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📄 v3.c

📁 一个用于智能手机的多媒体库适合S60 WinCE的跨平台开发库
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/* *			GPAC - Multimedia Framework C SDK * *			Copyright (c) Cyril Concolato 2004-2005 *					All rights reserved * *  This file is part of GPAC / SVG Scene Graph Generator sub-project * *  GPAC is free software; you can redistribute it and/or modify *  it under the terms of the GNU Lesser General Public License as published by *  the Free Software Foundation; either version 2, or (at your option) *  any later version. *    *  GPAC is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU Lesser General Public License for more details. *    *  You should have received a copy of the GNU Lesser General Public *  License along with this library; see the file COPYING.  If not, write to *  the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  * */#include "svggen.h"void buildGlobalAttributeList(GF_List *svg_elements, GF_List *all_atts){	u32 i, j, k;	Bool added = 0;	for (i=0; i<gf_list_count(svg_elements); i++) {		SVGGenElement *elt = (SVGGenElement *)gf_list_get(svg_elements, i);		for (j = 0; j < gf_list_count(elt->generic_attributes); j++) {			SVGGenAttribute *att = gf_list_get(elt->generic_attributes, j);			added = 0;			if (!strcmp(att->impl_type, "SMIL_Fill")) {				strcpy(att->implementation_name, "smil_fill");			} else if (!strcmp(att->impl_type, "SVG_TransformType")) {				strcpy(att->implementation_name, "transform_type");			} 			for (k = 0; k < gf_list_count(all_atts); k++) {				SVGGenAttribute *a = gf_list_get(all_atts, k);				if (!strcmp(a->implementation_name, att->implementation_name)					&& !strcmp(a->impl_type, att->impl_type)) {					added = 1;					break;				}			}			if (!added) {				gf_list_add(all_atts, att);			}		}		for (j = 0; j < gf_list_count(elt->attributes); j++) {			SVGGenAttribute *att = gf_list_get(elt->attributes, j);			added = 0;			if (!strcmp(elt->svg_name, "text")) {				if (!strcmp(att->implementation_name, "x")) {					strcpy(att->implementation_name, "text_x");				} else if (!strcmp(att->implementation_name, "y")) {					strcpy(att->implementation_name, "text_y");				} else if (!strcmp(att->implementation_name, "rotate")) {					strcpy(att->implementation_name, "text_rotate");				}			} else if (!strcmp(elt->svg_name, "listener") && !strcmp(att->implementation_name, "target")) {				strcpy(att->implementation_name, "listener_target");			} else if (!strcmp(elt->svg_name, "a") && !strcmp(att->implementation_name, "target")) {				strcpy(att->impl_type, "SVG_String");			} else if (!strcmp(elt->svg_name, "cursorManager")) {				if (!strcmp(att->implementation_name, "x")) {					strcpy(att->implementation_name, "cursorManager_x");				} else if (!strcmp(att->implementation_name, "y")) {					strcpy(att->implementation_name, "cursorManager_y");				}			}			for (k = 0; k < gf_list_count(all_atts); k++) {				SVGGenAttribute *a = gf_list_get(all_atts, k);				if (!strcmp(a->implementation_name, att->implementation_name)					&& !strcmp(a->impl_type, att->impl_type)) {					added = 1;					break;				}			}			if (!added) {				gf_list_add(all_atts, att);			}		}		}	/*motionTransform is not parsed in rng*/	{		SVGGenAttribute *att = NewSVGGenAttribute();		strcpy(att->implementation_name, "motionTransform");		strcpy(att->impl_type, "SVG_Motion");		att->svg_name = "motionTransform";		att->svg_type = "SVG_Motion";		gf_list_add(all_atts, att);	}}void generateSVGCode_V3(GF_List *svg_elements){	FILE *output;	u32 i;	GF_List *all_atts = gf_list_new();	buildGlobalAttributeList(svg_elements, all_atts);	/***************************************************/		/***************************************************/		/*************** Creating .h file ******************/		/***************************************************/		/***************************************************/		output = BeginFile(0);	fprintf(output, "#include <gpac/scenegraph_svg.h>\n\n\n");	/* Generation of ELEMENT tags */	fprintf(output, "/* Definition of SVG 3 Alternate element internal tags */\n");	fprintf(output, "/* TAG names are made of \"TAG_SVG\" + SVG element name (with - replaced by _) */\n");	fprintf(output, "enum {\n");	for (i=0; i<gf_list_count(svg_elements); i++) {		SVGGenElement *elt = (SVGGenElement *)gf_list_get(svg_elements, i);		if (i == 0) {			fprintf(output, "\tTAG_SVG_%s = GF_NODE_RANGE_FIRST_SVG", elt->implementation_name);		} else {			fprintf(output, ",\n\tTAG_SVG_%s", elt->implementation_name);		}	}	fprintf(output, ",\n\t/*undefined elements (when parsing) use this tag*/\n\tTAG_SVG_UndefinedElement\n};\n\n");	/* Generation of ATTRIBUTE tags */	fprintf(output, "/* Definition of SVG 3 attribute internal tags - %d defined */\n", gf_list_count(all_atts));	fprintf(output, "/* TAG names are made of \"TAG_SVG_ATT_\" + SVG attribute name (with - replaced by _) */\n");	fprintf(output, "enum {\n");		for (i=0; i<gf_list_count(all_atts); i++) {		SVGGenAttribute *att = (SVGGenAttribute *)gf_list_get(all_atts, i);		if (i) fprintf(output, "\tTAG_SVG_ATT_%s,\n", att->implementation_name);		else fprintf(output, "\tTAG_SVG_ATT_%s = TAG_SVG_ATT_RANGE_FIRST,\n", att->implementation_name);	}	fprintf(output, "\t/*undefined attributes (when parsing) use this tag*/\n\tTAG_SVG_ATT_Unknown\n};\n\n");	/* Generation of the flatten structure pointing to all possible attributes in SVG */	fprintf(output, "struct _all_atts {\n");	for (i=0; i<gf_list_count(all_atts); i++) {		SVGGenAttribute *att = (SVGGenAttribute *)gf_list_get(all_atts, i);		fprintf(output, "\t%s *%s;\n", att->impl_type, att->implementation_name);	}	fprintf(output, "};\n");	EndFile(output, 0);	/***************************************************/		/***************************************************/		/*************** Creating .c file ******************/		/***************************************************/		/***************************************************/		output = BeginFile(1);		fprintf(output, "#ifndef GPAC_DISABLE_SVG\n\n");	fprintf(output, "#include <gpac/internal/scenegraph_dev.h>\n\n");	fprintf(output, "#include <gpac/nodes_svg_da.h>\n\n");		/****************************************************************/		/* u32 gf_svg_get_attribute_tag(u32 element_tag, const char *attribute_name) */	/****************************************************************/		fprintf(output, "u32 gf_svg_get_attribute_tag(u32 element_tag, const char *attribute_name)\n{\n\tif (!attribute_name) return TAG_SVG_ATT_Unknown;\n");	for (i=0; i<gf_list_count(all_atts); i++) {		SVGGenAttribute *att = (SVGGenAttribute *)gf_list_get(all_atts, i);				/* get rid of duplicates */		if (!strcmp(att->impl_type, "SMIL_Fill")) continue; 		if (!strcmp(att->impl_type, "SVG_ContentType")) continue; 		if (!strcmp(att->implementation_name, "text_x")) continue; 		if (!strcmp(att->implementation_name, "text_y")) continue; 		if (!strcmp(att->implementation_name, "text_rotate")) continue; 		if (!strcmp(att->implementation_name, "cursorManager_x")) continue; 		if (!strcmp(att->implementation_name, "cursorManager_y")) continue; 				if (!strcmp(att->svg_name, "x") || !strcmp(att->svg_name, "y")) {			fprintf(output, "\tif (!stricmp(attribute_name, \"%s\")) {\n", att->svg_name);			fprintf(output, "\t\tif (element_tag == TAG_SVG_text) return TAG_SVG_ATT_text_%s;\n", att->implementation_name);			fprintf(output, "\t\telse if (element_tag == TAG_SVG_cursorManager) return TAG_SVG_ATT_cursorManager_%s;\n", att->svg_name, att->implementation_name);			fprintf(output, "\t\telse return TAG_SVG_ATT_%s;\n", att->svg_name, att->implementation_name);			fprintf(output, "\t}\n");		} else if (!strcmp(att->svg_name, "rotate")) {			fprintf(output, "\tif (!stricmp(attribute_name, \"%s\")) {\n", att->svg_name);			fprintf(output, "\t\tif (element_tag == TAG_SVG_text) return TAG_SVG_ATT_text_%s;\n", att->implementation_name);			fprintf(output, "\t\telse return TAG_SVG_ATT_%s;\n", att->svg_name, att->implementation_name);			fprintf(output, "\t}\n");		} else if (!strcmp(att->svg_name, "type")) {			fprintf(output, "\tif (!stricmp(attribute_name, \"%s\")) {\n", att->svg_name);			fprintf(output, "\t\tif (element_tag == TAG_SVG_animateTransform) return TAG_SVG_ATT_transform_type;\n");			fprintf(output, "\t\telse return TAG_SVG_ATT_%s;\n", att->svg_name, att->implementation_name);			fprintf(output, "\t}\n");		} else if (!strcmp(att->svg_name, "fill")) {			fprintf(output, "\tif (!stricmp(attribute_name, \"%s\")) {\n", att->svg_name);			fprintf(output, "\t\tif (element_tag == TAG_SVG_animate || element_tag == TAG_SVG_animateColor || element_tag == TAG_SVG_animateMotion || element_tag == TAG_SVG_animateTransform || element_tag == TAG_SVG_animation || element_tag == TAG_SVG_audio || element_tag == TAG_SVG_video || element_tag == TAG_SVG_set) return TAG_SVG_ATT_smil_fill;\n", att->svg_name, att->implementation_name);			fprintf(output, "\t\telse return TAG_SVG_ATT_%s;\n", att->svg_name, att->implementation_name);			fprintf(output, "\t}\n");		} else {			fprintf(output, "\tif (!stricmp(attribute_name, \"%s\")) return TAG_SVG_ATT_%s;\n", att->svg_name, att->implementation_name);		}	}	fprintf(output, "\treturn TAG_SVG_ATT_Unknown;\n}\n\n");	/****************************************************************/		/* u32 gf_svg_get_attribute_type(u32 tag) */	/****************************************************************/		fprintf(output, "u32 gf_svg_get_attribute_type(u32 tag)\n{\n");	fprintf(output, "\tswitch(tag) {\n");	for (i=0; i<gf_list_count(all_atts); i++) {		SVGGenAttribute *att = (SVGGenAttribute *)gf_list_get(all_atts, i);		fprintf(output, "\t\tcase TAG_SVG_ATT_%s: return %s_datatype;\n", att->implementation_name, att->impl_type);	}	fprintf(output, "\t\tdefault: return SVG_Unknown_datatype;\n");	fprintf(output, "\t}\n");	fprintf(output, "\treturn TAG_SVG_ATT_Unknown;\n}\n\n");	/****************************************************************/		/* const char* gf_svg_get_attribute_name(u32 tag) */	/****************************************************************/		fprintf(output, "const char*gf_svg_get_attribute_name(u32 tag)\n{\n");	fprintf(output, "\tswitch(tag) {\n");	for (i=0; i<gf_list_count(all_atts); i++) {		SVGGenAttribute *att = (SVGGenAttribute *)gf_list_get(all_atts, i);		fprintf(output, "\t\tcase TAG_SVG_ATT_%s: return \"%s\";\n", att->implementation_name, att->svg_name);	}	fprintf(output, "\t\tdefault: return \"unknown\";\n");	fprintf(output, "\t}\n");	fprintf(output, "}\n\n");	/***************************************************/		/* SVGAttribute *gf_svg_create_attribute(GF_Node *node, u32 tag) */	/***************************************************/		fprintf(output, "SVGAttribute *gf_svg_create_attribute(GF_Node *node, u32 tag)\n{\n\tswitch(tag) {\n");	for (i=0; i<gf_list_count(all_atts); i++) {		SVGGenAttribute *att = (SVGGenAttribute *)gf_list_get(all_atts, i);		fprintf(output, "\tcase TAG_SVG_ATT_%s: return gf_svg_create_attribute_from_datatype(%s_datatype, tag);\n", att->implementation_name, att->impl_type);	}	fprintf(output, "\tdefault: return NULL;\n\t}\n}\n\n");	/****************************************************************/		/* void gf_svg_flatten_attributes(SVG_Element *e, SVGAllAttributes *all_atts) */	/****************************************************************/		fprintf(output, "void gf_svg_flatten_attributes(SVG_Element *e, SVGAllAttributes *all_atts)\n");	fprintf(output, "{\n");	fprintf(output, "\tSVGAttribute *att;\n");	fprintf(output, "\tmemset(all_atts, 0, sizeof(SVGAllAttributes));\n");	fprintf(output, "\tif (e->sgprivate->tag <= GF_NODE_FIRST_DOM_NODE_TAG) return;\n");	fprintf(output, "\tatt = e->attributes;\n");	fprintf(output, "\twhile (att) {\n");	fprintf(output, "\t\tswitch(att->tag) {\n");	for (i=0; i<gf_list_count(all_atts); i++) {		SVGGenAttribute *att = (SVGGenAttribute *)gf_list_get(all_atts, i);		fprintf(output, "\t\tcase TAG_SVG_ATT_%s: all_atts->%s = (%s *)att->data; break;\n", att->implementation_name, att->implementation_name, att->impl_type);	}	fprintf(output, "\t\t}\n");	fprintf(output, "\tatt = att->next;\n");	fprintf(output, "\t}\n");	fprintf(output, "}\n");	fprintf(output, "\n");	/****************************************************************/		/* u32 gf_svg_get_element_tag(const char *element_name) */	/****************************************************************/		fprintf(output, "u32 gf_svg_get_element_tag(const char *element_name)\n{\n\tif (!element_name) return TAG_UndefinedNode;\n");	for (i=0; i<gf_list_count(svg_elements); i++) {		SVGGenElement *elt = (SVGGenElement *)gf_list_get(svg_elements, i);		fprintf(output, "\tif (!stricmp(element_name, \"%s\")) return TAG_SVG_%s;\n", elt->svg_name, elt->implementation_name);	}	fprintf(output, "\treturn TAG_UndefinedNode;\n}\n\n");	/***************************************************/		/* const char *gf_svg_get_element_name(u32 tag) */	/***************************************************/		fprintf(output, "const char *gf_svg_get_element_name(u32 tag)\n{\n\tswitch(tag) {\n");	for (i=0; i<gf_list_count(svg_elements); i++) {		SVGGenElement *elt = (SVGGenElement *)gf_list_get(svg_elements, i);		fprintf(output, "\tcase TAG_SVG_%s: return \"%s\";\n", elt->implementation_name, elt->svg_name);	}	fprintf(output, "\tdefault: return \"TAG_SVG_UndefinedNode\";\n\t}\n}\n\n");	fprintf(output, "#endif /*GPAC_DISABLE_SVG*/\n\n");	EndFile(output, 1); 		generate_laser_tables_da(all_atts);		gf_list_del(all_atts);}

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