📄 dswstate.c
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/****************************************************************************** * * Module Name: dswstate - Dispatcher parse tree walk management routines * *****************************************************************************//* * Copyright (C) 2000 - 2005, R. Byron Moore * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer, * without modification. * 2. Redistributions in binary form must reproduce at minimum a disclaimer * substantially similar to the "NO WARRANTY" disclaimer below * ("Disclaimer") and any redistribution must be conditioned upon * including a substantially similar Disclaimer requirement for further * binary redistribution. * 3. Neither the names of the above-listed copyright holders nor the names * of any contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * Alternatively, this software may be distributed under the terms of the * GNU General Public License ("GPL") version 2 as published by the Free * Software Foundation. * * NO WARRANTY * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. */#include <acpi/acpi.h>#include <acpi/acparser.h>#include <acpi/acdispat.h>#include <acpi/acnamesp.h>#define _COMPONENT ACPI_DISPATCHER ACPI_MODULE_NAME ("dswstate")#ifdef ACPI_FUTURE_USAGE/******************************************************************************* * * FUNCTION: acpi_ds_result_insert * * PARAMETERS: Object - Object to push * Index - Where to insert the object * walk_state - Current Walk state * * RETURN: Status * * DESCRIPTION: Insert an object onto this walk's result stack * ******************************************************************************/acpi_statusacpi_ds_result_insert ( void *object, u32 index, struct acpi_walk_state *walk_state){ union acpi_generic_state *state; ACPI_FUNCTION_NAME ("ds_result_insert"); state = walk_state->results; if (!state) { ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "No result object pushed! State=%p\n", walk_state)); return (AE_NOT_EXIST); } if (index >= ACPI_OBJ_NUM_OPERANDS) { ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Index out of range: %X Obj=%p State=%p Num=%X\n", index, object, walk_state, state->results.num_results)); return (AE_BAD_PARAMETER); } if (!object) { ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Null Object! Index=%X Obj=%p State=%p Num=%X\n", index, object, walk_state, state->results.num_results)); return (AE_BAD_PARAMETER); } state->results.obj_desc [index] = object; state->results.num_results++; ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Obj=%p [%s] State=%p Num=%X Cur=%X\n", object, object ? acpi_ut_get_object_type_name ((union acpi_operand_object *) object) : "NULL", walk_state, state->results.num_results, walk_state->current_result)); return (AE_OK);}/******************************************************************************* * * FUNCTION: acpi_ds_result_remove * * PARAMETERS: Object - Where to return the popped object * Index - Where to extract the object * walk_state - Current Walk state * * RETURN: Status * * DESCRIPTION: Pop an object off the bottom of this walk's result stack. In * other words, this is a FIFO. * ******************************************************************************/acpi_statusacpi_ds_result_remove ( union acpi_operand_object **object, u32 index, struct acpi_walk_state *walk_state){ union acpi_generic_state *state; ACPI_FUNCTION_NAME ("ds_result_remove"); state = walk_state->results; if (!state) { ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "No result object pushed! State=%p\n", walk_state)); return (AE_NOT_EXIST); } if (index >= ACPI_OBJ_MAX_OPERAND) { ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Index out of range: %X State=%p Num=%X\n", index, walk_state, state->results.num_results)); } /* Check for a valid result object */ if (!state->results.obj_desc [index]) { ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Null operand! State=%p #Ops=%X, Index=%X\n", walk_state, state->results.num_results, index)); return (AE_AML_NO_RETURN_VALUE); } /* Remove the object */ state->results.num_results--; *object = state->results.obj_desc [index]; state->results.obj_desc [index] = NULL; ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Obj=%p [%s] Index=%X State=%p Num=%X\n", *object, (*object) ? acpi_ut_get_object_type_name (*object) : "NULL", index, walk_state, state->results.num_results)); return (AE_OK);}#endif /* ACPI_FUTURE_USAGE *//******************************************************************************* * * FUNCTION: acpi_ds_result_pop * * PARAMETERS: Object - Where to return the popped object * walk_state - Current Walk state * * RETURN: Status * * DESCRIPTION: Pop an object off the bottom of this walk's result stack. In * other words, this is a FIFO. * ******************************************************************************/acpi_statusacpi_ds_result_pop ( union acpi_operand_object **object, struct acpi_walk_state *walk_state){ acpi_native_uint index; union acpi_generic_state *state; ACPI_FUNCTION_NAME ("ds_result_pop"); state = walk_state->results; if (!state) { return (AE_OK); } if (!state->results.num_results) { ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Result stack is empty! State=%p\n", walk_state)); return (AE_AML_NO_RETURN_VALUE); } /* Remove top element */ state->results.num_results--; for (index = ACPI_OBJ_NUM_OPERANDS; index; index--) { /* Check for a valid result object */ if (state->results.obj_desc [index -1]) { *object = state->results.obj_desc [index -1]; state->results.obj_desc [index -1] = NULL; ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Obj=%p [%s] Index=%X State=%p Num=%X\n", *object, (*object) ? acpi_ut_get_object_type_name (*object) : "NULL", (u32) index -1, walk_state, state->results.num_results)); return (AE_OK); } } ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "No result objects! State=%p\n", walk_state)); return (AE_AML_NO_RETURN_VALUE);}/******************************************************************************* * * FUNCTION: acpi_ds_result_pop_from_bottom * * PARAMETERS: Object - Where to return the popped object * walk_state - Current Walk state * * RETURN: Status * * DESCRIPTION: Pop an object off the bottom of this walk's result stack. In * other words, this is a FIFO. * ******************************************************************************/acpi_statusacpi_ds_result_pop_from_bottom ( union acpi_operand_object **object, struct acpi_walk_state *walk_state){ acpi_native_uint index; union acpi_generic_state *state; ACPI_FUNCTION_NAME ("ds_result_pop_from_bottom"); state = walk_state->results; if (!state) { ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Warning: No result object pushed! State=%p\n", walk_state)); return (AE_NOT_EXIST); } if (!state->results.num_results) { ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "No result objects! State=%p\n", walk_state)); return (AE_AML_NO_RETURN_VALUE); } /* Remove Bottom element */ *object = state->results.obj_desc [0]; /* Push entire stack down one element */ for (index = 0; index < state->results.num_results; index++) { state->results.obj_desc [index] = state->results.obj_desc [index + 1]; } state->results.num_results--; /* Check for a valid result object */ if (!*object) { ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Null operand! State=%p #Ops=%X, Index=%X\n", walk_state, state->results.num_results, (u32) index)); return (AE_AML_NO_RETURN_VALUE); } ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Obj=%p [%s], Results=%p State=%p\n", *object, (*object) ? acpi_ut_get_object_type_name (*object) : "NULL", state, walk_state)); return (AE_OK);}/******************************************************************************* * * FUNCTION: acpi_ds_result_push * * PARAMETERS: Object - Where to return the popped object * walk_state - Current Walk state * * RETURN: Status * * DESCRIPTION: Push an object onto the current result stack * ******************************************************************************/acpi_statusacpi_ds_result_push ( union acpi_operand_object *object, struct acpi_walk_state *walk_state){ union acpi_generic_state *state; ACPI_FUNCTION_NAME ("ds_result_push"); state = walk_state->results; if (!state) { ACPI_REPORT_ERROR (("No result stack frame during push\n")); return (AE_AML_INTERNAL); } if (state->results.num_results == ACPI_OBJ_NUM_OPERANDS) { ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Result stack overflow: Obj=%p State=%p Num=%X\n", object, walk_state, state->results.num_results)); return (AE_STACK_OVERFLOW); } if (!object) { ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Null Object! Obj=%p State=%p Num=%X\n", object, walk_state, state->results.num_results)); return (AE_BAD_PARAMETER); } state->results.obj_desc [state->results.num_results] = object; state->results.num_results++; ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Obj=%p [%s] State=%p Num=%X Cur=%X\n", object, object ? acpi_ut_get_object_type_name ((union acpi_operand_object *) object) : "NULL", walk_state, state->results.num_results, walk_state->current_result)); return (AE_OK);}/******************************************************************************* * * FUNCTION: acpi_ds_result_stack_push * * PARAMETERS: walk_state - Current Walk state * * RETURN: Status * * DESCRIPTION: Push an object onto the walk_state result stack. * ******************************************************************************/acpi_statusacpi_ds_result_stack_push ( struct acpi_walk_state *walk_state){ union acpi_generic_state *state; ACPI_FUNCTION_NAME ("ds_result_stack_push"); state = acpi_ut_create_generic_state (); if (!state) { return (AE_NO_MEMORY); } state->common.data_type = ACPI_DESC_TYPE_STATE_RESULT; acpi_ut_push_generic_state (&walk_state->results, state); ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Results=%p State=%p\n", state, walk_state)); return (AE_OK);}/******************************************************************************* * * FUNCTION: acpi_ds_result_stack_pop * * PARAMETERS: walk_state - Current Walk state * * RETURN: Status * * DESCRIPTION: Pop an object off of the walk_state result stack. * ******************************************************************************/acpi_statusacpi_ds_result_stack_pop ( struct acpi_walk_state *walk_state){ union acpi_generic_state *state; ACPI_FUNCTION_NAME ("ds_result_stack_pop"); /* Check for stack underflow */ if (walk_state->results == NULL) { ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Underflow - State=%p\n", walk_state)); return (AE_AML_NO_OPERAND); } state = acpi_ut_pop_generic_state (&walk_state->results); ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Result=%p remaining_results=%X State=%p\n", state, state->results.num_results, walk_state)); acpi_ut_delete_generic_state (state); return (AE_OK);}/******************************************************************************* * * FUNCTION: acpi_ds_obj_stack_delete_all * * PARAMETERS: walk_state - Current Walk state * * RETURN: Status * * DESCRIPTION: Clear the object stack by deleting all objects that are on it. * Should be used with great care, if at all! * ******************************************************************************/#ifdef ACPI_FUTURE_USAGEacpi_statusacpi_ds_obj_stack_delete_all ( struct acpi_walk_state *walk_state){ u32 i; ACPI_FUNCTION_TRACE_PTR ("ds_obj_stack_delete_all", walk_state); /* The stack size is configurable, but fixed */ for (i = 0; i < ACPI_OBJ_NUM_OPERANDS; i++) { if (walk_state->operands[i]) { acpi_ut_remove_reference (walk_state->operands[i]); walk_state->operands[i] = NULL; } } return_ACPI_STATUS (AE_OK);}#endif /* ACPI_FUTURE_USAGE *//******************************************************************************* * * FUNCTION: acpi_ds_obj_stack_push * * PARAMETERS: Object - Object to push * walk_state - Current Walk state * * RETURN: Status * * DESCRIPTION: Push an object onto this walk's object/operand stack * ******************************************************************************/acpi_statusacpi_ds_obj_stack_push ( void *object, struct acpi_walk_state *walk_state){ ACPI_FUNCTION_NAME ("ds_obj_stack_push"); /* Check for stack overflow */ if (walk_state->num_operands >= ACPI_OBJ_NUM_OPERANDS) { ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "overflow! Obj=%p State=%p #Ops=%X\n", object, walk_state, walk_state->num_operands)); return (AE_STACK_OVERFLOW); } /* Put the object onto the stack */ walk_state->operands [walk_state->num_operands] = object; walk_state->num_operands++; ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Obj=%p [%s] State=%p #Ops=%X\n", object, acpi_ut_get_object_type_name ((union acpi_operand_object *) object), walk_state, walk_state->num_operands)); return (AE_OK);}#if 0/******************************************************************************* * * FUNCTION: acpi_ds_obj_stack_pop_object * * PARAMETERS: pop_count - Number of objects/entries to pop * walk_state - Current Walk state * * RETURN: Status * * DESCRIPTION: Pop this walk's object stack. Objects on the stack are NOT * deleted by this routine. * ******************************************************************************/acpi_statusacpi_ds_obj_stack_pop_object ( union acpi_operand_object **object, struct acpi_walk_state *walk_state){ ACPI_FUNCTION_NAME ("ds_obj_stack_pop_object"); /* Check for stack underflow */ if (walk_state->num_operands == 0) { ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Missing operand/stack empty! State=%p #Ops=%X\n", walk_state, walk_state->num_operands)); *object = NULL; return (AE_AML_NO_OPERAND); }
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