📄 lobject.h
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/*** $Id: lobject.h,v 1.82 2000/10/30 17:49:19 roberto Exp $** Type definitions for Lua objects** See Copyright Notice in lua.h*/#ifndef lobject_h#define lobject_h#include "llimits.h"#include "lua.h"#ifdef LUA_DEBUG#undef NDEBUG#include <assert.h>#define LUA_INTERNALERROR(s) assert(((void)s,0))#define LUA_ASSERT(c,s) assert(((void)s,(c)))#else#define LUA_INTERNALERROR(s) /* empty */#define LUA_ASSERT(c,s) /* empty */#endif#ifdef LUA_DEBUG/* to avoid warnings, and make sure value is really unused */#define UNUSED(x) (x=0, (void)(x))#else#define UNUSED(x) ((void)(x)) /* to avoid warnings */#endif/* mark for closures active in the stack */#define LUA_TMARK 6/* tags for values visible from Lua == first user-created tag */#define NUM_TAGS 6/* check whether `t' is a mark */#define is_T_MARK(t) ((t) == LUA_TMARK)typedef union { struct TString *ts; /* LUA_TSTRING, LUA_TUSERDATA */ struct Closure *cl; /* LUA_TFUNCTION */ struct Hash *a; /* LUA_TTABLE */ struct CallInfo *i; /* LUA_TLMARK */ Number n; /* LUA_TNUMBER */} Value;/* Macros to access values */#define ttype(o) ((o)->ttype)#define nvalue(o) ((o)->value.n)#define tsvalue(o) ((o)->value.ts)#define clvalue(o) ((o)->value.cl)#define hvalue(o) ((o)->value.a)#define infovalue(o) ((o)->value.i)#define svalue(o) (tsvalue(o)->str)typedef struct lua_TObject { int ttype; Value value;} TObject;/*** String headers for string table*//*** most `malloc' libraries allocate memory in blocks of 8 bytes. TSPACK** tries to make sizeof(TString) a multiple of this granularity, to reduce** waste of space.*/#define TSPACK ((int)sizeof(int))typedef struct TString { union { struct { /* for strings */ unsigned long hash; int constindex; /* hint to reuse constants */ } s; struct { /* for userdata */ int tag; void *value; } d; } u; size_t len; struct TString *nexthash; /* chain for hash table */ int marked; char str[TSPACK]; /* variable length string!! must be the last field! */} TString;/*** Function Prototypes*/typedef struct Proto { Number *knum; /* Number numbers used by the function */ int nknum; /* size of `knum' */ struct TString **kstr; /* strings used by the function */ int nkstr; /* size of `kstr' */ struct Proto **kproto; /* functions defined inside the function */ int nkproto; /* size of `kproto' */ Instruction *code; int ncode; /* size of `code'; when 0 means an incomplete `Proto' */ short numparams; short is_vararg; short maxstacksize; short marked; struct Proto *next; /* debug information */ int *lineinfo; /* map from opcodes to source lines */ int nlineinfo; /* size of `lineinfo' */ int nlocvars; struct LocVar *locvars; /* information about local variables */ int lineDefined; TString *source;} Proto;typedef struct LocVar { TString *varname; int startpc; /* first point where variable is active */ int endpc; /* first point where variable is dead */} LocVar;/*** Closures*/typedef struct Closure { union { lua_CFunction c; /* C functions */ struct Proto *l; /* Lua functions */ } f; struct Closure *next; struct Closure *mark; /* marked closures (point to itself when not marked) */ short isC; /* 0 for Lua functions, 1 for C functions */ short nupvalues; TObject upvalue[1];} Closure;#define iscfunction(o) (ttype(o) == LUA_TFUNCTION && clvalue(o)->isC)typedef struct Node { TObject key; TObject val; struct Node *next; /* for chaining */} Node;typedef struct Hash { Node *node; int htag; int size; Node *firstfree; /* this position is free; all positions after it are full */ struct Hash *next; struct Hash *mark; /* marked tables (point to itself when not marked) */} Hash;/* unmarked tables and closures are represented by pointing `mark' to** themselves*/#define ismarked(x) ((x)->mark != (x))/*** informations about a call (for debugging)*/typedef struct CallInfo { struct Closure *func; /* function being called */ const Instruction **pc; /* current pc of called function */ int lastpc; /* last pc traced */ int line; /* current line */ int refi; /* current index in `lineinfo' */} CallInfo;extern const TObject luaO_nilobject;extern const char *const luaO_typenames[];#define luaO_typename(o) (luaO_typenames[ttype(o)])lint32 luaO_power2 (lint32 n);char *luaO_openspace (lua_State *L, size_t n);int luaO_equalObj (const TObject *t1, const TObject *t2);int luaO_str2d (const char *s, Number *result);void luaO_verror (lua_State *L, const char *fmt, ...);void luaO_chunkid (char *out, const char *source, int len);#endif
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