📄 animate.rng
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<!-- ============================================================== SVG12-RNG | SVG 1.2 Animate Elements ============================================================== --><grammar ns='http://www.w3.org/2000/svg' xml:lang='en' xmlns='http://relaxng.org/ns/structure/1.0' xmlns:xlink='http://www.w3.org/1999/xlink' xmlns:a='http://relaxng.org/ns/compatibility/annotations/1.0' xmlns:svg='http://www.w3.org/2005/02/svg-annotations' datatypeLibrary='http://www.w3.org/2001/XMLSchema-datatypes' > <define name='svg.GCommon.group' combine='choice'> <ref name='svg.Animate.group'/> </define> <!-- Reusable groups --> <define name='svg.Animate.group' combine='choice'> <choice> <ref name='animate'/> <ref name='set'/> <ref name='animateColor'/> <ref name='animateTransform'/> <ref name='animateMotion'/> <ref name='svg.Discard.group'/> </choice> </define> <define name='svg.AnimateTiming.attr' combine='interleave'> <ref name='svg.AnimateTimingNoMinMax.attr'/> <optional><attribute name='min' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> <optional><attribute name='max' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> </define> <define name='svg.AnimateTimingNoMinMax.attr' combine='interleave'> <ref name='svg.AnimateTimingNoFillNoMinMax.attr'/> <optional> <attribute name='fill' svg:animatable='false' svg:inheritable='false'> <choice> <value>remove</value> <value>freeze</value> </choice> </attribute> </optional> </define> <define name='svg.AnimateTimingNoFillNoMinMax.attr' combine='interleave'> <ref name='svg.AnimateBegin.attr'/> <optional><attribute name='lsr:enabled' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> <optional><attribute name='dur' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> <optional><attribute name='end' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> <optional><attribute name='repeatCount' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> <optional><attribute name='repeatDur' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> <optional> <attribute name='restart' svg:animatable='false' svg:inheritable='false'> <choice> <value>always</value> <value>never</value> <value>whenNotActive</value> </choice> </attribute> </optional> </define> <define name='svg.AnimateBegin.attr' combine='interleave'> <optional><attribute name='begin' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> </define> <define name='svg.AnimateSync.attr' combine='interleave'> <optional> <attribute name='syncBehavior' svg:animatable='false' svg:inheritable='false'> <choice> <value>canSlip</value> <value>locked</value> <value>independent</value> <value>default</value> </choice> </attribute> </optional> <optional> <attribute name='syncTolerance' svg:animatable='false' svg:inheritable='false'> <choice> <ref name='Clock.datatype'/> <value>default</value> </choice> </attribute> </optional> <optional> <attribute name='syncMaster' svg:animatable='false' svg:inheritable='false'> <ref name='Boolean.datatype'/> </attribute> </optional> <optional> <attribute name='syncReference' svg:animatable='false' svg:inheritable='false'> <data type='string'/> </attribute> </optional> </define> <define name='svg.AnimateSyncDefault.attr' combine='interleave'> <optional> <attribute name='syncBehaviorDefault' svg:animatable='false' svg:inheritable='false'> <choice> <value>canSlip</value> <value>locked</value> <value>independent</value> <value>inherit</value> </choice> </attribute> </optional> <optional> <attribute name='syncToleranceDefault' svg:animatable='false' svg:inheritable='false'> <choice> <ref name='Clock.datatype'/> <value>inherit</value> </choice> </attribute> </optional> </define> <!-- Common Attributes --> <define name='svg.AnimateCommon.attr'> <ref name='svg.XLink.attr'/> <ref name='svg.Conditional.attr'/> </define> <define name='svg.AnimateAttributeCommon.attr'> <optional> <attribute name='attributeName' svg:animatable='false' svg:inheritable='false'><text/></attribute> </optional> <optional> <attribute name='attributeType' svg:animatable='false' svg:inheritable='false'> <choice> <value>XML</value> <value>CSS</value> <value>auto</value> </choice> </attribute> </optional> </define> <define name='svg.AnimateToCommon.attr' combine='interleave'> <optional><attribute name='to' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> </define> <define name='svg.AnimateValueCommon.attr'> <ref name='svg.AnimateToCommon.attr'/> <optional> <attribute name='calcMode' svg:animatable='false' svg:inheritable='false'> <choice> <value>discrete</value> <value>linear</value> <value>paced</value> <value>spline</value> </choice> </attribute> </optional> <optional><attribute name='values' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> <optional><attribute name='keyTimes' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> <optional><attribute name='keySplines' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> <optional><attribute name='from' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> <optional><attribute name='by' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> </define> <define name='svg.AnimateAdditionCommon.attr'> <optional> <attribute name='additive' svg:animatable='false' svg:inheritable='false'> <choice> <value>replace</value> <value>sum</value> </choice> </attribute> </optional> <optional> <attribute name='accumulate' svg:animatable='false' svg:inheritable='false'> <choice> <value>none</value> <value>sum</value> </choice> </attribute> </optional> </define> <define name='svg.AnimateTypeCommon.attr'> <optional> <attribute name='type' svg:animatable='false' svg:inheritable='false'> <choice> <value>translate</value> <value>scale</value> <value>rotate</value> <value>skewX</value> <value>skewY</value> </choice> </attribute> </optional> </define> <!-- Common Content Model --> <define name='animateCommon.CM'> <choice> <ref name='svg.Desc.group'/> <ref name='svg.Handler.group'/> </choice> </define> <!-- ... animate ................................................ --> <define name='animate'> <element name='animate'> <ref name='animate.AT'/> <zeroOrMore><ref name='animateCommon.CM'/></zeroOrMore> </element> </define> <define name='animate.AT' combine='interleave'> <ref name='svg.Core.attr'/> <ref name='svg.AnimateCommon.attr'/> <ref name='svg.AnimateAttributeCommon.attr'/> <ref name='svg.AnimateTiming.attr'/> <ref name='svg.AnimateValueCommon.attr'/> <ref name='svg.AnimateAdditionCommon.attr'/> </define> <!-- ... set .................................................... --> <define name='set'> <element name='set'> <ref name='set.AT'/> <zeroOrMore><ref name='animateCommon.CM'/></zeroOrMore> </element> </define> <define name='set.AT' combine='interleave'> <ref name='svg.Core.attr'/> <ref name='svg.AnimateCommon.attr'/> <ref name='svg.AnimateAttributeCommon.attr'/> <ref name='svg.AnimateTiming.attr'/> <ref name='svg.AnimateToCommon.attr'/> </define> <!-- ... animateColor ........................................... --> <define name='animateColor'> <element name='animateColor'> <ref name='animateColor.AT'/> <zeroOrMore><ref name='animateCommon.CM'/></zeroOrMore> </element> </define> <define name='animateColor.AT' combine='interleave'> <ref name='svg.Core.attr'/> <ref name='svg.AnimateCommon.attr'/> <ref name='svg.AnimateAttributeCommon.attr'/> <ref name='svg.AnimateTiming.attr'/> <ref name='svg.AnimateValueCommon.attr'/> <ref name='svg.AnimateAdditionCommon.attr'/> </define> <!-- ... animateTransform ....................................... --> <define name='animateTransform'> <element name='animateTransform'> <ref name='animateTransform.AT'/> <zeroOrMore><ref name='animateCommon.CM'/></zeroOrMore> </element> </define> <define name='animateTransform.AT' combine='interleave'> <ref name='svg.Core.attr'/> <ref name='svg.AnimateCommon.attr'/> <ref name='svg.AnimateAttributeCommon.attr'/> <ref name='svg.AnimateTiming.attr'/> <ref name='svg.AnimateValueCommon.attr'/> <ref name='svg.AnimateAdditionCommon.attr'/> <ref name='svg.AnimateTypeCommon.attr'/> </define> <!-- ... animateMotion .......................................... --> <define name='animateMotion'> <element name='animateMotion'> <ref name='animateMotion.AT'/> <zeroOrMore> <ref name='animateCommon.CM'/> </zeroOrMore> <optional> <ref name='mpath'/> </optional> <zeroOrMore> <ref name='animateCommon.CM'/> </zeroOrMore> </element> </define> <define name='animateMotion.AT' combine='interleave'> <ref name='svg.Core.attr'/> <ref name='svg.AnimateCommon.attr'/> <ref name='svg.AnimateTiming.attr'/> <ref name='svg.AnimateAdditionCommon.attr'/> <ref name='svg.AnimateValueCommon.attr'/> <optional><attribute name='path' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> <optional><attribute name='keyPoints' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> <optional><attribute name='rotate' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> <optional><attribute name='origin' svg:animatable='false' svg:inheritable='false'><text/></attribute></optional> </define> <!-- ... mpath .................................................. --> <define name='mpath'> <element name='mpath'> <ref name='mpath.AT'/> <zeroOrMore><ref name='svg.Desc.group'/></zeroOrMore> </element> </define> <define name='mpath.AT' combine='interleave'> <ref name='svg.Core.attr'/> <ref name='svg.XLinkRequired.attr'/> </define></grammar>
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