📄 idcoderuue.pas
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{ $HDR$}
{**********************************************************************}
{ Unit archived using Team Coherence }
{ Team Coherence is Copyright 2002 by Quality Software Components }
{ }
{ For further information / comments, visit our WEB site at }
{ http://www.TeamCoherence.com }
{**********************************************************************}
{}
{ $Log: 13762: IdCoderUUE.pas
{
{ Rev 1.6 1/21/2004 1:44:16 PM JPMugaas
{ InitComponent
}
{
Rev 1.5 10/16/2003 11:11:18 PM DSiders
Added localization comments.
}
{
{ Rev 1.4 2003.06.13 6:57:12 PM czhower
{ Speed improvement
}
{
{ Rev 1.2 6/13/2003 07:58:48 AM JPMugaas
{ Should now compile with new decoder design.
}
{
{ Rev 1.1 2003.06.13 3:41:20 PM czhower
{ Optimizaitions.
}
{
{ Rev 1.0 11/14/2002 02:15:06 PM JPMugaas
}
unit IdCoderUUE;
interface
uses
Classes,
IdCoder00E, IdCoder3to4;
type
TIdDecoderUUE = class(TIdDecoder00E)
protected
procedure InitComponent; override;
end;
TIdEncoderUUE = class(TIdEncoder00E)
protected
procedure InitComponent; override;
end;
const
// Note the embedded '
GUUECodeTable: string =
'`!"#$%&''()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_'; {do not localize}
var
GUUEDecodeTable: TIdDecodeTable;
implementation
uses
IdGlobal,
SysUtils;
{ TIdEncoderUUE }
procedure TIdEncoderUUE.InitComponent;
begin
inherited;
FCodingTable := GUUECodeTable;
FFillChar := FCodingTable[1];
end;
{ TIdDecoderUUE }
procedure TIdDecoderUUE.InitComponent;
begin
inherited;
FDecodeTable := GUUEDecodeTable;
FFillChar := GUUECodeTable[1];
end;
initialization
TIdDecoder00E.ConstructDecodeTable(GUUECodeTable, GUUEDecodeTable);
// Older UUEncoders use space instead of `. This way we account for both.
GUUEDecodeTable[Ord(' ')] := GUUEDecodeTable[Ord('`')];
end.
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