📄 broadcaster.h
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/* includes default */#include <stdio.h>#include <stdlib.h>#include <string.h>#ifdef USE_TCP_STANDARD#include <sys/socket.h>#include <netinet/in.h>#include <unistd.h>#include <netdb.h>#include <fcntl.h>#include <sys/stat.h>#endif/* includes pour gpac library*/#include <gpac/bifsengine.h>#include <gpac/config.h>#include <gpac/thread.h>#include <gpac/network.h>#include <gpac/ietf.h>#include <gpac/mpeg4_odf.h>#include <gpac/base_coding.h>#include <gpac/constants.h>#include <gpac/scene_manager.h>#include <gpac/bifs.h>/* include pour carrousel BIFS *//* pour les envois RTP */#include "RTP_serv_sender.h"/* pour la mise en paquets */#include "RTP_serv_packetizer.h"/* le module applicatif */#include "RTP_serv_generator.h"/* include pour SDP generation */#include "sdp_generator.h"/* definitions */#define MAX_BUF 1500/* données de configuration */#define MAIN_SECTION "Broadcaster"#define SCENE_INIT "InitialScene"#define RAP_TIMER "RAPPeriod"#define PORT_CONFIG "ConfigPort"#define PORT_MODIF "SceneUpdatePort"#define DEST_SECTION "Destination"#define DEST_ADDRESS "IP"#define PORT_OUTPUT "Port"#define FEEDBACK_SECTION "Feedback"#define IP_FEEDBACK "IP"#define PORT_FEEDBACK "Port"/* structure pour les données de configuration du serveur */typedef struct config_data{ const char *rap_timer; const char *scene_init_file; const char *modif_input_port; const char *config_input_port; const char *feedback_ip; const char *feedback_port; const char *dest_ip; const char *dest_port;} CONF_Data;typedef struct tcp_input{ u16 port; // port sur laquelle ouvrir le serveur u32 *config_flag; // pour savoir si le serveur tcp doit attendre donnees de configuration // GF_Socket *socket; // socket tcp pour l'interface u32 *RAPtimer; CONF_Data *config; u32 status;} TCP_Input;typedef struct rap_input{ GF_Mutex *carrousel_mutex; u32 *RAPtimer; PNC_CallbackData *data; u32 status;} RAP_Input; void command_line_parsing(int* argc, char** argv, int *tcp_port, char *config_file, int *config_flag);int server_command_line(char *arg_a, char *arg_b, char *value, int argument);u32 tcp_server(void *par);u32 RAP_send(void *par);void print_usage(void);
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