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📄 v4studioframe.h

📁 一个用于智能手机的多媒体库适合S60 WinCE的跨平台开发库
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#ifndef V4STUDIO_FRAME_H#define V4STUDIO_FRAME_H#include "safe_include.h"  // include m4_tools.h#include <wx/wx.h>#include <wx/image.h>#include <wx/listctrl.h>// UI#include "V4StudioTree.h"#include "V4FieldList.h"#include "V4TimeLine\V4TimeLine.h"#include "V4CommandPanel.h"// Scene data#include "V4SceneManager.h" enum {	// Menu commands	MENU_FILE_NEW,	MENU_FILE_OPEN,	MENU_FILE_SAVE,	MENU_FILE_CLOSE,	MENU_FILE_QUIT,	// Generic Toolbar commands	TOOL_FILE_NEW,	TOOL_FILE_OPEN,	TOOL_FILE_SAVE,	TOOL_FILE_CLOSE,	TOOL_FILE_PREVIEW,	TOOL_EDIT_CUT,	TOOL_EDIT_COPY,	TOOL_EDIT_PASTE,	TOOL_EDIT_PASTE_USE,	TOOL_EDIT_DELETE,	TOOL_EDIT_UNDO,	TOOL_EDIT_REDO,	TOOL_FRAME_COMBO,	TOOL_ADD_TO_TL,	TOOL_NEXT_FRAME,	TOOL_VIEW_DICT,	CHANGE_SIZE_DIALOG,  CHANGE_FRAMERATE,  CHANGE_LENGTH,	// 2D node Toolbar commands	TOOL_NEW_ORDEREDGROUP,	TOOL_NEW_LAYER2D,	TOOL_NEW_TRANSFORM2D,	TOOL_NEW_TRANSFORMMATRIX2D,	TOOL_NEW_COLOR_TRANSFORM,	TOOL_NEW_SHAPE,	// Appearance and sub-appearance Toolbar commands	TOOL_NEW_APPEARANCE,	TOOL_NEW_MATERIAL2D,	TOOL_NEW_LINEPROPS,	TOOL_NEW_XLINEPROPS,	TOOL_NEW_FONTSTYLE,	TOOL_NEW_LINEAR_GRADIENT,	TOOL_NEW_RADIAL_GRADIENT,	// Geometry Toolbar commands	TOOL_NEW_RECT,	TOOL_NEW_CIRCLE,	TOOL_NEW_IFS2D,	TOOL_NEW_ILS2D,	TOOL_NEW_TEXT,	// Media Toolbar commands	TOOL_NEW_BACKGROUND2D,	TOOL_NEW_MOVIE,	TOOL_NEW_IMAGE,	TOOL_NEW_SOUND};class V4StudioFrame: public wxFrame {public:	// Constructor / Desctructor	V4StudioFrame();	~V4StudioFrame();  /* generic UI functions */  /* Menu functions */	void OnNew(wxCommandEvent &event);	void OnFileOpen(wxCommandEvent &event);	void OnSave(wxCommandEvent &event);	void OnClose(wxCommandEvent &event);	void OnQuit(wxCommandEvent &event);	void OnChangeSize(wxCommandEvent &event);  void OnChangeFrameRate(wxCommandEvent &event);  void OnChangeLength(wxCommandEvent &event);	/* edition toolbar functions */	void OnEditCut(wxCommandEvent &event);	void OnEditCopy(wxCommandEvent &event);	void OnEditPaste(wxCommandEvent &event);	void OnEditPasteUse(wxCommandEvent &event);	void OnEditDelete(wxCommandEvent &event);	void OnAddToTimeLine(wxCommandEvent &event);	void OnCombo(wxCommandEvent& event);	void NextFrame(wxCommandEvent &event);	void SwitchView(wxCommandEvent &event);	/* new components toolbar functions */	void OnNewLayer2D(wxCommandEvent &event);	void OnNewOrderedGroup(wxCommandEvent &event);	void OnNewTransform2D(wxCommandEvent &event);	void OnNewTransformMatrix2D(wxCommandEvent &event);	void OnNewColorTransform(wxCommandEvent &event);	void OnNewShape(wxCommandEvent &event);	void OnNewAppearance(wxCommandEvent &event);	void OnNewMaterial2D(wxCommandEvent &event);	void OnNewLinearGradient(wxCommandEvent &event);	void OnNewRadialGradient(wxCommandEvent &event);	void OnNewLineProps(wxCommandEvent &event);	void OnNewXLineProps(wxCommandEvent &event);	void OnNewText(wxCommandEvent &event);	void OnNewFontStyle(wxCommandEvent &event);	void OnNewRect(wxCommandEvent &event);	void OnNewCircle(wxCommandEvent &event);	void OnNewSound(wxCommandEvent &event);	void OnNewBackground2D(wxCommandEvent &event);	void OnNewImageTexture(wxCommandEvent &event);	void OnNewMovieTexture(wxCommandEvent &event);	/* display update functions */	void Update();	void UpdateSelection(GF_Node *node, GF_Node *parent);	void SetSelection(GF_Node *node) { m_selection = node; }	void SetParentSelection(GF_Node *node) { m_parentSelection = node; }	void UpdateToolBar();	void SceneGraphChanged();	/* access to private members */	// UI objects	V4FieldList    * GetFieldView()			{ return fieldView; }	V4StudioTree   * GetTreeView()			{ return treeView; }	V4CommandPanel * GetCmdPanel()			{ return cmdPanel; }	V4TimeLine     * GetTimeLine()			{ return timeLine; }	V4SceneManager * GetV4SceneManager()    { return m_pV4sm; }	// variables	void SetFrame(unsigned long _frame);  // changes time to the frame specified, implies playing the scene up to that point	void SetEditDict(bool editDict);      // edit the dictionnary or not	bool GetEditDict() const;private:    void set_properties();    void do_layout();protected:	DECLARE_EVENT_TABLE()	// select, cut and paste members	GF_Node			*m_selection;	GF_Node			*m_parentSelection;	GF_Node			*m_clipboardNode;	GF_Node			*m_clipboardParentNode;	// scene data	V4SceneManager	*m_pV4sm;	// UI objects	V4StudioTree	*treeView;	V4FieldList		*fieldView;	V4TimeLine		*timeLine;	V4CommandPanel	*cmdPanel;	wxMenu			*m_pFileMenu;	wxStatusBar		*m_pStatusbar;	// The Main bar that contains the new, load, save, cut, copy ...	wxToolBar		*m_pMainToolbar;	// The tool bar to create all the MPEG-4 nodes	wxToolBar		*m_pNodeToolbar;	// editing states machine	bool editDict;              // true if we are editing the dictionnary	unsigned long m_frame;      // frame currently selected};#endif 

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