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📄 eastdraw.dsp

📁 画图功能
💻 DSP
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# Microsoft Developer Studio Project File - Name="EastDraw" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=EastDraw - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "EastDraw.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "EastDraw.mak" CFG="EastDraw - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "EastDraw - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "EastDraw - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "EastDraw - Win32 Release"

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# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
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# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
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BSC32=bscmake.exe
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LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386

!ELSEIF  "$(CFG)" == "EastDraw - Win32 Debug"

# PROP BASE Use_MFC 6
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# PROP BASE Target_Dir ""
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# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
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# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept

!ENDIF 

# Begin Target

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SOURCE=.\CCurve.cpp
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SOURCE=.\CDLine.cpp
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SOURCE=.\CEllipse.cpp
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SOURCE=.\CEllipseArc.cpp
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SOURCE=.\ChildFrm.cpp
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SOURCE=.\CLiEllipse.cpp
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SOURCE=.\CPolygon.cpp
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SOURCE=.\DLineDlg2.cpp
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SOURCE=.\DLineProperty.cpp
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SOURCE=.\EastDraw.cpp
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SOURCE=.\EastDraw.rc
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SOURCE=.\EastDrawDoc.cpp
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SOURCE=.\EastDrawView.cpp
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SOURCE=.\EditBox.cpp
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SOURCE=.\MainFrm.cpp
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SOURCE=.\Mode.cpp
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SOURCE=.\ReginSet.cpp
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SOURCE=.\Splash.cpp
# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
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SOURCE=.\StyleBar.cpp
# End Source File
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SOURCE=.\TextEdit.cpp
# End Source File
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# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\CCurve.h
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SOURCE=.\CDLine.h
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SOURCE=.\CEllipse.h
# End Source File
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SOURCE=.\CEllipseArc.h
# End Source File
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SOURCE=.\ChildFrm.h
# End Source File
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SOURCE=.\CLiEllipse.h
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SOURCE=.\CRoundRectangle.h
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SOURCE=.\DLineProperty.h
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SOURCE=.\EastDraw.h
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SOURCE=.\EastDrawDoc.h
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SOURCE=.\EastDrawView.h
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SOURCE=.\EditBox.h
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SOURCE=.\MainFrm.h
# End Source File
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SOURCE=.\Mode.h
# End Source File
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SOURCE=.\ReginSet.h
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SOURCE=.\Resource.h
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SOURCE=.\Splash.h
# End Source File
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SOURCE=.\StdAfx.h
# End Source File
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SOURCE=.\StyleBar.h
# End Source File
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SOURCE=.\TextEdit.h
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# Begin Group "Resource Files"

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SOURCE=.\res\219.BMP
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SOURCE=.\res\bitmap10.bmp
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SOURCE=.\res\bitmap2.bmp
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SOURCE=.\res\bitmap3.bmp
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SOURCE=.\res\bitmap4.bmp
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SOURCE=.\res\bitmap5.bmp
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SOURCE=.\res\bmp00003.bmp
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SOURCE=.\res\bmp00008.bmp
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SOURCE=.\res\bmp00009.bmp
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SOURCE=.\res\cursor1.cur
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SOURCE=.\res\cursor_m.cur
# End Source File
# Begin Source File

SOURCE=.\res\EastDraw.ico
# End Source File
# Begin Source File

SOURCE=.\res\EastDraw.rc2
# End Source File
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SOURCE=.\res\EastDrawDoc.ico
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SOURCE=.\res\id_chang.cur
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SOURCE=.\res\id_draw.cur
# End Source File
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SOURCE=.\Splsh16.bmp
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SOURCE=.\res\Start.bmp
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SOURCE=.\res\style_ba.bmp
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SOURCE=.\res\toolbar1.bmp
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SOURCE=.\res\W0176.BMP
# End Source File
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SOURCE=.\EastDraw.reg
# End Source File
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
# Section EastDraw : {72ADFD78-2C39-11D0-9903-00A0C91BC942}
# 	1:10:IDB_SPLASH:102
# 	2:21:SplashScreenInsertKey:4.0
# End Section

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