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📄 gpax.dsp

📁 一个用于智能手机的多媒体库适合S60 WinCE的跨平台开发库
💻 DSP
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# Microsoft Developer Studio Project File - Name="GPAX" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102CFG=GPAX - Win32 Release!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "GPAX.mak".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "GPAX.mak" CFG="GPAX - Win32 Release"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "GPAX - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE "GPAX - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeMTL=midl.exeRSC=rc.exe!IF  "$(CFG)" == "GPAX - Win32 Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "Debug"# PROP BASE Intermediate_Dir "Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir "obj/w32_deb"# PROP Intermediate_Dir "obj/w32_deb"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FR /Yu"stdafx.h" /FD /GZ /c# ADD BASE RSC /l 0x804 /d "_DEBUG"# ADD RSC /l 0x804 /d "_DEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept# ADD LINK32 js32.lib zlib.lib winmm.lib ws2_32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"../../bin/w32_deb/GPAX.dll" /pdbtype:sept /libpath:"../../extra_lib/lib/w32_deb"# Begin Custom Build - Performing registrationOutDir=.\obj/w32_debTargetPath=\CVS\gpac\bin\w32_deb\GPAX.dllInputPath=\CVS\gpac\bin\w32_deb\GPAX.dllSOURCE="$(InputPath)""$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"	regsvr32 /s /c "$(TargetPath)" 	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 	# End Custom Build!ELSEIF  "$(CFG)" == "GPAX - Win32 Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "obj/w32_rel"# PROP BASE Intermediate_Dir "obj/w32_rel"# PROP BASE Ignore_Export_Lib 0# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir "obj/w32_rel"# PROP Intermediate_Dir "obj/w32_rel"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FR /Yu"stdafx.h" /FD /GZ /c# ADD CPP /nologo /MD /W3 /Gm /ZI /I "../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FR /Yu"stdafx.h" /FD /GZ /c# SUBTRACT CPP /O<none># ADD BASE RSC /l 0x804 /d "_DEBUG"# ADD RSC /l 0x804 /d "_DEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 js32.lib zlib.lib winmm.lib ws2_32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept /libpath:"../gpac/extra_lib/lib/w32_deb"# ADD LINK32 js32.lib zlib.lib winmm.lib ws2_32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"../../bin/w32_rel/GPAX.dll" /pdbtype:sept /libpath:"../../extra_lib/lib/w32_rel"# Begin Special Build ToolSOURCE="$(InputPath)"PostBuild_Cmds=copy ..\..\bin\w32_rel\GPAX.dll "C:\Program Files\GPAC"# End Special Build Tool!ENDIF # Begin Target# Name "GPAX - Win32 Debug"# Name "GPAX - Win32 Release"# Begin Group "Source Files"# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"# Begin Source FileSOURCE=.\GPAX.cpp# End Source File# Begin Source FileSOURCE=.\GPAX.def# End Source File# Begin Source FileSOURCE=.\GPAX.idl# ADD MTL /tlb ".\GPAX.tlb" /h "GPAX.h" /iid "GPAX_i.c" /Oicf# End Source File# Begin Source FileSOURCE=.\GPAX.rc# End Source File# Begin Source FileSOURCE=.\GPAXPlugin.cpp# End Source File# Begin Source FileSOURCE=.\StdAfx.cpp# ADD CPP /Yc"stdafx.h"# End Source File# End Group# Begin Group "Header Files"# PROP Default_Filter "h;hpp;hxx;hm;inl"# Begin Source FileSOURCE=.\GPAXPlugin.h# End Source File# Begin Source FileSOURCE=.\Resource.h# End Source File# Begin Source FileSOURCE=.\StdAfx.h# End Source File# End Group# Begin Group "Resource Files"# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"# Begin Source FileSOURCE=.\gpax.bmp# End Source File# Begin Source FileSOURCE=.\GPAX.rgs# End Source File# Begin Source FileSOURCE=.\GPAXProp.rgs# End Source File# End Group# End Target# End Project# Section GPAX : {00000000-0000-0000-0000-800000800000}# 	1:21:IDS_DOCSTRINGGPAXProp:105# 	1:12:IDD_GPAXPROP:107# 	1:12:IDR_GPAXPROP:106# 	1:20:IDS_HELPFILEGPAXProp:104# 	1:17:IDS_TITLEGPAXProp:103# End Section

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