📄 uxnet.c
字号:
memcpy(buf, sin6->sin6_addr.s6_addr + 12, 4);
PUT_16BIT_MSB_FIRST(buf+4, ntohs(sin6->sin6_port));
} else
/* This is stupid, but it's what XLib does. */
memset(buf, 0, 6);
break;
#endif
case AF_UNIX:
*lenp = 6;
buf = snewn(*lenp, char);
PUT_32BIT_MSB_FIRST(buf, unix_addr--);
PUT_16BIT_MSB_FIRST(buf+4, getpid());
break;
/* XXX IPV6 */
default:
return NULL;
}
return buf;
}
/*
* The function which tries to send on a socket once it's deemed
* writable.
*/
void try_send(Actual_Socket s)
{
while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
int nsent;
int err;
void *data;
int len, urgentflag;
if (s->sending_oob) {
urgentflag = MSG_OOB;
len = s->sending_oob;
data = &s->oobdata;
} else {
urgentflag = 0;
bufchain_prefix(&s->output_data, &data, &len);
}
nsent = send(s->s, data, len, urgentflag);
noise_ultralight(nsent);
if (nsent <= 0) {
err = (nsent < 0 ? errno : 0);
if (err == EWOULDBLOCK) {
/*
* Perfectly normal: we've sent all we can for the moment.
*/
s->writable = FALSE;
return;
} else {
/*
* We unfortunately can't just call plug_closing(),
* because it's quite likely that we're currently
* _in_ a call from the code we'd be calling back
* to, so we'd have to make half the SSH code
* reentrant. Instead we flag a pending error on
* the socket, to be dealt with (by calling
* plug_closing()) at some suitable future moment.
*/
s->pending_error = err;
return;
}
} else {
if (s->sending_oob) {
if (nsent < len) {
memmove(s->oobdata, s->oobdata+nsent, len-nsent);
s->sending_oob = len - nsent;
} else {
s->sending_oob = 0;
}
} else {
bufchain_consume(&s->output_data, nsent);
}
}
}
uxsel_tell(s);
}
static int sk_tcp_write(Socket sock, const char *buf, int len)
{
Actual_Socket s = (Actual_Socket) sock;
/*
* Add the data to the buffer list on the socket.
*/
bufchain_add(&s->output_data, buf, len);
/*
* Now try sending from the start of the buffer list.
*/
if (s->writable)
try_send(s);
/*
* Update the select() status to correctly reflect whether or
* not we should be selecting for write.
*/
uxsel_tell(s);
return bufchain_size(&s->output_data);
}
static int sk_tcp_write_oob(Socket sock, const char *buf, int len)
{
Actual_Socket s = (Actual_Socket) sock;
/*
* Replace the buffer list on the socket with the data.
*/
bufchain_clear(&s->output_data);
assert(len <= sizeof(s->oobdata));
memcpy(s->oobdata, buf, len);
s->sending_oob = len;
/*
* Now try sending from the start of the buffer list.
*/
if (s->writable)
try_send(s);
/*
* Update the select() status to correctly reflect whether or
* not we should be selecting for write.
*/
uxsel_tell(s);
return s->sending_oob;
}
static int net_select_result(int fd, int event)
{
int ret;
char buf[20480]; /* nice big buffer for plenty of speed */
Actual_Socket s;
u_long atmark;
/* Find the Socket structure */
s = find234(sktree, &fd, cmpforsearch);
if (!s)
return 1; /* boggle */
noise_ultralight(event);
switch (event) {
case 4: /* exceptional */
if (!s->oobinline) {
/*
* On a non-oobinline socket, this indicates that we
* can immediately perform an OOB read and get back OOB
* data, which we will send to the back end with
* type==2 (urgent data).
*/
ret = recv(s->s, buf, sizeof(buf), MSG_OOB);
noise_ultralight(ret);
if (ret <= 0) {
return plug_closing(s->plug,
ret == 0 ? "Internal networking trouble" :
strerror(errno), errno, 0);
} else {
/*
* Receiving actual data on a socket means we can
* stop falling back through the candidate
* addresses to connect to.
*/
if (s->addr) {
sk_addr_free(s->addr);
s->addr = NULL;
}
return plug_receive(s->plug, 2, buf, ret);
}
break;
}
/*
* If we reach here, this is an oobinline socket, which
* means we should set s->oobpending and then deal with it
* when we get called for the readability event (which
* should also occur).
*/
s->oobpending = TRUE;
break;
case 1: /* readable; also acceptance */
if (s->listener) {
/*
* On a listening socket, the readability event means a
* connection is ready to be accepted.
*/
#ifdef NO_IPV6
struct sockaddr_in ss;
#else
struct sockaddr_storage ss;
#endif
socklen_t addrlen = sizeof(ss);
int t; /* socket of connection */
memset(&ss, 0, addrlen);
t = accept(s->s, (struct sockaddr *)&ss, &addrlen);
if (t < 0) {
break;
}
if (s->localhost_only &&
!sockaddr_is_loopback((struct sockaddr *)&ss)) {
close(t); /* someone let nonlocal through?! */
} else if (plug_accepting(s->plug, t)) {
close(t); /* denied or error */
}
break;
}
/*
* If we reach here, this is not a listening socket, so
* readability really means readability.
*/
/* In the case the socket is still frozen, we don't even bother */
if (s->frozen) {
s->frozen_readable = 1;
break;
}
/*
* We have received data on the socket. For an oobinline
* socket, this might be data _before_ an urgent pointer,
* in which case we send it to the back end with type==1
* (data prior to urgent).
*/
if (s->oobinline && s->oobpending) {
atmark = 1;
if (ioctl(s->s, SIOCATMARK, &atmark) == 0 && atmark)
s->oobpending = FALSE; /* clear this indicator */
} else
atmark = 1;
ret = recv(s->s, buf, s->oobpending ? 1 : sizeof(buf), 0);
noise_ultralight(ret);
if (ret < 0) {
if (errno == EWOULDBLOCK) {
break;
}
}
if (ret < 0) {
/*
* An error at this point _might_ be an error reported
* by a non-blocking connect(). So before we return a
* panic status to the user, let's just see whether
* that's the case.
*/
int err = errno;
if (s->addr) {
plug_log(s->plug, 1, s->addr, s->port, strerror(err), err);
while (s->addr && sk_nextaddr(s->addr)) {
err = try_connect(s);
}
}
if (err != 0)
return plug_closing(s->plug, strerror(err), err, 0);
} else if (0 == ret) {
return plug_closing(s->plug, NULL, 0, 0);
} else {
/*
* Receiving actual data on a socket means we can
* stop falling back through the candidate
* addresses to connect to.
*/
if (s->addr) {
sk_addr_free(s->addr);
s->addr = NULL;
}
return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
}
break;
case 2: /* writable */
if (!s->connected) {
/*
* select() reports a socket as _writable_ when an
* asynchronous connection is completed.
*/
s->connected = s->writable = 1;
uxsel_tell(s);
break;
} else {
int bufsize_before, bufsize_after;
s->writable = 1;
bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
try_send(s);
bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
if (bufsize_after < bufsize_before)
plug_sent(s->plug, bufsize_after);
}
break;
}
return 1;
}
/*
* Deal with socket errors detected in try_send().
*/
void net_pending_errors(void)
{
int i;
Actual_Socket s;
/*
* This might be a fiddly business, because it's just possible
* that handling a pending error on one socket might cause
* others to be closed. (I can't think of any reason this might
* happen in current SSH implementation, but to maintain
* generality of this network layer I'll assume the worst.)
*
* So what we'll do is search the socket list for _one_ socket
* with a pending error, and then handle it, and then search
* the list again _from the beginning_. Repeat until we make a
* pass with no socket errors present. That way we are
* protected against the socket list changing under our feet.
*/
do {
for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
if (s->pending_error) {
/*
* An error has occurred on this socket. Pass it to the
* plug.
*/
plug_closing(s->plug, strerror(s->pending_error),
s->pending_error, 0);
break;
}
}
} while (s);
}
/*
* Each socket abstraction contains a `void *' private field in
* which the client can keep state.
*/
static void sk_tcp_set_private_ptr(Socket sock, void *ptr)
{
Actual_Socket s = (Actual_Socket) sock;
s->private_ptr = ptr;
}
static void *sk_tcp_get_private_ptr(Socket sock)
{
Actual_Socket s = (Actual_Socket) sock;
return s->private_ptr;
}
/*
* Special error values are returned from sk_namelookup and sk_new
* if there's a problem. These functions extract an error message,
* or return NULL if there's no problem.
*/
const char *sk_addr_error(SockAddr addr)
{
return addr->error;
}
static const char *sk_tcp_socket_error(Socket sock)
{
Actual_Socket s = (Actual_Socket) sock;
return s->error;
}
static void sk_tcp_set_frozen(Socket sock, int is_frozen)
{
Actual_Socket s = (Actual_Socket) sock;
if (s->frozen == is_frozen)
return;
s->frozen = is_frozen;
if (!is_frozen && s->frozen_readable) {
char c;
recv(s->s, &c, 1, MSG_PEEK);
}
s->frozen_readable = 0;
uxsel_tell(s);
}
static void uxsel_tell(Actual_Socket s)
{
int rwx = 0;
if (s->listener) {
rwx |= 1; /* read == accept */
} else {
if (!s->connected)
rwx |= 2; /* write == connect */
if (s->connected && !s->frozen)
rwx |= 1 | 4; /* read, except */
if (bufchain_size(&s->output_data))
rwx |= 2; /* write */
}
uxsel_set(s->s, rwx, net_select_result);
}
int net_service_lookup(char *service)
{
struct servent *se;
se = getservbyname(service, NULL);
if (se != NULL)
return ntohs(se->s_port);
else
return 0;
}
SockAddr platform_get_x11_unix_address(int displaynum, char **canonicalname)
{
SockAddr ret = snew(struct SockAddr_tag);
int n;
memset(ret, 0, sizeof *ret);
ret->family = AF_UNIX;
n = snprintf(ret->hostname, sizeof ret->hostname,
"%s%d", X11_UNIX_PATH, displaynum);
if(n < 0)
ret->error = "snprintf failed";
else if(n >= sizeof ret->hostname)
ret->error = "X11 UNIX name too long";
else
*canonicalname = dupstr(ret->hostname);
#ifndef NO_IPV6
ret->ai = ret->ais = NULL;
#else
ret->addresses = NULL;
ret->curraddr = ret->naddresses = 0;
#endif
return ret;
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -