📄 conversationthread.h
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#if !defined(AFX_CONVERSATIONTHREAD_H__77323743_01D2_4BA8_9E62_81CF992FD913__INCLUDED_)
#define AFX_CONVERSATIONTHREAD_H__77323743_01D2_4BA8_9E62_81CF992FD913__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ConversationThread.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CConversationThread thread
class CContact;
class CConversation;
class CConversationThread : public CWinThread
{
DECLARE_DYNCREATE(CConversationThread)
protected:
// Attributes
public:
CConversationThread(CContact * = NULL, char * = NULL); // protected constructor used by dynamic creation
virtual ~CConversationThread();
CContact *pWith;
CConversation *Conv;
char *pszDefaultMsg;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CConversationThread)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
virtual BOOL OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo);
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CConversationThread)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CONVERSATIONTHREAD_H__77323743_01D2_4BA8_9E62_81CF992FD913__INCLUDED_)
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