📄 winnet.c
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{
#ifndef NO_IPV6
if (addr->ai) {
if (p_WSAAddressToStringA) {
p_WSAAddressToStringA(addr->ai->ai_addr, addr->ai->ai_addrlen,
NULL, buf, &buflen);
} else
strncpy(buf, "IPv6", buflen);
} else
#endif
if (addr->family == AF_INET) {
struct in_addr a;
assert(addr->addresses && addr->curraddr < addr->naddresses);
a.s_addr = p_htonl(addr->addresses[addr->curraddr]);
strncpy(buf, p_inet_ntoa(a), buflen);
buf[buflen-1] = '\0';
} else {
strncpy(buf, addr->hostname, buflen);
buf[buflen-1] = '\0';
}
}
int sk_hostname_is_local(char *name)
{
return !strcmp(name, "localhost");
}
static INTERFACE_INFO local_interfaces[16];
static int n_local_interfaces; /* 0=not yet, -1=failed, >0=number */
static int ipv4_is_local_addr(struct in_addr addr)
{
if (ipv4_is_loopback(addr))
return 1; /* loopback addresses are local */
if (!n_local_interfaces) {
SOCKET s = p_socket(AF_INET, SOCK_DGRAM, 0);
DWORD retbytes;
if (p_WSAIoctl &&
p_WSAIoctl(s, SIO_GET_INTERFACE_LIST, NULL, 0,
local_interfaces, sizeof(local_interfaces),
&retbytes, NULL, NULL) == 0)
n_local_interfaces = retbytes / sizeof(INTERFACE_INFO);
else
logevent(NULL, "Unable to get list of local IP addresses");
}
if (n_local_interfaces > 0) {
int i;
for (i = 0; i < n_local_interfaces; i++) {
SOCKADDR_IN *address =
(SOCKADDR_IN *)&local_interfaces[i].iiAddress;
if (address->sin_addr.s_addr == addr.s_addr)
return 1; /* this address is local */
}
}
return 0; /* this address is not local */
}
int sk_address_is_local(SockAddr addr)
{
#ifndef NO_IPV6
if (addr->family == AF_INET6) {
return IN6_IS_ADDR_LOOPBACK((const struct in6_addr *)addr->ai->ai_addr);
} else
#endif
if (addr->family == AF_INET) {
#ifndef NO_IPV6
if (addr->ai) {
return ipv4_is_local_addr(((struct sockaddr_in *)addr->ai->ai_addr)
->sin_addr);
} else
#endif
{
struct in_addr a;
assert(addr->addresses && addr->curraddr < addr->naddresses);
a.s_addr = p_htonl(addr->addresses[addr->curraddr]);
return ipv4_is_local_addr(a);
}
} else {
assert(addr->family == AF_UNSPEC);
return 0; /* we don't know; assume not */
}
}
int sk_addrtype(SockAddr addr)
{
return (addr->family == AF_INET ? ADDRTYPE_IPV4 :
#ifndef NO_IPV6
addr->family == AF_INET6 ? ADDRTYPE_IPV6 :
#endif
ADDRTYPE_NAME);
}
void sk_addrcopy(SockAddr addr, char *buf)
{
assert(addr->family != AF_UNSPEC);
#ifndef NO_IPV6
if (addr->ai) {
if (addr->family == AF_INET)
memcpy(buf, &((struct sockaddr_in *)addr->ai->ai_addr)->sin_addr,
sizeof(struct in_addr));
else if (addr->family == AF_INET6)
memcpy(buf, &((struct sockaddr_in6 *)addr->ai->ai_addr)->sin6_addr,
sizeof(struct in6_addr));
else
assert(FALSE);
} else
#endif
if (addr->family == AF_INET) {
struct in_addr a;
assert(addr->addresses && addr->curraddr < addr->naddresses);
a.s_addr = p_htonl(addr->addresses[addr->curraddr]);
memcpy(buf, (char*) &a.s_addr, 4);
}
}
void sk_addr_free(SockAddr addr)
{
#ifndef NO_IPV6
if (addr->ais && p_freeaddrinfo)
p_freeaddrinfo(addr->ais);
#endif
if (addr->addresses)
sfree(addr->addresses);
sfree(addr);
}
static Plug sk_tcp_plug(Socket sock, Plug p)
{
Actual_Socket s = (Actual_Socket) sock;
Plug ret = s->plug;
if (p)
s->plug = p;
return ret;
}
static void sk_tcp_flush(Socket s)
{
/*
* We send data to the socket as soon as we can anyway,
* so we don't need to do anything here. :-)
*/
}
static void sk_tcp_close(Socket s);
static int sk_tcp_write(Socket s, const char *data, int len);
static int sk_tcp_write_oob(Socket s, const char *data, int len);
static void sk_tcp_set_private_ptr(Socket s, void *ptr);
static void *sk_tcp_get_private_ptr(Socket s);
static void sk_tcp_set_frozen(Socket s, int is_frozen);
static const char *sk_tcp_socket_error(Socket s);
extern char *do_select(SOCKET skt, int startup);
Socket sk_register(void *sock, Plug plug)
{
static const struct socket_function_table fn_table = {
sk_tcp_plug,
sk_tcp_close,
sk_tcp_write,
sk_tcp_write_oob,
sk_tcp_flush,
sk_tcp_set_private_ptr,
sk_tcp_get_private_ptr,
sk_tcp_set_frozen,
sk_tcp_socket_error
};
DWORD err;
char *errstr;
Actual_Socket ret;
/*
* Create Socket structure.
*/
ret = snew(struct Socket_tag);
ret->fn = &fn_table;
ret->error = NULL;
ret->plug = plug;
bufchain_init(&ret->output_data);
ret->writable = 1; /* to start with */
ret->sending_oob = 0;
ret->frozen = 1;
ret->frozen_readable = 0;
ret->localhost_only = 0; /* unused, but best init anyway */
ret->pending_error = 0;
ret->parent = ret->child = NULL;
ret->addr = NULL;
ret->s = (SOCKET)sock;
if (ret->s == INVALID_SOCKET) {
err = p_WSAGetLastError();
ret->error = winsock_error_string(err);
return (Socket) ret;
}
ret->oobinline = 0;
/* Set up a select mechanism. This could be an AsyncSelect on a
* window, or an EventSelect on an event object. */
errstr = do_select(ret->s, 1);
if (errstr) {
ret->error = errstr;
return (Socket) ret;
}
add234(sktree, ret);
return (Socket) ret;
}
static DWORD try_connect(Actual_Socket sock)
{
SOCKET s;
#ifndef NO_IPV6
SOCKADDR_IN6 a6;
#endif
SOCKADDR_IN a;
DWORD err;
char *errstr;
short localport;
int family;
if (sock->s != INVALID_SOCKET) {
do_select(sock->s, 0);
p_closesocket(sock->s);
}
plug_log(sock->plug, 0, sock->addr, sock->port, NULL, 0);
/*
* Open socket.
*/
#ifndef NO_IPV6
/* Let's default to IPv6, this shouldn't hurt anybody
* If the stack supports IPv6 it will also allow IPv4 connections. */
if (sock->addr->ai) {
family = sock->addr->ai->ai_family;
} else
#endif
{
/* Default to IPv4 */
family = AF_INET;
}
s = p_socket(family, SOCK_STREAM, 0);
sock->s = s;
if (s == INVALID_SOCKET) {
err = p_WSAGetLastError();
sock->error = winsock_error_string(err);
goto ret;
}
if (sock->oobinline) {
BOOL b = TRUE;
p_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
}
if (sock->nodelay) {
BOOL b = TRUE;
p_setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
}
if (sock->keepalive) {
BOOL b = TRUE;
p_setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, (void *) &b, sizeof(b));
}
/*
* Bind to local address.
*/
if (sock->privport)
localport = 1023; /* count from 1023 downwards */
else
localport = 0; /* just use port 0 (ie winsock picks) */
/* Loop round trying to bind */
while (1) {
int sockcode;
#ifndef NO_IPV6
if (family == AF_INET6) {
memset(&a6, 0, sizeof(a6));
a6.sin6_family = AF_INET6;
/*a6.sin6_addr = in6addr_any; */ /* == 0 done by memset() */
a6.sin6_port = p_htons(localport);
} else
#endif
{
a.sin_family = AF_INET;
a.sin_addr.s_addr = p_htonl(INADDR_ANY);
a.sin_port = p_htons(localport);
}
#ifndef NO_IPV6
sockcode = p_bind(s, (sock->addr->family == AF_INET6 ?
(struct sockaddr *) &a6 :
(struct sockaddr *) &a),
(sock->addr->family ==
AF_INET6 ? sizeof(a6) : sizeof(a)));
#else
sockcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
#endif
if (sockcode != SOCKET_ERROR) {
err = 0;
break; /* done */
} else {
err = p_WSAGetLastError();
if (err != WSAEADDRINUSE) /* failed, for a bad reason */
break;
}
if (localport == 0)
break; /* we're only looping once */
localport--;
if (localport == 0)
break; /* we might have got to the end */
}
if (err) {
sock->error = winsock_error_string(err);
goto ret;
}
/*
* Connect to remote address.
*/
#ifndef NO_IPV6
if (sock->addr->ai) {
if (family == AF_INET6) {
a6.sin6_family = AF_INET6;
a6.sin6_port = p_htons((short) sock->port);
a6.sin6_addr =
((struct sockaddr_in6 *) sock->addr->ai->ai_addr)->sin6_addr;
a6.sin6_flowinfo = ((struct sockaddr_in6 *) sock->addr->ai->ai_addr)->sin6_flowinfo;
a6.sin6_scope_id = ((struct sockaddr_in6 *) sock->addr->ai->ai_addr)->sin6_scope_id;
} else {
a.sin_family = AF_INET;
a.sin_addr =
((struct sockaddr_in *) sock->addr->ai->ai_addr)->sin_addr;
a.sin_port = p_htons((short) sock->port);
}
} else
#endif
{
assert(sock->addr->addresses && sock->addr->curraddr < sock->addr->naddresses);
a.sin_family = AF_INET;
a.sin_addr.s_addr = p_htonl(sock->addr->addresses[sock->addr->curraddr]);
a.sin_port = p_htons((short) sock->port);
}
/* Set up a select mechanism. This could be an AsyncSelect on a
* window, or an EventSelect on an event object. */
errstr = do_select(s, 1);
if (errstr) {
sock->error = errstr;
err = 1;
goto ret;
}
if ((
#ifndef NO_IPV6
p_connect(s,
((family == AF_INET6) ? (struct sockaddr *) &a6 :
(struct sockaddr *) &a),
(family == AF_INET6) ? sizeof(a6) : sizeof(a))
#else
p_connect(s, (struct sockaddr *) &a, sizeof(a))
#endif
) == SOCKET_ERROR) {
err = p_WSAGetLastError();
/*
* We expect a potential EWOULDBLOCK here, because the
* chances are the front end has done a select for
* FD_CONNECT, so that connect() will complete
* asynchronously.
*/
if ( err != WSAEWOULDBLOCK ) {
sock->error = winsock_error_string(err);
goto ret;
}
} else {
/*
* If we _don't_ get EWOULDBLOCK, the connect has completed
* and we should set the socket as writable.
*/
sock->writable = 1;
}
add234(sktree, sock);
err = 0;
ret:
if (err)
plug_log(sock->plug, 1, sock->addr, sock->port, sock->error, err);
return err;
}
Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
int nodelay, int keepalive, Plug plug)
{
static const struct socket_function_table fn_table = {
sk_tcp_plug,
sk_tcp_close,
sk_tcp_write,
sk_tcp_write_oob,
sk_tcp_flush,
sk_tcp_set_private_ptr,
sk_tcp_get_private_ptr,
sk_tcp_set_frozen,
sk_tcp_socket_error
};
Actual_Socket ret;
DWORD err;
/*
* Create Socket structure.
*/
ret = snew(struct Socket_tag);
ret->fn = &fn_table;
ret->error = NULL;
ret->plug = plug;
bufchain_init(&ret->output_data);
ret->connected = 0; /* to start with */
ret->writable = 0; /* to start with */
ret->sending_oob = 0;
ret->frozen = 0;
ret->frozen_readable = 0;
ret->localhost_only = 0; /* unused, but best init anyway */
ret->pending_error = 0;
ret->parent = ret->child = NULL;
ret->oobinline = oobinline;
ret->nodelay = nodelay;
ret->keepalive = keepalive;
ret->privport = privport;
ret->port = port;
ret->addr = addr;
ret->s = INVALID_SOCKET;
err = 0;
do {
err = try_connect(ret);
} while (err && sk_nextaddr(ret->addr));
return (Socket) ret;
}
Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only,
int orig_address_family)
{
static const struct socket_function_table fn_table = {
sk_tcp_plug,
sk_tcp_close,
sk_tcp_write,
sk_tcp_write_oob,
sk_tcp_flush,
sk_tcp_set_private_ptr,
sk_tcp_get_private_ptr,
sk_tcp_set_frozen,
sk_tcp_socket_error
};
SOCKET s;
#ifndef NO_IPV6
SOCKADDR_IN6 a6;
#endif
SOCKADDR_IN a;
DWORD err;
char *errstr;
Actual_Socket ret;
int retcode;
int on = 1;
int address_family;
/*
* Create Socket structure.
*/
ret = snew(struct Socket_tag);
ret->fn = &fn_table;
ret->error = NULL;
ret->plug = plug;
bufchain_init(&ret->output_data);
ret->writable = 0; /* to start with */
ret->sending_oob = 0;
ret->frozen = 0;
ret->frozen_readable = 0;
ret->localhost_only = local_host_only;
ret->pending_error = 0;
ret->parent = ret->child = NULL;
ret->addr = NULL;
/*
* Translate address_family from platform-independent constants
* into local reality.
*/
address_family = (orig_address_family == ADDRTYPE_IPV4 ? AF_INET :
#ifndef NO_IPV6
orig_address_family == ADDRTYPE_IPV6 ? AF_INET6 :
#endif
AF_UNSPEC);
/*
* Our default, if passed the `don't care' value
* ADDRTYPE_UNSPEC, is to listen on IPv4. If IPv6 is supported,
* we will also set up a second socket listening on IPv6, but
* the v4 one is primary since that ought to work even on
* non-v6-supporting systems.
*/
if (address_family == AF_UNSPEC) address_family = AF_INET;
/*
* Open socket.
*/
s = p_socket(address_family, SOCK_STREAM, 0);
ret->s = s;
if (s == INVALID_SOCKET) {
err = p_WSAGetLastError();
ret->error = winsock_error_string(err);
return (Socket) ret;
}
ret->oobinline = 0;
p_setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
#ifndef NO_IPV6
if (address_family == AF_INET6) {
memset(&a6, 0, sizeof(a6));
a6.sin6_family = AF_INET6;
/* FIXME: srcaddr is ignored for IPv6, because I (SGT) don't
* know how to do it. :-)
* (jeroen:) saddr is specified as an address.. eg 2001:db8::1
* Thus we need either a parser that understands [2001:db8::1]:80
* style addresses and/or enhance this to understand hostnames too. */
if (local_host_only)
a6.sin6_addr = in6addr_loopback;
else
a6.sin6_addr = in6addr_any;
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