📄 terminal.c
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tp = term->savecurs;
if (!reset && !keep_cur_pos)
term->savecurs = term->alt_savecurs;
term->alt_savecurs = tp;
t = term->save_cset;
if (!reset && !keep_cur_pos)
term->save_cset = term->alt_save_cset;
term->alt_save_cset = t;
t = term->save_csattr;
if (!reset && !keep_cur_pos)
term->save_csattr = term->alt_save_csattr;
term->alt_save_csattr = t;
t = term->save_attr;
if (!reset && !keep_cur_pos)
term->save_attr = term->alt_save_attr;
term->alt_save_attr = t;
t = term->save_utf;
if (!reset && !keep_cur_pos)
term->save_utf = term->alt_save_utf;
term->alt_save_utf = t;
t = term->save_wnext;
if (!reset && !keep_cur_pos)
term->save_wnext = term->alt_save_wnext;
term->alt_save_wnext = t;
t = term->save_sco_acs;
if (!reset && !keep_cur_pos)
term->save_sco_acs = term->alt_save_sco_acs;
term->alt_save_sco_acs = t;
}
if (reset && term->screen) {
/*
* Yes, this _is_ supposed to honour background-colour-erase.
*/
erase_lots(term, FALSE, TRUE, TRUE);
}
}
/*
* Update the scroll bar.
*/
static void update_sbar(Terminal *term)
{
int nscroll = sblines(term);
set_sbar(term->frontend, nscroll + term->rows,
nscroll + term->disptop, term->rows);
}
/*
* Check whether the region bounded by the two pointers intersects
* the scroll region, and de-select the on-screen selection if so.
*/
static void check_selection(Terminal *term, pos from, pos to)
{
if (poslt(from, term->selend) && poslt(term->selstart, to))
deselect(term);
}
/*
* Scroll the screen. (`lines' is +ve for scrolling forward, -ve
* for backward.) `sb' is TRUE if the scrolling is permitted to
* affect the scrollback buffer.
*/
static void scroll(Terminal *term, int topline, int botline, int lines, int sb)
{
termline *line;
int i, seltop, olddisptop, shift;
if (topline != 0 || term->alt_which != 0)
sb = FALSE;
olddisptop = term->disptop;
shift = lines;
if (lines < 0) {
while (lines < 0) {
line = delpos234(term->screen, botline);
resizeline(term, line, term->cols);
for (i = 0; i < term->cols; i++)
copy_termchar(line, i, &term->erase_char);
line->lattr = LATTR_NORM;
addpos234(term->screen, line, topline);
if (term->selstart.y >= topline && term->selstart.y <= botline) {
term->selstart.y++;
if (term->selstart.y > botline) {
term->selstart.y = botline + 1;
term->selstart.x = 0;
}
}
if (term->selend.y >= topline && term->selend.y <= botline) {
term->selend.y++;
if (term->selend.y > botline) {
term->selend.y = botline + 1;
term->selend.x = 0;
}
}
lines++;
}
} else {
while (lines > 0) {
line = delpos234(term->screen, topline);
#ifdef TERM_CC_DIAGS
cc_check(line);
#endif
if (sb && term->savelines > 0) {
int sblen = count234(term->scrollback);
/*
* We must add this line to the scrollback. We'll
* remove a line from the top of the scrollback if
* the scrollback is full.
*/
if (sblen == term->savelines) {
unsigned char *cline;
sblen--;
cline = delpos234(term->scrollback, 0);
sfree(cline);
} else
term->tempsblines += 1;
addpos234(term->scrollback, compressline(line), sblen);
/* now `line' itself can be reused as the bottom line */
/*
* If the user is currently looking at part of the
* scrollback, and they haven't enabled any options
* that are going to reset the scrollback as a
* result of this movement, then the chances are
* they'd like to keep looking at the same line. So
* we move their viewpoint at the same rate as the
* scroll, at least until their viewpoint hits the
* top end of the scrollback buffer, at which point
* we don't have the choice any more.
*
* Thanks to Jan Holmen Holsten for the idea and
* initial implementation.
*/
if (term->disptop > -term->savelines && term->disptop < 0)
term->disptop--;
}
resizeline(term, line, term->cols);
for (i = 0; i < term->cols; i++)
copy_termchar(line, i, &term->erase_char);
line->lattr = LATTR_NORM;
addpos234(term->screen, line, botline);
/*
* If the selection endpoints move into the scrollback,
* we keep them moving until they hit the top. However,
* of course, if the line _hasn't_ moved into the
* scrollback then we don't do this, and cut them off
* at the top of the scroll region.
*
* This applies to selstart and selend (for an existing
* selection), and also selanchor (for one being
* selected as we speak).
*/
seltop = sb ? -term->savelines : topline;
if (term->selstate != NO_SELECTION) {
if (term->selstart.y >= seltop &&
term->selstart.y <= botline) {
term->selstart.y--;
if (term->selstart.y < seltop) {
term->selstart.y = seltop;
term->selstart.x = 0;
}
}
if (term->selend.y >= seltop && term->selend.y <= botline) {
term->selend.y--;
if (term->selend.y < seltop) {
term->selend.y = seltop;
term->selend.x = 0;
}
}
if (term->selanchor.y >= seltop &&
term->selanchor.y <= botline) {
term->selanchor.y--;
if (term->selanchor.y < seltop) {
term->selanchor.y = seltop;
term->selanchor.x = 0;
}
}
}
lines--;
}
}
#ifdef OPTIMISE_SCROLL
shift += term->disptop - olddisptop;
if (shift < term->rows && shift > -term->rows && shift != 0)
scroll_display(term, topline, botline, shift);
#endif /* OPTIMISE_SCROLL */
}
#ifdef OPTIMISE_SCROLL
/*
* Add a scroll of a region on the screen into the pending scroll list.
* `lines' is +ve for scrolling forward, -ve for backward.
*
* If the scroll is on the same area as the last scroll in the list,
* merge them.
*/
static void save_scroll(Terminal *term, int topline, int botline, int lines)
{
struct scrollregion *newscroll;
if (term->scrolltail &&
term->scrolltail->topline == topline &&
term->scrolltail->botline == botline) {
term->scrolltail->lines += lines;
} else {
newscroll = snew(struct scrollregion);
newscroll->topline = topline;
newscroll->botline = botline;
newscroll->lines = lines;
newscroll->next = NULL;
if (!term->scrollhead)
term->scrollhead = newscroll;
else
term->scrolltail->next = newscroll;
term->scrolltail = newscroll;
}
}
/*
* Scroll the physical display, and our conception of it in disptext.
*/
static void scroll_display(Terminal *term, int topline, int botline, int lines)
{
int distance, nlines, i, j;
distance = lines > 0 ? lines : -lines;
nlines = botline - topline + 1 - distance;
if (lines > 0) {
for (i = 0; i < nlines; i++)
for (j = 0; j < term->cols; j++)
copy_termchar(term->disptext[i], j,
term->disptext[i+distance]->chars+j);
if (term->dispcursy >= 0 &&
term->dispcursy >= topline + distance &&
term->dispcursy < topline + distance + nlines)
term->dispcursy -= distance;
for (i = 0; i < distance; i++)
for (j = 0; j < term->cols; j++)
term->disptext[nlines+i]->chars[j].attr |= ATTR_INVALID;
} else {
for (i = nlines; i-- ;)
for (j = 0; j < term->cols; j++)
copy_termchar(term->disptext[i+distance], j,
term->disptext[i]->chars+j);
if (term->dispcursy >= 0 &&
term->dispcursy >= topline &&
term->dispcursy < topline + nlines)
term->dispcursy += distance;
for (i = 0; i < distance; i++)
for (j = 0; j < term->cols; j++)
term->disptext[i]->chars[j].attr |= ATTR_INVALID;
}
save_scroll(term, topline, botline, lines);
}
#endif /* OPTIMISE_SCROLL */
/*
* Move the cursor to a given position, clipping at boundaries. We
* may or may not want to clip at the scroll margin: marg_clip is 0
* not to, 1 to disallow _passing_ the margins, and 2 to disallow
* even _being_ outside the margins.
*/
static void move(Terminal *term, int x, int y, int marg_clip)
{
if (x < 0)
x = 0;
if (x >= term->cols)
x = term->cols - 1;
if (marg_clip) {
if ((term->curs.y >= term->marg_t || marg_clip == 2) &&
y < term->marg_t)
y = term->marg_t;
if ((term->curs.y <= term->marg_b || marg_clip == 2) &&
y > term->marg_b)
y = term->marg_b;
}
if (y < 0)
y = 0;
if (y >= term->rows)
y = term->rows - 1;
term->curs.x = x;
term->curs.y = y;
term->wrapnext = FALSE;
}
/*
* Save or restore the cursor and SGR mode.
*/
static void save_cursor(Terminal *term, int save)
{
if (save) {
term->savecurs = term->curs;
term->save_attr = term->curr_attr;
term->save_cset = term->cset;
term->save_utf = term->utf;
term->save_wnext = term->wrapnext;
term->save_csattr = term->cset_attr[term->cset];
term->save_sco_acs = term->sco_acs;
} else {
term->curs = term->savecurs;
/* Make sure the window hasn't shrunk since the save */
if (term->curs.x >= term->cols)
term->curs.x = term->cols - 1;
if (term->curs.y >= term->rows)
term->curs.y = term->rows - 1;
term->curr_attr = term->save_attr;
term->cset = term->save_cset;
term->utf = term->save_utf;
term->wrapnext = term->save_wnext;
/*
* wrapnext might reset to False if the x position is no
* longer at the rightmost edge.
*/
if (term->wrapnext && term->curs.x < term->cols-1)
term->wrapnext = FALSE;
term->cset_attr[term->cset] = term->save_csattr;
term->sco_acs = term->save_sco_acs;
set_erase_char(term);
}
}
/*
* This function is called before doing _anything_ which affects
* only part of a line of text. It is used to mark the boundary
* between two character positions, and it indicates that some sort
* of effect is going to happen on only one side of that boundary.
*
* The effect of this function is to check whether a CJK
* double-width character is straddling the boundary, and to remove
* it and replace it with two spaces if so. (Of course, one or
* other of those spaces is then likely to be replaced with
* something else again, as a result of whatever happens next.)
*
* Also, if the boundary is at the right-hand _edge_ of the screen,
* it implies something deliberate is being done to the rightmost
* column position; hence we must clear LATTR_WRAPPED2.
*
* The input to the function is the coordinates of the _second_
* character of the pair.
*/
static void check_boundary(Terminal *term, int x, int y)
{
termline *ldata;
/* Validate input coordinates, just in case. */
if (x == 0 || x > term->cols)
return;
ldata = scrlineptr(y);
if (x == term->cols) {
ldata->lattr &= ~LATTR_WRAPPED2;
} else {
if (ldata->chars[x].chr == UCSWIDE) {
clear_cc(ldata, x-1);
clear_cc(ldata, x);
ldata->chars[x-1].chr = ' ' | CSET_ASCII;
ldata->chars[x] = ldata->chars[x-1];
}
}
}
/*
* Erase a large portion of the screen: the whole screen, or the
* whole line, or parts thereof.
*/
static void erase_lots(Terminal *term,
int line_only, int from_begin, int to_end)
{
pos start, end;
int erase_lattr;
int erasing_lines_from_top = 0;
if (line_only) {
start.y = term->curs.y;
start.x = 0;
end.y = term->curs.y + 1;
end.x = 0;
erase_lattr = FALSE;
} else {
start.y = 0;
start.x = 0;
end.y = term->rows;
end.x = 0;
erase_lattr = TRUE;
}
if (!from_begin) {
start = term->curs;
}
if (!to_end) {
end = term->curs;
incpos(end);
}
if (!from_begin || !to_end)
check_boundary(term, term->curs.x, term->curs.y);
check_selection(term, start, end);
/* Clear screen also forces a full window redraw, just in case. */
if (start.y == 0 && start.x == 0 && end.y == term->rows)
term_invalidate(term);
/* Lines scrolled away shouldn't be brought back on if the terminal
* resizes. */
if (start.y == 0 && start.x == 0 && end.x == 0 && erase_lattr)
erasing_lines_from_top = 1;
if (term->cfg.erase_to_scrollback && erasing_lines_from_top) {
/* If it's a whole number of lines, starting at the top, and
* we're fully erasing them, erase by scrolling and keep the
* lines in the scrollback. */
int scrolllines = end.y;
if (end.y == term->rows) {
/* Shrink until we find a non-empty row.*/
scrolllines = find_last_nonempty_line(term, term->screen) + 1;
}
if (scrolllines > 0)
scroll(term, 0, scrolllines - 1, scrolllines, TRUE);
} else {
termline *ldata = scrlineptr(start.y);
while (poslt(start, end)) {
if (start.x == term->cols) {
if (!erase_lattr)
ldata->lattr &= ~(LATTR_WRAPPED | LATTR_WRAPPED2);
else
ldata->lattr = LATTR_NORM;
} else {
copy_termchar(ldata, start.x, &term->erase_char);
}
if (incpos(start) && start.y < term->rows) {
ldata = scrlineptr(start.y);
}
}
}
/* After an erase of lines from the top of the screen, we shouldn't
* bring the lines back again if the terminal enlarges (since the user or
* application has explictly thrown them away)
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