4) >> 8);      block[3] = ((X8 + X6) >> 8);      block[4] = ((X8 - X6) >> 8);      block[5] = ((X0 - X4) >> 8);      block[6] = ((X3 - X2) >> 8);      block[7] = ((X7 - X1) >> 8);   }   block -= 8*8;                              //idct columns   for(i = 8; i--; ++block){      int X0 = block[8 * 0];      int X1, X2, X3, X4, X5, X6, X7;                              //shortcut      if(!((X1 = block[8 * 4]) | (X2 = block[8 * 6]) | (X3 = block[8 * 2]) | (X4 = block[8 * 1]) | (X5 = block[8 * 7]) | (X6 = block[8 * 5]) | (X7 = block[8 * 3]))){         block[8 * 0] = block[8 * 1] = block[8 * 2] = block[8 * 3] = block[8 * 4] = block[8 * 5] = block[8 * 6] = block[8 * 7] = iclp[(X0 + 32) >> 6];         continue;      }      X0 = (X0 << 8) + 8192;      X1 <<= 8;                              //first stage      int X8 = __W7 * (X4 + X5) + 4;      X4 = (X8 + (__W1 - __W7) * X4) >> 3;      X5 = (X8 - (__W1 + __W7) * X5) >> 3;      X8 = __W3 * (X6 + X7) + 4;      X6 = (X8 - (__W3 - __W5) * X6) >> 3;      X7 = (X8 - (__W3 + __W5) * X7) >> 3;                              //second stage      X8 = X0 + X1;      X0 -= X1;      X1 = __W6 * (X3 + X2) + 4;      X2 = (X1 - (__W2 + __W6) * X2) >> 3;      X3 = (X1 + (__W2 - __W6) * X3) >> 3;      X1 = X4 + X6;      X4 -= X6;      X6 = X5 + X7;      X5 -= X7;                              //third stage      X7 = X8 + X3;      X8 -= X3;      X3 = X0 + X2;      X0 -= X2;      X2 = (181 * (X4 + X5) + 128) >> 8;      X4 = (181 * (X4 - X5) + 128) >> 8;                              //fourth stage      block[8 * 0] = iclp[(X7 + X1) >> 14];      block[8 * 1] = iclp[(X3 + X2) >> 14];      block[8 * 2] = iclp[(X0 + X4) >> 14];      block[8 * 3] = iclp[(X8 + X6) >> 14];      block[8 * 4] = iclp[(X8 - X6) >> 14];      block[8 * 5] = iclp[(X0 - X4) >> 14];      block[8 * 6] = iclp[(X3 - X2) >> 14];      block[8 * 7] = iclp[(X7 - X1) >> 14];   }#endif}//----------------------------void S_decoder::idct_int32_init(){   t_clip_val *iclp = iclip + 512;   for(int i = -512; i < 512; i++)      iclp[i] = (i < -256) ? -256 : ((i > 255) ? 255 : i);}//----------------------------

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