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📄 install.txt

📁 一个用于智能手机的多媒体库适合S60 WinCE的跨平台开发库
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What is V4Studio?------------------This piece of software is an authoring tool to design and encode MPEG-4 contentat large (audio, video, still picture, vector graphics and text). The currentversion has no support for audio, video or still picture. But if you edit anexisting mp4 files that contains some media, they will remain in the output mp4.This tool was design based on the rendering system of the gpac project but theGUI is written using wxWindows (www.wxwindows.org).The current version allows you to open an mp4 file or a bt file, to edit thegraphical elements (vector graphics, text) of the initial BIFS scene. You canthen save the result to an mp4 file. Editing is very limited for the moment, youcan:- add nodes within a node depending on the context.- delete nodes- change some field values (float, int, string, colours, points)- move objects.Problems:---------Since it is in a version early stage, this software has known bugs (fields listview, node drag and drop, node deletions) and may have some more unknown ones.How to install V4Studio?--------------------------I'm using Windows 2000 and I haven't tried it yet on other platforms. Pleasereport any problem. Only the Debug version has been tested.On Windows:Get the source from the gpac project http://gpac.sourceforge.netCompiling:---------Open the GPAC.dsw file. Set the V4Studio project active and build it. It willbuild also libgpac.dll.The current version uses a hard-coded path to a configuration file GPAC.cfg.Before compiling, you should change that path to your path. In the filewxGPACPanel.cpp, change:	strcpy(config_path, "E:\\MesProjets\\gpac\\gpac\\bin\\Debug");into:	strcpy(config_path, <gpac_path_with_double_backslash>\\gpac\\bin\\w32_deb");To link, it needs the js32.lib. Place it under gpac/extra_lib/lib/w32_deb.To link, you also need some elements from wxWidgets, version 2.5.2. You need to change the pathto the wxWidgets include and library directories, in tools->options, Directories tabAdd to include directories:<wxWidgets_path>\wxWidgets\include<wxWidgets_path>\wxWidgets\contrib\include<wxWidgets_path>\wxWidgets\lib\mswdAdd to library directories:<wxWidgets_path>\wxWidgets\lib<wxWidgets_path>\wxWidgets\contrib\libThe following libs from wxWidgets are required and should be present in V4Studio project linker settings:wxmsw25d_html.lib wxbase25d.lib wxmsw25d_core.lib wxmsw25d_adv.lib wxbase25d_xml.lib wxexpatd.lib wxmsw25d_xrc.lib (remove the 'd' for release versions)Once this is done, you should be able to compile V4Studio.exe.Running:--------To run the tool, you should have a valid GPAC.cfg file. If you don't have theGPAC.CFG file, here a default content, where you should change <gpac_root_path>------------------------------------[General]ModulesDirectory=<gpac_root_path>\gpac\bin\Debug\CacheDirectory=<gpac_root_path>\gpac\bin\Debug\cache[Rendering]DriverName=gdip_rendAntiAlias=All[Audio]ForceConfig=yesNumBuffers=8TotalDuration=400DriverName=dx_hw[FontEngine]DriverName=gdip_rendFontDirectory=C:\WINNT\Fonts[Video]DriverName=dx_hw[System]ThreadingPolicy=FreePriority=normal-----------------------------------------You need also at least the plugin for the Rendering section (here gdip_rend),the Video section (here dx_hw), the audio section (here dx_hw). So you shouldalso compile the dll for the 2 projects gdip_rend, and dx_hw. Then put the dllin the modules Directory.To run the tool outside VC++, copy the V4Studio.exe file in a PATH and copy therc directory into the same PATH. The program should run without error messages.If GPAC has been compiled with ECMAScript support, you willalso have to copy the js32.dll into the execution directory (or any directory inthe machine PATH)Other platforms:To be tested ...

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