📄 templates1.txt
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PROTO FIT [ #%NDT=SFWorldNode,SFFITNode %COD=NexposedField MFInt32 FAPs [] #%b=[-1,68] #%q=13 7exposedField MFInt32 Graph [] #%b=[0,68] #%q=13 7exposedField MFInt32 numeratorExp [] #%b=[0,15] #%q=13 4exposedField MFInt32 denominatorExp [] #%b=[0,15] #%q=13 4exposedField MFInt32 numeratorImpulse [] #%b=[0,1023] #%q=13 10exposedField MFInt32 numeratorTerms [] #%b=[0,10] #%q=13 4exposedField MFInt32 denominatorTerms [] #%b=[0,10] #%q=13 4exposedField MFFloat numeratorCoefs [] #%b=(-I,+I)exposedField MFFloat denominatorCoefs [] #%b=(-I,+I)] {}PROTO Fog [ #%NDT=SFWorldNode,SF3DNode,SFFogNode %COD=NexposedField SFColor color 1 1 1 #%b=[0,1] #%q=4 #%a=4exposedField SFString fogType "LINEAR"exposedField SFFloat visibilityRange 0 #%b=[0,+I) #%q=11 #a=7eventIn SFBool set_bindeventOut SFBool isBound] {}PROTO FontStyle [ #%NDT=SFWorldNode,SFFontStyleNode %COD=NexposedField MFString family ["SERIF"]exposedField SFBool horizontal TRUEexposedField MFString justify ["BEGIN"]exposedField SFString language ""exposedField SFBool leftToRight TRUEexposedField SFFloat size 1.0 #%b=[0,+I) #%q=11 exposedField SFFloat spacing 1.0 #%b=[0,+I) #%q=11 exposedField SFString style "PLAIN"exposedField SFBool topToBottom TRUE] {}PROTO Form [ #%NDT=SFWorldNode,SF2DNode,SF3DNode %COD=NeventIn MF2DNode addChildreneventIn MF2DNode removeChildrenexposedField MF2DNode children []exposedField SFVec2f size -1 -1 #%b=[0,+I) #%q=12 #%a=12exposedField MFInt32 groups [] #%b=[-1,1022] #%q=13 10exposedField MFString constraints []exposedField MFInt32 groupsIndex [] #%b=[-1,1022] #%q=13 10]{}PROTO Group [ #%NDT=SFWorldNode,SFTopNode,SF3DNode,SF2DNode %COD=NeventIn MF3DNode addChildreneventIn MF3DNode removeChildrenexposedField MF3DNode children []] {}PROTO ImageTexture [ #%NDT=SFWorldNode,SFTextureNode %COD=NexposedField MFURL url []field SFBool repeatS TRUEfield SFBool repeatT TRUE] {}PROTO IndexedFaceSet [ #%NDT=SFWorldNode,SFGeometryNode %COD=NeventIn MFInt32 set_colorIndexeventIn MFInt32 set_coordIndexeventIn MFInt32 set_normalIndexeventIn MFInt32 set_texCoordIndexexposedField SFColorNode color NULLexposedField SFCoordinateNode coord NULLexposedField SFNormalNode normal NULLexposedField SFTextureCoordinateNode texCoord NULLfield SFBool ccw TRUEfield MFInt32 colorIndex [] #%b=[-1,+I) #%q=14field SFBool colorPerVertex TRUEfield SFBool convex TRUEfield MFInt32 coordIndex [] #%b=[-1,+I) #%q=14field SFFloat creaseAngle 0.0 #%b=[0,6.2831853] #%q=6field MFInt32 normalIndex [] #%b=[-1,+I) #%q=14field SFBool normalPerVertex TRUEfield SFBool solid TRUEfield MFInt32 texCoordIndex [] #%b=[-1,+I) #%q=14] {}PROTO IndexedFaceSet2D [ #%NDT=SFWorldNode,SFGeometryNode %COD=NeventIn MFInt32 set_colorIndexeventIn MFInt32 set_coordIndexeventIn MFInt32 set_texCoordIndexexposedField SFColorNode color NULLexposedField SFCoordinate2DNode coord NULLexposedField SFTextureCoordinateNode texCoord NULLfield MFInt32 colorIndex [] #%b=[-1,+I) #%q=14field SFBool colorPerVertex TRUEfield SFBool convex TRUEfield MFInt32 coordIndex [] #%b=[-1,+I) #%q=14field MFInt32 texCoordIndex [] #%b=[-1,+I) #%q=14] {}PROTO IndexedLineSet [ #%NDT=SFWorldNode,SFGeometryNode %COD=NeventIn MFInt32 set_colorIndexeventIn MFInt32 set_coordIndexexposedField SFColorNode color NULLexposedField SFCoordinateNode coord NULLfield MFInt32 colorIndex [] #%b=[-1,+I) #%q=14field SFBool colorPerVertex TRUEfield MFInt32 coordIndex [] #%b=[-1,+I) #%q=14] {}PROTO IndexedLineSet2D [ #%NDT=SFWorldNode,SFGeometryNode %COD=NeventIn MFInt32 set_colorIndexeventIn MFInt32 set_coordIndexexposedField SFColorNode color NULLexposedField SFCoordinate2DNode coord NULLfield MFInt32 colorIndex [] #%b=[-1,+I) #%q=14field SFBool colorPerVertex TRUEfield MFInt32 coordIndex [] #%b=[-1,+I) #%q=14]{}PROTO Inline [ #%NDT=SFWorldNode,SF3DNode,SFStreamingNode,SF2DNode %COD=NexposedField MFURL url []] {}PROTO LOD [ #%NDT=SFWorldNode,SF3DNode,SF2DNode %COD=NexposedField MF3DNode level []field SFVec3f center 0 0 0 #%b=(-I,+I) #%q=1field MFFloat range [] #%b=[0,+I] #%q=11] {}PROTO Layer2D [ #%NDT=SFWorldNode,SFTopNode,SF2DNode,SF3DNode %COD=NeventIn MF2DNode addChildreneventIn MF2DNode removeChildrenexposedField MF2DNode children []exposedField SFVec2f size -1 -1 #%b=(-I,+I) #%q=12 #%a=12exposedField SFBackground2DNode background NULLexposedField SFViewportNode viewport NULL] {}PROTO Layer3D [ #%NDT=SFWorldNode,SFTopNode,SF2DNode,SF3DNode %COD=NeventIn MF3DNode addChildreneventIn MF3DNode removeChildrenexposedField MF3DNode children []exposedField SFVec2f size -1 -1 #%b=(-I,+I) #%q=12 #%a=12exposedField SFBackground3DNode background NULLexposedField SFFogNode fog NULLexposedField SFNavigationInfoNode navigationInfo NULLexposedField SFViewpointNode viewpoint NULL] {}PROTO Layout [ #%NDT=SFWorldNode,SF2DNode,SF3DNode %COD=NeventIn MF2DNode addChildreneventIn MF2DNode removeChildrenexposedField MF2DNode children []exposedField SFBool wrap FALSEexposedField SFVec2f size -1 -1 #%b=[0,+I) #%q=12 #%a=12exposedField SFBool horizontal TRUEexposedField MFString justify ["BEGIN"]exposedField SFBool leftToRight TRUEexposedField SFBool topToBottom TRUEexposedField SFFloat spacing 1 #%b=[0,+I) #%q=0 #%a=7exposedField SFBool smoothScroll FALSEexposedField SFBool loop FALSEexposedField SFBool scrollVertical TRUEexposedField SFFloat scrollRate 0 #%b=(-I,+I) #%q=0 #%a=7exposedField SFInt32 scrollMode 0 #%b=[-1,1] #%q=13 2]{}PROTO LineProperties [ #%NDT=SFWorldNode,SFLinePropertiesNode %COD=NexposedField SFColor lineColor 0 0 0 #%b=[0,1] #%q=4 #%a=4exposedField SFInt32 lineStyle 0 #%b=[0,5] #%q=13 3exposedField SFFloat width 1 #%b=[0,+I) #%q=12 #%a=7]{}PROTO ListeningPoint [ #%NDT=SFWorldNode,SF3DNode %COD=NeventIn SFBool set_bindexposedField SFBool jump TRUEexposedField SFRotation orientation 0 0 1 0 #%q=10 #%a=10exposedField SFVec3f position 0 0 10 #%b=(-I,+I) #%q=1 #%a=1field SFString description ""eventOut SFTime bindTimeeventOut SFBool isBound] {}PROTO Material [ #%NDT=SFWorldNode,SFMaterialNode %COD=NexposedField SFFloat ambientIntensity 0.2 #%b=[0,1] #%q=4 #%a=8exposedField SFColor diffuseColor 0.8 0.8 0.8 #%b=[0,1] #%q=4 #%a=4exposedField SFColor emissiveColor 0 0 0 #%b=[0,1] #%q=4 #%a=4exposedField SFFloat shininess 0.2 #%b=[0,1] #%q=4 #%a=8exposedField SFColor specularColor 0 0 0 #%b=[0,1] #%q=4 #%a=4exposedField SFFloat transparency 0 #%b=[0,1] #%q=4 #%a=8] {}PROTO Material2D [ #%NDT=SFWorldNode,SFMaterialNode %COD=NexposedField SFColor emissiveColor 0.8 0.8 0.8 #%b=[0,1] #%q=4 #%a=4exposedField SFBool filled FALSEexposedField SFLinePropertiesNode lineProps NULLexposedField SFFloat transparency 0 #%b=[0,1] #%q=4 #%a=8]{}PROTO MovieTexture [ #%NDT=SFWorldNode,SFTextureNode,SFStreamingNode %COD=NexposedField SFBool loop FALSEexposedField SFFloat speed 1.0 #%b=(-I,+I) #%q=0 #%a=7exposedField SFTime startTime 0 #%b=(-I,+I)exposedField SFTime stopTime 0 #%b=(-I,+I)exposedField MFURL url []field SFBool repeatS TRUEfield SFBool repeatT TRUEeventOut SFTime duration_changedeventOut SFBool isActive] {}PROTO NavigationInfo [ #%NDT=SFWorldNode,SF3DNode,SFNavigationInfoNode %COD=NeventIn SFBool set_bindexposedField MFFloat avatarSize [0.25, 1.6, 0.75] # %b=[0,+I) #%q=11exposedField SFBool headlight TRUEexposedField SFFloat speed 1.0 # %b=[0,+I) #%q=0exposedField MFString type ["WALK", "ANY"]exposedField SFFloat visibilityLimit 0.0 # %b=[0,+I) #%q=11 #%a=7eventOut SFBool isBound]{}PROTO Normal [ #%NDT=SFWorldNode,SFNormalNode %COD=NexposedField MFVec3f vector [] #%q=9 #%a=9] {}PROTO NormalInterpolator [ #%NDT=SFWorldNode,SF3DNode %COD=NeventIn SFFloat set_fractionexposedField MFFloat key [] #%b=[0,1] #%q=8exposedField MFVec3f keyValue [] #%b=(-I,+I) #%q=9eventOut MFVec3f value_changed] {}PROTO OrderedGroup [ #%NDT=SFWorldNode,SF3DNode,SF2DNode,SFTopNode %COD=NeventIn MF3DNode addChildreneventIn MF3DNode removeChildrenexposedField MF3DNode children []exposedField MFFloat order [] #%b=[0,+I) #%q=3] {}PROTO OrientationInterpolator [ #%NDT=SFWorldNode,SF3DNode %COD=NeventIn SFFloat set_fractionexposedField MFFloat key [] #%b=[0,1] #%q=8exposedField MFRotation keyValue [] #%b=(-I,+I) #%q=10eventOut SFRotation value_changed] {}PROTO PixelTexture [ #%NDT=SFWorldNode,SFTextureNode %COD=NexposedField SFImage image 0 0 0 # %q=0field SFBool repeatS TRUEfield SFBool repeatT TRUE] {}PROTO PlaneSensor [ #%NDT=SFWorldNode,SF3DNode %COD=NexposedField SFBool autoOffset TRUEexposedField SFBool enabled TRUEexposedField SFVec2f maxPosition -1 -1 #%b=(-I,+I) #%q=2exposedField SFVec2f minPosition 0 0 #%b=(-I,+I) #%q=2exposedField SFVec3f offset 0 0 0 #%b=(-I,+I) #%q=1eventOut SFBool isActiveeventOut SFVec3f trackPoint_changedeventOut SFVec3f translation_changed] {}PROTO PlaneSensor2D [ #%NDT=SFWorldNode,SF2DNode,SF3DNode %COD=NexposedField SFBool autoOffset TRUEexposedField SFBool enabled TRUEexposedField SFVec2f maxPosition 0 0 #%b=(-I,+I) #%q=2exposedField SFVec2f minPosition 0 0 #%b=(-I,+I) #%q=2exposedField SFVec2f offset 0 0 #%b=(-I,+I) #%q=12eventOut SFBool isActiveeventOut SFVec2f trackPoint_changedeventOut SFVec2f translation_changed] {}PROTO PointLight [ #%NDT=SFWorldNode,SF3DNode %COD=NexposedField SFFloat ambientIntensity 0 #%b=[0,1] #%q=4 #%a=8exposedField SFVec3f attenuation 1 0 0 #%b=[0,+I) #%q=11 #%a=1exposedField SFColor color 1 1 1 #%b=[0,1] #%q=4 #%a=4exposedField SFFloat intensity 1 #%b=[0,1] #%q=4 #%a=8exposedField SFVec3f location 0 0 0 #%b=(-I,+I) #%q=1 #%a=1exposedField SFBool on TRUEexposedField SFFloat radius 100 #%b=[0,+I) #%q=11 #%a=7] {}PROTO PointSet [ #%NDT=SFWorldNode,SFGeometryNode %COD=NexposedField SFColorNode color NULLexposedField SFCoordinateNode coord NULL] {}PROTO PointSet2D [ #%NDT=SFWorldNode,SFGeometryNode %COD=NexposedField SFColorNode color NULLexposedField SFCoordinate2DNode coord NULL]{}PROTO PositionInterpolator [ #%NDT=SFWorldNode,SF3DNode %COD=NeventIn SFFloat set_fractionexposedField MFFloat key [] #%b=[0,1] #%q=8
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