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📄 pageforranyouxitong.cpp

📁 基于VC++的冲压燃烧室设计平台的开发 计算机仿真相对于实验研究来讲
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	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	this->UpdateData(1);
	GongShi_LiuZuXiShu();
	GongShi_WenDingXingCanShu();
	GongShi_ZhuWenDingQiZhongXinZhiJing();
	GongShi_NeiWenDingQiGenShu();
	GongShi_NeiShenWenDingQiDuanBuZhiJing();
	GongShi_WaiShenWenDingQiDuanTouZhiJing();
	GongShi_WaiShenWenDingQiGenShu();
	GongShi_ZhuWenDingQiTouYingMianJi();
	GongShi_JingXiangWenDingQiTouYingMianJi();
	GongShi_XiaoHe();
	GongShi_JuBuLiuLiang();
	GongShi_PenYouKongZhiJing();
	GongShi_PenZuiLiuLiangShu();
	GongShi_ZongGuanZhiJing();
	GongShi_HuanXingFenQuMianJiJiSuan();	//m_pz_penzuiliuliangxishu=this->m_pz_penzuiliuliangxishu;
}

void CPageForRanYouXiTong::OnChangePzPenzuigeshu() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	this->UpdateData(1);
	GongShi_LiuZuXiShu();
	GongShi_WenDingXingCanShu();
	GongShi_ZhuWenDingQiZhongXinZhiJing();
	GongShi_NeiWenDingQiGenShu();
	GongShi_NeiShenWenDingQiDuanBuZhiJing();
	GongShi_WaiShenWenDingQiDuanTouZhiJing();
	GongShi_WaiShenWenDingQiGenShu();
	GongShi_ZhuWenDingQiTouYingMianJi();
	GongShi_JingXiangWenDingQiTouYingMianJi();
	GongShi_XiaoHe();
	GongShi_JuBuLiuLiang();
	GongShi_PenYouKongZhiJing();
	GongShi_PenZuiLiuLiangShu();
	GongShi_ZongGuanZhiJing();
	GongShi_HuanXingFenQuMianJiJiSuan();	//m_pz_penzuigeshu=this->m_pz_penzuigeshu;
}

void CPageForRanYouXiTong::OnChangePzGongyouyachai() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	this->UpdateData(1);
	GongShi_LiuZuXiShu();
	GongShi_WenDingXingCanShu();
	GongShi_ZhuWenDingQiZhongXinZhiJing();
	GongShi_NeiWenDingQiGenShu();
	GongShi_NeiShenWenDingQiDuanBuZhiJing();
	GongShi_WaiShenWenDingQiDuanTouZhiJing();
	GongShi_WaiShenWenDingQiGenShu();
	GongShi_ZhuWenDingQiTouYingMianJi();
	GongShi_JingXiangWenDingQiTouYingMianJi();
	GongShi_XiaoHe();
	GongShi_JuBuLiuLiang();
	GongShi_PenYouKongZhiJing();
	GongShi_PenZuiLiuLiangShu();
	GongShi_ZongGuanZhiJing();
	GongShi_HuanXingFenQuMianJiJiSuan();	//m_pz_gongyouyacha=this->m_pz_gongyouyacha;
}

void CPageForRanYouXiTong::OnChangePzPenkongbanjing() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	this->UpdateData(1);
	GongShi_LiuZuXiShu();
	GongShi_WenDingXingCanShu();
	GongShi_ZhuWenDingQiZhongXinZhiJing();
	GongShi_NeiWenDingQiGenShu();
	GongShi_NeiShenWenDingQiDuanBuZhiJing();
	GongShi_WaiShenWenDingQiDuanTouZhiJing();
	GongShi_WaiShenWenDingQiGenShu();
	GongShi_ZhuWenDingQiTouYingMianJi();
	GongShi_JingXiangWenDingQiTouYingMianJi();
	GongShi_XiaoHe();
	GongShi_JuBuLiuLiang();
	GongShi_PenYouKongZhiJing();
	GongShi_PenZuiLiuLiangShu();
	GongShi_ZongGuanZhiJing();
	GongShi_HuanXingFenQuMianJiJiSuan();	//m_pz_penkongbanjing=this->m_pz_penkongbanjing;
}

void CPageForRanYouXiTong::OnChangePzHuanxingfenquneijing() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	this->UpdateData(1);
	GongShi_LiuZuXiShu();
	GongShi_WenDingXingCanShu();
	GongShi_ZhuWenDingQiZhongXinZhiJing();
	GongShi_NeiWenDingQiGenShu();
	GongShi_NeiShenWenDingQiDuanBuZhiJing();
	GongShi_WaiShenWenDingQiDuanTouZhiJing();
	GongShi_WaiShenWenDingQiGenShu();
	GongShi_ZhuWenDingQiTouYingMianJi();
	GongShi_JingXiangWenDingQiTouYingMianJi();
	GongShi_XiaoHe();
	GongShi_JuBuLiuLiang();
	GongShi_PenYouKongZhiJing();
	GongShi_PenZuiLiuLiangShu();
	GongShi_ZongGuanZhiJing();
	GongShi_HuanXingFenQuMianJiJiSuan();	//m_pz_huanxingfenquneijing=this->m_pz_huanxingfenquneijing;
}

void CPageForRanYouXiTong::OnChangePzHuanxingfenquwaijing() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	this->UpdateData(1);
	GongShi_LiuZuXiShu();
	GongShi_WenDingXingCanShu();
	GongShi_ZhuWenDingQiZhongXinZhiJing();
	GongShi_NeiWenDingQiGenShu();
	GongShi_NeiShenWenDingQiDuanBuZhiJing();
	GongShi_WaiShenWenDingQiDuanTouZhiJing();
	GongShi_WaiShenWenDingQiGenShu();
	GongShi_ZhuWenDingQiTouYingMianJi();
	GongShi_JingXiangWenDingQiTouYingMianJi();
	GongShi_XiaoHe();
	GongShi_JuBuLiuLiang();
	GongShi_PenYouKongZhiJing();
	GongShi_PenZuiLiuLiangShu();
	GongShi_ZongGuanZhiJing();
	GongShi_HuanXingFenQuMianJiJiSuan();	//m_pz_huanxingfenquwaijing=this->m_pz_huanxingfenquwaijing;
}

void CPageForRanYouXiTong::OnChangePzJubuyouliangX() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	this->UpdateData(1);
	GongShi_LiuZuXiShu();
	GongShi_WenDingXingCanShu();
	GongShi_ZhuWenDingQiZhongXinZhiJing();
	GongShi_NeiWenDingQiGenShu();
	GongShi_NeiShenWenDingQiDuanBuZhiJing();
	GongShi_WaiShenWenDingQiDuanTouZhiJing();
	GongShi_WaiShenWenDingQiGenShu();
	GongShi_ZhuWenDingQiTouYingMianJi();
	GongShi_JingXiangWenDingQiTouYingMianJi();
	GongShi_XiaoHe();
	GongShi_JuBuLiuLiang();
	GongShi_PenYouKongZhiJing();
	GongShi_PenZuiLiuLiangShu();
	GongShi_ZongGuanZhiJing();
	GongShi_HuanXingFenQuMianJiJiSuan();	
}

void CPageForRanYouXiTong::OnChangePzPenkongzhijingX() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	this->UpdateData(1);
	GongShi_LiuZuXiShu();
	GongShi_WenDingXingCanShu();
	GongShi_ZhuWenDingQiZhongXinZhiJing();
	GongShi_NeiWenDingQiGenShu();
	GongShi_NeiShenWenDingQiDuanBuZhiJing();
	GongShi_WaiShenWenDingQiDuanTouZhiJing();
	GongShi_WaiShenWenDingQiGenShu();
	GongShi_ZhuWenDingQiTouYingMianJi();
	GongShi_JingXiangWenDingQiTouYingMianJi();
	GongShi_XiaoHe();
	GongShi_JuBuLiuLiang();
	GongShi_PenYouKongZhiJing();
	GongShi_PenZuiLiuLiangShu();
	GongShi_ZongGuanZhiJing();
	GongShi_HuanXingFenQuMianJiJiSuan();	
}

void CPageForRanYouXiTong::OnChangePzPenzuiliuliangshuX() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	this->UpdateData(1);
	GongShi_LiuZuXiShu();
	GongShi_WenDingXingCanShu();
	GongShi_ZhuWenDingQiZhongXinZhiJing();
	GongShi_NeiWenDingQiGenShu();
	GongShi_NeiShenWenDingQiDuanBuZhiJing();
	GongShi_WaiShenWenDingQiDuanTouZhiJing();
	GongShi_WaiShenWenDingQiGenShu();
	GongShi_ZhuWenDingQiTouYingMianJi();
	GongShi_JingXiangWenDingQiTouYingMianJi();
	GongShi_XiaoHe();
	GongShi_JuBuLiuLiang();
	GongShi_PenYouKongZhiJing();
	GongShi_PenZuiLiuLiangShu();
	GongShi_ZongGuanZhiJing();
	GongShi_HuanXingFenQuMianJiJiSuan();	
}

void CPageForRanYouXiTong::OnChangePzZongguanzhijingX() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	this->UpdateData(1);
	GongShi_LiuZuXiShu();
	GongShi_WenDingXingCanShu();
	GongShi_ZhuWenDingQiZhongXinZhiJing();
	GongShi_NeiWenDingQiGenShu();
	GongShi_NeiShenWenDingQiDuanBuZhiJing();
	GongShi_WaiShenWenDingQiDuanTouZhiJing();
	GongShi_WaiShenWenDingQiGenShu();
	GongShi_ZhuWenDingQiTouYingMianJi();
	GongShi_JingXiangWenDingQiTouYingMianJi();
	GongShi_XiaoHe();
	GongShi_JuBuLiuLiang();
	GongShi_PenYouKongZhiJing();
	GongShi_PenZuiLiuLiangShu();
	GongShi_ZongGuanZhiJing();
	GongShi_HuanXingFenQuMianJiJiSuan();	
}

void CPageForRanYouXiTong::OnChangePzHuanxingfenqumianjiX() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	this->UpdateData(1);
	GongShi_LiuZuXiShu();
	GongShi_WenDingXingCanShu();
	GongShi_ZhuWenDingQiZhongXinZhiJing();
	GongShi_NeiWenDingQiGenShu();
	GongShi_NeiShenWenDingQiDuanBuZhiJing();
	GongShi_WaiShenWenDingQiDuanTouZhiJing();
	GongShi_WaiShenWenDingQiGenShu();
	GongShi_ZhuWenDingQiTouYingMianJi();
	GongShi_JingXiangWenDingQiTouYingMianJi();
	GongShi_XiaoHe();
	GongShi_JuBuLiuLiang();
	GongShi_PenYouKongZhiJing();
	GongShi_PenZuiLiuLiangShu();
	GongShi_ZongGuanZhiJing();
	GongShi_HuanXingFenQuMianJiJiSuan();	
}

void CPageForRanYouXiTong::OnChangePzJingxiangtouyingmianjiX() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	this->UpdateData(1);
	GongShi_LiuZuXiShu();
	GongShi_WenDingXingCanShu();
	GongShi_ZhuWenDingQiZhongXinZhiJing();
	GongShi_NeiWenDingQiGenShu();
	GongShi_NeiShenWenDingQiDuanBuZhiJing();
	GongShi_WaiShenWenDingQiDuanTouZhiJing();
	GongShi_WaiShenWenDingQiGenShu();
	GongShi_ZhuWenDingQiTouYingMianJi();
	GongShi_JingXiangWenDingQiTouYingMianJi();
	GongShi_XiaoHe();
	GongShi_JuBuLiuLiang();
	GongShi_PenYouKongZhiJing();
	GongShi_PenZuiLiuLiangShu();
	GongShi_ZongGuanZhiJing();
	GongShi_HuanXingFenQuMianJiJiSuan();	
}

void CPageForRanYouXiTong::OnKillfocusZt1Zuidaliuzuxishu() 
{
	this->UpdateData(0);	
}

void CPageForRanYouXiTong::OnKillfocusZt1Jinkoujingya() 
{
	this->UpdateData(0);	
}

void CPageForRanYouXiTong::OnKillfocusZt1Weiyanliusu() 
{
	this->UpdateData(0);	
}

void CPageForRanYouXiTong::OnKillfocusZt1Zongwen() 
{
	this->UpdateData(0);	
}

void CPageForRanYouXiTong::OnKillfocusZt1Wendingxingcanshu() 
{
	this->UpdateData(0);	
}

void CPageForRanYouXiTong::OnKillfocusZt1Gerepingzhijing() 
{
	this->UpdateData(0);	
}

void CPageForRanYouXiTong::OnKillfocusZt1Neijiezhuizhijing() 
{
	this->UpdateData(0);	
}

void CPageForRanYouXiTong::OnKillfocusZt1ZuidazusaibiX() 
{
	this->UpdateData(0);	
}

void CPageForRanYouXiTong::OnKillfocusZt1CaokuanX() 
{
	this->UpdateData(0);	
}

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