📄 neuralconnection.java
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int px = (int)(m_x * w);
int py = (int)(m_y * h);
for (int noa = 0; noa < m_numOutputs; noa++) {
g.drawLine(px, py
, (int)(m_outputList[noa].getX() * w)
, (int)(m_outputList[noa].getY() * h));
}
}
/**
* This will connect the specified unit to be an input to this unit.
* @param i The unit.
* @param n It's connection number for this connection.
* @return True if the connection was made, false otherwise.
*/
protected boolean connectInput(NeuralConnection i, int n) {
for (int noa = 0; noa < m_numInputs; noa++) {
if (i == m_inputList[noa]) {
return false;
}
}
if (m_numInputs >= m_inputList.length) {
//then allocate more space to it.
allocateInputs();
}
m_inputList[m_numInputs] = i;
m_inputNums[m_numInputs] = n;
m_numInputs++;
return true;
}
/**
* This will allocate more space for input connection information
* if the arrays for this have been filled up.
*/
protected void allocateInputs() {
NeuralConnection[] temp1 = new NeuralConnection[m_inputList.length + 15];
int[] temp2 = new int[m_inputNums.length + 15];
for (int noa = 0; noa < m_numInputs; noa++) {
temp1[noa] = m_inputList[noa];
temp2[noa] = m_inputNums[noa];
}
m_inputList = temp1;
m_inputNums = temp2;
}
/**
* This will connect the specified unit to be an output to this unit.
* @param o The unit.
* @param n It's connection number for this connection.
* @return True if the connection was made, false otherwise.
*/
protected boolean connectOutput(NeuralConnection o, int n) {
for (int noa = 0; noa < m_numOutputs; noa++) {
if (o == m_outputList[noa]) {
return false;
}
}
if (m_numOutputs >= m_outputList.length) {
//then allocate more space to it.
allocateOutputs();
}
m_outputList[m_numOutputs] = o;
m_outputNums[m_numOutputs] = n;
m_numOutputs++;
return true;
}
/**
* Allocates more space for output connection information
* if the arrays have been filled up.
*/
protected void allocateOutputs() {
NeuralConnection[] temp1
= new NeuralConnection[m_outputList.length + 15];
int[] temp2 = new int[m_outputNums.length + 15];
for (int noa = 0; noa < m_numOutputs; noa++) {
temp1[noa] = m_outputList[noa];
temp2[noa] = m_outputNums[noa];
}
m_outputList = temp1;
m_outputNums = temp2;
}
/**
* This will disconnect the input with the specific connection number
* From this node (only on this end however).
* @param i The unit to disconnect.
* @param n The connection number at the other end, -1 if all the connections
* to this unit should be severed.
* @return True if the connection was removed, false if the connection was
* not found.
*/
protected boolean disconnectInput(NeuralConnection i, int n) {
int loc = -1;
boolean removed = false;
do {
loc = -1;
for (int noa = 0; noa < m_numInputs; noa++) {
if (i == m_inputList[noa] && (n == -1 || n == m_inputNums[noa])) {
loc = noa;
break;
}
}
if (loc >= 0) {
for (int noa = loc+1; noa < m_numInputs; noa++) {
m_inputList[noa-1] = m_inputList[noa];
m_inputNums[noa-1] = m_inputNums[noa];
//set the other end to have the right connection number.
m_inputList[noa-1].changeOutputNum(m_inputNums[noa-1], noa-1);
}
m_numInputs--;
removed = true;
}
} while (n == -1 && loc != -1);
return removed;
}
/**
* This function will remove all the inputs to this unit.
* In doing so it will also terminate the connections at the other end.
*/
public void removeAllInputs() {
for (int noa = 0; noa < m_numInputs; noa++) {
//this command will simply remove any connections this node has
//with the other in 1 go, rather than seperately.
m_inputList[noa].disconnectOutput(this, -1);
}
//now reset the inputs.
m_inputList = new NeuralConnection[0];
setType(getType() & (~INPUT));
if (getNumOutputs() == 0) {
setType(getType() & (~CONNECTED));
}
m_inputNums = new int[0];
m_numInputs = 0;
}
/**
* Changes the connection value information for one of the connections.
* @param n The connection number to change.
* @param v The value to change it to.
*/
protected void changeInputNum(int n, int v) {
if (n >= m_numInputs || n < 0) {
return;
}
m_inputNums[n] = v;
}
/**
* This will disconnect the output with the specific connection number
* From this node (only on this end however).
* @param o The unit to disconnect.
* @param n The connection number at the other end, -1 if all the connections
* to this unit should be severed.
* @return True if the connection was removed, false if the connection was
* not found.
*/
protected boolean disconnectOutput(NeuralConnection o, int n) {
int loc = -1;
boolean removed = false;
do {
loc = -1;
for (int noa = 0; noa < m_numOutputs; noa++) {
if (o == m_outputList[noa] && (n == -1 || n == m_outputNums[noa])) {
loc =noa;
break;
}
}
if (loc >= 0) {
for (int noa = loc+1; noa < m_numOutputs; noa++) {
m_outputList[noa-1] = m_outputList[noa];
m_outputNums[noa-1] = m_outputNums[noa];
//set the other end to have the right connection number
m_outputList[noa-1].changeInputNum(m_outputNums[noa-1], noa-1);
}
m_numOutputs--;
removed = true;
}
} while (n == -1 && loc != -1);
return removed;
}
/**
* This function will remove all outputs to this unit.
* In doing so it will also terminate the connections at the other end.
*/
public void removeAllOutputs() {
for (int noa = 0; noa < m_numOutputs; noa++) {
//this command will simply remove any connections this node has
//with the other in 1 go, rather than seperately.
m_outputList[noa].disconnectInput(this, -1);
}
//now reset the inputs.
m_outputList = new NeuralConnection[0];
m_outputNums = new int[0];
setType(getType() & (~OUTPUT));
if (getNumInputs() == 0) {
setType(getType() & (~CONNECTED));
}
m_numOutputs = 0;
}
/**
* Changes the connection value information for one of the connections.
* @param n The connection number to change.
* @param v The value to change it to.
*/
protected void changeOutputNum(int n, int v) {
if (n >= m_numOutputs || n < 0) {
return;
}
m_outputNums[n] = v;
}
/**
* @return The number of input connections.
*/
public int getNumInputs() {
return m_numInputs;
}
/**
* @return The number of output connections.
*/
public int getNumOutputs() {
return m_numOutputs;
}
/**
* Connects two units together.
* @param s The source unit.
* @param t The target unit.
* @return True if the units were connected, false otherwise.
*/
public static boolean connect(NeuralConnection s, NeuralConnection t) {
if (s == null || t == null) {
return false;
}
//this ensures that there is no existing connection between these
//two units already. This will also cause the current weight there to be
//lost
disconnect(s, t);
if (s == t) {
return false;
}
if ((t.getType() & PURE_INPUT) == PURE_INPUT) {
return false; //target is an input node.
}
if ((s.getType() & PURE_OUTPUT) == PURE_OUTPUT) {
return false; //source is an output node
}
if ((s.getType() & PURE_INPUT) == PURE_INPUT
&& (t.getType() & PURE_OUTPUT) == PURE_OUTPUT) {
return false; //there is no actual working node in use
}
if ((t.getType() & PURE_OUTPUT) == PURE_OUTPUT && t.getNumInputs() > 0) {
return false; //more than 1 node is trying to feed a particular output
}
if ((t.getType() & PURE_OUTPUT) == PURE_OUTPUT &&
(s.getType() & OUTPUT) == OUTPUT) {
return false; //an output node already feeding out a final answer
}
if (!s.connectOutput(t, t.getNumInputs())) {
return false;
}
if (!t.connectInput(s, s.getNumOutputs() - 1)) {
s.disconnectOutput(t, t.getNumInputs());
return false;
}
//now ammend the type.
if ((s.getType() & PURE_INPUT) == PURE_INPUT) {
t.setType(t.getType() | INPUT);
}
else if ((t.getType() & PURE_OUTPUT) == PURE_OUTPUT) {
s.setType(s.getType() | OUTPUT);
}
t.setType(t.getType() | CONNECTED);
s.setType(s.getType() | CONNECTED);
return true;
}
/**
* Disconnects two units.
* @param s The source unit.
* @param t The target unit.
* @return True if the units were disconnected, false if they weren't
* (probably due to there being no connection).
*/
public static boolean disconnect(NeuralConnection s, NeuralConnection t) {
if (s == null || t == null) {
return false;
}
boolean stat1 = s.disconnectOutput(t, -1);
boolean stat2 = t.disconnectInput(s, -1);
if (stat1 && stat2) {
if ((s.getType() & PURE_INPUT) == PURE_INPUT) {
t.setType(t.getType() & (~INPUT));
}
else if ((t.getType() & (PURE_OUTPUT)) == PURE_OUTPUT) {
s.setType(s.getType() & (~OUTPUT));
}
if (s.getNumInputs() == 0 && s.getNumOutputs() == 0) {
s.setType(s.getType() & (~CONNECTED));
}
if (t.getNumInputs() == 0 && t.getNumOutputs() == 0) {
t.setType(t.getType() & (~CONNECTED));
}
}
return stat1 && stat2;
}
}
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