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📄 animate.rng

📁 一个用于智能手机的多媒体库适合S60 WinCE的跨平台开发库
💻 RNG
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<!-- ==============================================================      SVG12-RNG | SVG 1.2 Animate Elements     ============================================================== --><grammar ns='http://www.w3.org/2000/svg'         xml:lang='en'         xmlns='http://relaxng.org/ns/structure/1.0'         xmlns:xlink='http://www.w3.org/1999/xlink'         xmlns:a='http://relaxng.org/ns/compatibility/annotations/1.0'         xmlns:svg='http://www.w3.org/2005/02/svg-annotations'         datatypeLibrary='http://www.w3.org/2001/XMLSchema-datatypes'         >  <define name='svg.GCommon.group' combine='choice'>    <ref name='svg.Animate.group'/>  </define>  <!--    Reusable groups    -->  <define name='svg.Animate.group' combine='choice'>    <choice>      <ref name='animate'/>      <ref name='set'/>      <ref name='animateColor'/>      <ref name='animateTransform'/>      <ref name='animateMotion'/>      <ref name='svg.Discard.group'/>    </choice>  </define>  <define name='svg.AnimateTiming.attr' combine='interleave'>    <ref name='svg.AnimateTimingNoMinMax.attr'/>    <optional><attribute name='min' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>    <optional><attribute name='max' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>  </define>  <define name='svg.AnimateTimingNoMinMax.attr' combine='interleave'>    <ref name='svg.AnimateTimingNoFillNoMinMax.attr'/>    <optional>      <attribute name='fill' svg:animatable='false' svg:inheritable='false'>        <choice>          <value>remove</value>          <value>freeze</value>        </choice>      </attribute>    </optional>  </define>  <define name='svg.AnimateTimingNoFillNoMinMax.attr' combine='interleave'>    <ref name='svg.AnimateBegin.attr'/>    <optional><attribute name='lsr:enabled' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>    <optional><attribute name='dur' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>    <optional><attribute name='end' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>    <optional><attribute name='repeatCount' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>    <optional><attribute name='repeatDur' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>    <optional>      <attribute name='restart' svg:animatable='false' svg:inheritable='false'>        <choice>          <value>always</value>          <value>never</value>          <value>whenNotActive</value>        </choice>      </attribute>    </optional>  </define>  <define name='svg.AnimateBegin.attr' combine='interleave'>    <optional><attribute name='begin' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>  </define>  <define name='svg.AnimateSync.attr' combine='interleave'>    <optional>      <attribute name='syncBehavior' svg:animatable='false' svg:inheritable='false'>        <choice>          <value>canSlip</value>          <value>locked</value>          <value>independent</value>          <value>default</value>        </choice>      </attribute>    </optional>    <optional>      <attribute name='syncTolerance' svg:animatable='false' svg:inheritable='false'>        <choice>          <ref name='Clock.datatype'/>          <value>default</value>        </choice>      </attribute>    </optional>    <optional>      <attribute name='syncMaster' svg:animatable='false' svg:inheritable='false'>        <ref name='Boolean.datatype'/>      </attribute>    </optional>    <optional>      <attribute name='syncReference' svg:animatable='false' svg:inheritable='false'>        <data type='string'/>      </attribute>    </optional>  </define>  <define name='svg.AnimateSyncDefault.attr' combine='interleave'>    <optional>      <attribute name='syncBehaviorDefault' svg:animatable='false' svg:inheritable='false'>        <choice>          <value>canSlip</value>          <value>locked</value>          <value>independent</value>          <value>inherit</value>        </choice>      </attribute>    </optional>    <optional>      <attribute name='syncToleranceDefault' svg:animatable='false' svg:inheritable='false'>        <choice>          <ref name='Clock.datatype'/>          <value>inherit</value>        </choice>      </attribute>    </optional>  </define>  <!--    Common Attributes    -->  <define name='svg.AnimateCommon.attr'>    <ref name='svg.XLink.attr'/>	<ref name='svg.Conditional.attr'/>  </define>  <define name='svg.AnimateAttributeCommon.attr'>    <optional>      <attribute name='attributeName'  svg:animatable='false' svg:inheritable='false'><text/></attribute>    </optional>    <optional>      <attribute name='attributeType' svg:animatable='false' svg:inheritable='false'>        <choice>          <value>XML</value>          <value>CSS</value>          <value>auto</value>        </choice>      </attribute>    </optional>  </define>  <define name='svg.AnimateToCommon.attr' combine='interleave'>    <optional><attribute name='to' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>  </define>  <define name='svg.AnimateValueCommon.attr'>    <ref name='svg.AnimateToCommon.attr'/>    <optional>      <attribute name='calcMode' svg:animatable='false' svg:inheritable='false'>        <choice>          <value>discrete</value>          <value>linear</value>          <value>paced</value>          <value>spline</value>        </choice>      </attribute>    </optional>    <optional><attribute name='values' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>    <optional><attribute name='keyTimes' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>    <optional><attribute name='keySplines' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>    <optional><attribute name='from' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>    <optional><attribute name='by' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>  </define>  <define name='svg.AnimateAdditionCommon.attr'>    <optional>      <attribute name='additive' svg:animatable='false' svg:inheritable='false'>        <choice>          <value>replace</value>          <value>sum</value>        </choice>      </attribute>    </optional>    <optional>      <attribute name='accumulate' svg:animatable='false' svg:inheritable='false'>        <choice>          <value>none</value>          <value>sum</value>        </choice>      </attribute>    </optional>  </define>  <define name='svg.AnimateTypeCommon.attr'>    <optional>      <attribute name='type' svg:animatable='false' svg:inheritable='false'>        <choice>          <value>translate</value>          <value>scale</value>          <value>rotate</value>          <value>skewX</value>          <value>skewY</value>        </choice>      </attribute>    </optional>  </define>  <!--    Common Content Model    -->  <define name='animateCommon.CM'>    <choice>      <ref name='svg.Desc.group'/>      <ref name='svg.Handler.group'/>    </choice>  </define>  <!-- ... animate ................................................ -->  <define name='animate'>    <element name='animate'>      <ref name='animate.AT'/>      <zeroOrMore><ref name='animateCommon.CM'/></zeroOrMore>    </element>  </define>  <define name='animate.AT' combine='interleave'>    <ref name='svg.Core.attr'/>    <ref name='svg.AnimateCommon.attr'/>    <ref name='svg.AnimateAttributeCommon.attr'/>    <ref name='svg.AnimateTiming.attr'/>    <ref name='svg.AnimateValueCommon.attr'/>    <ref name='svg.AnimateAdditionCommon.attr'/>  </define>  <!-- ... set .................................................... -->  <define name='set'>    <element name='set'>      <ref name='set.AT'/>      <zeroOrMore><ref name='animateCommon.CM'/></zeroOrMore>    </element>  </define>  <define name='set.AT' combine='interleave'>    <ref name='svg.Core.attr'/>    <ref name='svg.AnimateCommon.attr'/>    <ref name='svg.AnimateAttributeCommon.attr'/>    <ref name='svg.AnimateTiming.attr'/>    <ref name='svg.AnimateToCommon.attr'/>  </define>  <!-- ... animateColor ........................................... -->  <define name='animateColor'>    <element name='animateColor'>      <ref name='animateColor.AT'/>      <zeroOrMore><ref name='animateCommon.CM'/></zeroOrMore>    </element>  </define>  <define name='animateColor.AT' combine='interleave'>    <ref name='svg.Core.attr'/>    <ref name='svg.AnimateCommon.attr'/>    <ref name='svg.AnimateAttributeCommon.attr'/>    <ref name='svg.AnimateTiming.attr'/>    <ref name='svg.AnimateValueCommon.attr'/>    <ref name='svg.AnimateAdditionCommon.attr'/>  </define>  <!-- ... animateTransform ....................................... -->  <define name='animateTransform'>    <element name='animateTransform'>      <ref name='animateTransform.AT'/>      <zeroOrMore><ref name='animateCommon.CM'/></zeroOrMore>    </element>  </define>  <define name='animateTransform.AT' combine='interleave'>    <ref name='svg.Core.attr'/>    <ref name='svg.AnimateCommon.attr'/>    <ref name='svg.AnimateAttributeCommon.attr'/>    <ref name='svg.AnimateTiming.attr'/>    <ref name='svg.AnimateValueCommon.attr'/>    <ref name='svg.AnimateAdditionCommon.attr'/>    <ref name='svg.AnimateTypeCommon.attr'/>  </define>  <!-- ... animateMotion .......................................... -->  <define name='animateMotion'>    <element name='animateMotion'>      <ref name='animateMotion.AT'/>      <zeroOrMore>        <ref name='animateCommon.CM'/>      </zeroOrMore>      <optional>        <ref name='mpath'/>      </optional>      <zeroOrMore>        <ref name='animateCommon.CM'/>      </zeroOrMore>    </element>  </define>  <define name='animateMotion.AT' combine='interleave'>    <ref name='svg.Core.attr'/>    <ref name='svg.AnimateCommon.attr'/>    <ref name='svg.AnimateTiming.attr'/>    <ref name='svg.AnimateAdditionCommon.attr'/>    <ref name='svg.AnimateValueCommon.attr'/>    <optional><attribute name='path' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>    <optional><attribute name='keyPoints' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>    <optional><attribute name='rotate' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>    <optional><attribute name='origin' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional>  </define>  <!-- ... mpath .................................................. -->  <define name='mpath'>    <element name='mpath'>      <ref name='mpath.AT'/>      <zeroOrMore><ref name='svg.Desc.group'/></zeroOrMore>    </element>  </define>  <define name='mpath.AT' combine='interleave'>    <ref name='svg.Core.attr'/>    <ref name='svg.XLinkRequired.attr'/>  </define></grammar>

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