📄 v4timelineline.h
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/* V4TimeLineLine.h Defines generic behaviour for a line in the timeline There are two child classes: V4TimeLineElt and V4TimeLineHdr*/#ifndef _V4TimeLineLine_#define _V4TimeLineLine_#include "../safe_include.h"#include <wx/wx.h>#include <vector>#include "V4TimeLineCase.h"#define LINE_TYPE_HDR 0#define LINE_TYPE_ELT 1class V4TimeLine;// macro that creates the sizer and the grid for a line#define CreateLine(CELL_TYPE) \ SetSizeHints(parent->GetOffset() + 20 * GetLength(), -1); \ \ for (u32 i=0; i<GetLength(); i++) { \ cells.push_back(new V4TimeLineCell(this,i, CELL_TYPE)); \ sizer->Add(cells.back(), 1, wxALL, 0); \ } \ SetFrame(frame);class V4TimeLineLine : public wxWindow { public: // Constructor V4TimeLineLine(V4TimeLine * parent, unsigned int _pos, unsigned long frame=0); // retrieves the X positon of the grid unsigned int GetOffset() const; // returns the Y position of the line unsigned int GetPos() const; // accesses the length of the grid unsigned int GetLength() const; void SetLength(const unsigned int length_); // Update display to match new time void SetFrame(unsigned long _frame); unsigned long GetFrame() const; virtual unsigned char GetType() PURE; protected: std::vector<V4TimeLineCell *> cells; // cases of the grid wxBoxSizer * sizer; unsigned int pos; // Y position of the line in the grid unsigned long frame; // current frame};#endif
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