📄 rcd.cpp
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// RCD.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "RCD.h"
#include "RCDDlg.h"
#include "SplashWnd.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CRCDApp
BEGIN_MESSAGE_MAP(CRCDApp, CWinApp)
//{{AFX_MSG_MAP(CRCDApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CRCDApp construction
CRCDApp::CRCDApp()
{
// TODO: add construction code here,
//MessageBox(NULL,"dddddd",NULL,NULL);
//exit(0);
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CRCDApp object
CRCDApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CRCDApp initialization
BOOL CRCDApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
CSplashWnd* pCsw = new CSplashWnd("fx.jpg");//located in the local directory,or else full-path file name is needed
pCsw->ShowSplash();
pCsw->ShowText("南航人自主研发,是不是很棒!");
Sleep(10);//delay some time to observe the image displayed.
pCsw->CloseSplash();
delete pCsw;
pCsw = NULL;
////////////////
CRCDDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
MessageBox(NULL,"ddddd",NULL,NULL);
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
MessageBox(NULL,"dddddffefdddd",NULL,NULL);
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
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