📄 drawdoc.h
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BOOL Delete,int Numble,PointStruct* PointList,BOOL Fill)
:CDraw(ColorPen,ColorBrush,LineWide,LineType,Layer,id_only,Delete)
{
m_Numble=Numble;
b_Fill=Fill;
m_PointList=new PointStruct[Numble+1]; //分配空间
if(Numble>0)
{
for(int i=0;i<Numble;i++)
m_PointList[i]=PointList[i];
}
}
~CPline() //析够函数
{
if(m_Numble>0)
delete m_PointList;
}
virtual void Draw(CDC *pDC,int m_DrawMode,int m_DrawMode1,short BackColor);
void GetRect(float *minX,float *minY,float *maxX,float *maxY);
BOOL IsPoint(float x,float y,float jl,float blc);
BOOL IsPLine();
void Save(CFile* file,BOOL Yn);
virtual void Serialize(CArchive& ar);
void toChar(char *p_Char);
char *toData(char *p_Char);
int GetNumb();
void Move(float x_Move,float y_Move);
int LineRgn(CLine* line1,int *nCross,PointStruct* Pointxy1);
int PLineRgn(CPline* pline1,int *nCross,PointStruct* Pointxy1);
int ArcRgn(CArc* arc1,int *nCross,PointStruct *Pointxy1);
};
class CText:public CDraw //标注文本类
{
protected:
float m_StartX; //文本起点横坐标
float m_StartY; //起点纵坐标
float m_Angle1; //标注角度
float m_Angle2; //字体旋转角度
float m_TextHeight; //字体高度
float m_TextWide; //字体宽度
float m_OffWide; //间隔宽度
unsigned char m_TextFont; //字体
CString c_Text; //标注的文本信息
int m_TextLong; //标注信息的长度
DECLARE_SERIAL(CText);
public:
CText() //不带任何参数的构造函数
{}
CText(short ColorPen,short ColorBrush,short LineWide
,short LineType,short Layer,int id_only,BOOL Delete,float StartX,
float StartY,float Angle1,float Angle2,float TextHeight,float TextWide,
float OffWide,unsigned char TextFont,CString Text)
:CDraw(ColorPen,ColorBrush,LineWide,LineType,Layer,id_only,Delete)
{
m_StartX=StartX;
m_StartY=StartY;
m_Angle1=Angle1;
m_Angle2=Angle2;
m_TextHeight=TextHeight;
m_TextWide=TextWide;
m_OffWide=OffWide;
m_TextLong=Text.GetLength(); //计算字符的长度
c_Text=Text;
}
virtual void Draw(CDC *pDC,int m_DrawMode,int m_DrawMode1,short BackColor);
void Init(short ColorPen,short ColorBrush,short LineWide,short LineType,short Layer,float StartX,float StartY,float Angle1,float Angle2,float TextHeight,float TextWide,float OffWide,unsigned char TextFont,CString Text);
void GetRect(float *minX,float *minY,float *maxX,float *maxY);
BOOL IsPoint(float x,float y,float jl,float blc);
void Save(CFile* file,BOOL Yn);
virtual void Serialize(CArchive& ar);
void toChar(char *p_Char);
char *toData(char *p_Char);
int GetLong();
void Move(float x_Move,float y_Move);
};
typedef struct
{
short int Lb; //类别 1-直线 2-连续直线或多边形区域 3-圆 4-圆弧 5-文本
short int Index; //序号
short int pbh; //判别号
}GraphSelectStruct; //用来存储选中图形元素的结构
typedef struct
{
short only_ID;
char Name[20];
} DataInfoStru;
typedef struct //用来记录历史屏幕参数的结构
{
float blc; //比例尺
float sx; //屏幕左下角的横坐标
float sy; //屏幕左下角的纵坐标
}ScreenStruct;
class CDrawDoc : public COleDocument
{
protected: // create from serialization only
CDrawDoc();
DECLARE_DYNCREATE(CDrawDoc)
private:
CTypedPtrArray<CObArray,CLine*>m_LineArray; //管理直线对象指针的对象
CTypedPtrArray<CObArray,CPline*>m_PLineArray; //管理连续直线对象指针的对象
CTypedPtrArray<CObArray,CCircle*>m_CircleArray;//管理圆对象指针的对象
CTypedPtrArray<CObArray,CArc*>m_ArcArray; //管理圆弧对象指针的对象
CTypedPtrArray<CObArray,CText*>m_TextArray; //管理标注文字对象指针的对象
// Attributes
public:
BOOL b_IsOleSelect; //是否选中了OLE对象
CGraphPara m_GraphPara; //定义一个管理图形参数的对象
GraphSelectStruct *GraphSelect; //存储选中元素的性质
int n_GraphSelect; //选中图形元素的数目
int m_CurrentScreen; //当前屏幕的序号
int m_MaxScreen; //最多能够有的屏幕数
ScreenStruct* m_Screen; //记录屏幕参数的结构指针
CLine* line1;
CData1Set m_data1;
CData2Set m_data2;
CLinkDataSet m_linkdata1;
int *m_Index;
DataInfoStru DataInfo[30];
short m_NumbData;
protected:
CString FilePath,FileName; //存储逆操作文档的路径和文件名
CFile Fundo; //用来存储逆操作信息的文件指针
UndoStruct* m_UndoList; //存储逆操作的索引信息
int n_CurUnIndex,n_MaxUnIndex; //当前处于操作的次数和总的操作次数
UINT DrawFormat;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDrawDoc)
public:
virtual BOOL OnNewDocument(); //建立新文档时调用
virtual void Serialize(CArchive& ar); //串形化函数
virtual void DeleteContents(); //删除文档时调用
virtual void OnCloseDocument(); //关闭文档时调用
virtual BOOL OnOpenDocument(LPCTSTR lpszPathName); //打开文档时调用
virtual BOOL OnSaveDocument(LPCTSTR lpszPathName); //保存文档时调用
//}}AFX_VIRTUAL
// Implementation
public:
void Draw(CDC *pDC,int m_DrawMode,int m_DrawMode1,short BackColor);
void DrawGraph(CDC* pDC,int Lb,int Index,int Mode,int Mode1,short BackColor);
void OnEditUndo(); //逆操作函数
int GetMaxIndex(int Lb);//得到各类图形元素顶最大索引号
//以下两个重载函数用来记录一步操作
BOOL AddUndo(int Lb,int Numble,GraphSelectStruct* GraphList);
BOOL AddUndo(float sx,float sy,float blc);
BOOL WriteClipBoard(); //将图形元素写入剪裁板
BOOL ReadClipBoard(float x,float y);
BOOL AddSelectList(int Lb,int Index,int Pbh); //增加一个选中的图形元素
//得到所有图形元素的边界按矩形
BOOL GetRect(float *m_Xmin,float *m_Ymin,float *m_Xmax,float *m_Ymax);
//进行选中图形元素的操作
BOOL PointSelect(float x,float y,float jl,float blc,int *Lb,int *Index,int *pbh);
CLine* AddLine(short ColorPen,short ColorBrush,short
LineWide,short LineType,short Layer,int id_only,float X1,float Y1,
float X2,float Y2); //增加一条直线
CLine* AddLine(); //增加一条直线
CLine* GetLine(int Index); //得到第Index条直线
int GetNumbLines(); //得到直线的数目
CPline* AddPLine(short ColorPen,short ColorBrush,
short LineWide,short LineType,short Layer,int id_only,int Numble,
PointStruct* PointList,BOOL b_Fill);
CPline* AddPLine();
CPline* GetPLine(int Index);
int GetNumbPLines();
CCircle* AddCircle(short ColorPen,short ColorBrush,
short LineWide,short LineType,short Layer,int id_only,
float CircleX,float CircleY,float CircleR,BOOL Fill);
CCircle* AddCircle();
CCircle* GetCircle(int Index);
int GetNumbCircles();
CArc* AddArc(short ColorPen,short ColorBrush,short
LineWide,short LineType,short Layer,int id_only,float CircleX,
float CircleY,float CircleR,BOOL Fill,float Angle1,float Angle2);
CArc* AddArc();
CArc* GetArc(int Index);
int GetNumbArcs();
CText* AddText(short ColorPen,short ColorBrush,short
LineWide,short LineType,short Layer,int id_only,float StartX,
float StartY,float Angle1,float Angle2,float TextHeight,float TextWide,
float OffWide,unsigned char TextFont,int TextLong,CString);
CText* AddText();
void AddScreen(float StartX,float StartY,float blc);//增加一个图形屏幕
CText* GetText(int Index);
int GetNumbTexts();
int GetLineId();
int GetPLineId();
int GetCircleId();
int GetArcId();
int GetTextId();
CDataBaseSet *GetDataSet(int Index);
short GetDataID(int Index);
short GetDataIndex(int ID);
virtual ~CDrawDoc();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CDrawDoc)
afx_msg void OnUpdateSelectClear(CCmdUI* pCmdUI);//是否能够执行"放弃选择“
afx_msg void OnUpdateEditUndo(CCmdUI* pCmdUI); //是否能够执行"Undo"菜单
afx_msg void OnTest();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DrawDOC_H__0EFFC62E_8953_11D2_AE7B_444553540000__INCLUDED_)
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