📄 lmem.c
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/*** $Id: lmem.c,v 1.39 2000/10/30 16:29:59 roberto Exp $** Interface to Memory Manager** See Copyright Notice in lua.h*/#include <stdlib.h>#include "lua.h"#include "ldo.h"#include "lmem.h"#include "lobject.h"#include "lstate.h"#ifdef LUA_DEBUG/*** {======================================================================** Controlled version for realloc.** =======================================================================*/#include <assert.h>#include <limits.h>#include <string.h>#define realloc(b, s) debug_realloc(b, s)#define malloc(b) debug_realloc(NULL, b)#define free(b) debug_realloc(b, 0)/* ensures maximum alignment for HEADER */#define HEADER (sizeof(union L_Umaxalign))#define MARKSIZE 16#define MARK 0x55 /* 01010101 (a nice pattern) */#define blocksize(b) ((unsigned long *)((char *)(b) - HEADER))unsigned long memdebug_numblocks = 0;unsigned long memdebug_total = 0;unsigned long memdebug_maxmem = 0;unsigned long memdebug_memlimit = LONG_MAX;static void *checkblock (void *block) { unsigned long *b = blocksize(block); unsigned long size = *b; int i; for (i=0;i<MARKSIZE;i++) assert(*(((char *)b)+HEADER+size+i) == MARK+i); /* corrupted block? */ memdebug_numblocks--; memdebug_total -= size; return b;}static void freeblock (void *block) { if (block) { size_t size = *blocksize(block); block = checkblock(block); memset(block, -1, size+HEADER+MARKSIZE); /* erase block */ (free)(block); /* free original block */ }}static void *debug_realloc (void *block, size_t size) { if (size == 0) { freeblock(block); return NULL; } else if (memdebug_total+size > memdebug_memlimit) return NULL; /* to test memory allocation errors */ else { size_t realsize = HEADER+size+MARKSIZE; char *newblock = (char *)(malloc)(realsize); /* alloc a new block */ int i; if (realsize < size) return NULL; /* overflow! */ if (newblock == NULL) return NULL; if (block) { size_t oldsize = *blocksize(block); if (oldsize > size) oldsize = size; memcpy(newblock+HEADER, block, oldsize); freeblock(block); /* erase (and check) old copy */ } memdebug_total += size; if (memdebug_total > memdebug_maxmem) memdebug_maxmem = memdebug_total; memdebug_numblocks++; *(unsigned long *)newblock = size; for (i=0;i<MARKSIZE;i++) *(newblock+HEADER+size+i) = (char)(MARK+i); return newblock+HEADER; }}/* }====================================================================== */#endif/*** Real ISO (ANSI) systems do not need these tests;** but some systems (Sun OS) are not that ISO...*/#ifdef OLD_ANSI#define realloc(b,s) ((b) == NULL ? malloc(s) : (realloc)(b, s))#define free(b) if (b) (free)(b)#endifvoid *luaM_growaux (lua_State *L, void *block, size_t nelems, int inc, size_t size, const char *errormsg, size_t limit) { size_t newn = nelems+inc; if (nelems >= limit-inc) lua_error(L, errormsg); if ((newn ^ nelems) <= nelems || /* still the same power-of-2 limit? */ (nelems > 0 && newn < MINPOWER2)) /* or block already is MINPOWER2? */ return block; /* do not need to reallocate */ else /* it crossed a power-of-2 boundary; grow to next power */ return luaM_realloc(L, block, luaO_power2(newn)*size);}/*** generic allocation routine.*/void *luaM_realloc (lua_State *L, void *block, lint32 size) { if (size == 0) { free(block); /* block may be NULL; that is OK for free */ return NULL; } else if (size >= MAX_SIZET) lua_error(L, "memory allocation error: block too big"); block = realloc(block, size); if (block == NULL) { if (L) luaD_breakrun(L, LUA_ERRMEM); /* break run without error message */ else return NULL; /* error before creating state! */ } return block;}
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