📄 communication1dlg.h
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// COMMunication1Dlg.h : header file
//
#include "mscomm.h"
#include "setmode.h"
#if !defined(AFX_COMMUNICATION1DLG_H__51B3F162_28D2_4027_8AE1_376FC4614A32__INCLUDED_)
#define AFX_COMMUNICATION1DLG_H__51B3F162_28D2_4027_8AE1_376FC4614A32__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CCOMMunication1Dlg dialog
class CCOMMunication1Dlg : public CDialog
{
// Construction
public:
int String2Hex(CString str, CByteArray &senddata);
int hex(char c);
CMSComm myComm;
CSetMode mySetupDlg;
BYTE myCom;
CString myParity;
CString myBaudRate;
// CString m_strSendString;
CCOMMunication1Dlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CCOMMunication1Dlg)
enum { IDD = IDD_COMMUNICATION1_DIALOG };
CButton m_hexsend;
CButton m_hex;
CString m_Send;
CString m_Receive;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCOMMunication1Dlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CCOMMunication1Dlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnSet();
afx_msg void OnOpenBtn();
afx_msg void OnClearBtn();
afx_msg void OnOnCommMscomm1();
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnSendBtn();
DECLARE_EVENTSINK_MAP()
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_COMMUNICATION1DLG_H__51B3F162_28D2_4027_8AE1_376FC4614A32__INCLUDED_)
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