📄 ultrasonic.h
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// Ultrasonic.h : main header file for the ULTRASONIC application
//
#if !defined(AFX_ULTRASONIC_H__B91C71B9_8E17_4AD2_9DA0_BC981DAC4426__INCLUDED_)
#define AFX_ULTRASONIC_H__B91C71B9_8E17_4AD2_9DA0_BC981DAC4426__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CUltrasonicApp:
// See Ultrasonic.cpp for the implementation of this class
//
class CUltrasonicApp : public CWinApp
{
public:
CUltrasonicApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CUltrasonicApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CUltrasonicApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ULTRASONIC_H__B91C71B9_8E17_4AD2_9DA0_BC981DAC4426__INCLUDED_)
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