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📄 utmisc.c

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	ACPI_FUNCTION_ENTRY ();	/* Walk entire string, uppercasing the letters */	for (string = src_string; *string; ) {		*string = (char) ACPI_TOUPPER (*string);		string++;	}	return (src_string);}#endif  /*  ACPI_FUTURE_USAGE  *//******************************************************************************* * * FUNCTION:    acpi_ut_mutex_initialize * * PARAMETERS:  None. * * RETURN:      Status * * DESCRIPTION: Create the system mutex objects. * ******************************************************************************/acpi_statusacpi_ut_mutex_initialize (	void){	u32                             i;	acpi_status                     status;	ACPI_FUNCTION_TRACE ("ut_mutex_initialize");	/*	 * Create each of the predefined mutex objects	 */	for (i = 0; i < NUM_MUTEX; i++) {		status = acpi_ut_create_mutex (i);		if (ACPI_FAILURE (status)) {			return_ACPI_STATUS (status);		}	}	status = acpi_os_create_lock (&acpi_gbl_gpe_lock);	return_ACPI_STATUS (status);}/******************************************************************************* * * FUNCTION:    acpi_ut_mutex_terminate * * PARAMETERS:  None. * * RETURN:      None. * * DESCRIPTION: Delete all of the system mutex objects. * ******************************************************************************/voidacpi_ut_mutex_terminate (	void){	u32                             i;	ACPI_FUNCTION_TRACE ("ut_mutex_terminate");	/*	 * Delete each predefined mutex object	 */	for (i = 0; i < NUM_MUTEX; i++) {		(void) acpi_ut_delete_mutex (i);	}	acpi_os_delete_lock (acpi_gbl_gpe_lock);	return_VOID;}/******************************************************************************* * * FUNCTION:    acpi_ut_create_mutex * * PARAMETERS:  mutex_iD        - ID of the mutex to be created * * RETURN:      Status * * DESCRIPTION: Create a mutex object. * ******************************************************************************/acpi_statusacpi_ut_create_mutex (	acpi_mutex_handle               mutex_id){	acpi_status                     status = AE_OK;	ACPI_FUNCTION_TRACE_U32 ("ut_create_mutex", mutex_id);	if (mutex_id > MAX_MUTEX) {		return_ACPI_STATUS (AE_BAD_PARAMETER);	}	if (!acpi_gbl_mutex_info[mutex_id].mutex) {		status = acpi_os_create_semaphore (1, 1,				  &acpi_gbl_mutex_info[mutex_id].mutex);		acpi_gbl_mutex_info[mutex_id].owner_id = ACPI_MUTEX_NOT_ACQUIRED;		acpi_gbl_mutex_info[mutex_id].use_count = 0;	}	return_ACPI_STATUS (status);}/******************************************************************************* * * FUNCTION:    acpi_ut_delete_mutex * * PARAMETERS:  mutex_iD        - ID of the mutex to be deleted * * RETURN:      Status * * DESCRIPTION: Delete a mutex object. * ******************************************************************************/acpi_statusacpi_ut_delete_mutex (	acpi_mutex_handle               mutex_id){	acpi_status                     status;	ACPI_FUNCTION_TRACE_U32 ("ut_delete_mutex", mutex_id);	if (mutex_id > MAX_MUTEX) {		return_ACPI_STATUS (AE_BAD_PARAMETER);	}	status = acpi_os_delete_semaphore (acpi_gbl_mutex_info[mutex_id].mutex);	acpi_gbl_mutex_info[mutex_id].mutex = NULL;	acpi_gbl_mutex_info[mutex_id].owner_id = ACPI_MUTEX_NOT_ACQUIRED;	return_ACPI_STATUS (status);}/******************************************************************************* * * FUNCTION:    acpi_ut_acquire_mutex * * PARAMETERS:  mutex_iD        - ID of the mutex to be acquired * * RETURN:      Status * * DESCRIPTION: Acquire a mutex object. * ******************************************************************************/acpi_statusacpi_ut_acquire_mutex (	acpi_mutex_handle               mutex_id){	acpi_status                     status;	u32                             this_thread_id;	ACPI_FUNCTION_NAME ("ut_acquire_mutex");	if (mutex_id > MAX_MUTEX) {		return (AE_BAD_PARAMETER);	}	this_thread_id = acpi_os_get_thread_id ();#ifdef ACPI_MUTEX_DEBUG	{		u32                             i;		/*		 * Mutex debug code, for internal debugging only.		 *		 * Deadlock prevention.  Check if this thread owns any mutexes of value		 * greater than or equal to this one.  If so, the thread has violated		 * the mutex ordering rule.  This indicates a coding error somewhere in		 * the ACPI subsystem code.		 */		for (i = mutex_id; i < MAX_MUTEX; i++) {			if (acpi_gbl_mutex_info[i].owner_id == this_thread_id) {				if (i == mutex_id) {					ACPI_DEBUG_PRINT ((ACPI_DB_ERROR,							"Mutex [%s] already acquired by this thread [%X]\n",							acpi_ut_get_mutex_name (mutex_id), this_thread_id));					return (AE_ALREADY_ACQUIRED);				}				ACPI_DEBUG_PRINT ((ACPI_DB_ERROR,						"Invalid acquire order: Thread %X owns [%s], wants [%s]\n",						this_thread_id, acpi_ut_get_mutex_name (i),						acpi_ut_get_mutex_name (mutex_id)));				return (AE_ACQUIRE_DEADLOCK);			}		}	}#endif	ACPI_DEBUG_PRINT ((ACPI_DB_MUTEX,			 "Thread %X attempting to acquire Mutex [%s]\n",			 this_thread_id, acpi_ut_get_mutex_name (mutex_id)));	status = acpi_os_wait_semaphore (acpi_gbl_mutex_info[mutex_id].mutex,			   1, ACPI_WAIT_FOREVER);	if (ACPI_SUCCESS (status)) {		ACPI_DEBUG_PRINT ((ACPI_DB_MUTEX, "Thread %X acquired Mutex [%s]\n",				 this_thread_id, acpi_ut_get_mutex_name (mutex_id)));		acpi_gbl_mutex_info[mutex_id].use_count++;		acpi_gbl_mutex_info[mutex_id].owner_id = this_thread_id;	}	else {		ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Thread %X could not acquire Mutex [%s] %s\n",				 this_thread_id, acpi_ut_get_mutex_name (mutex_id),				 acpi_format_exception (status)));	}	return (status);}/******************************************************************************* * * FUNCTION:    acpi_ut_release_mutex * * PARAMETERS:  mutex_iD        - ID of the mutex to be released * * RETURN:      Status * * DESCRIPTION: Release a mutex object. * ******************************************************************************/acpi_statusacpi_ut_release_mutex (	acpi_mutex_handle               mutex_id){	acpi_status                     status;	u32                             i;	u32                             this_thread_id;	ACPI_FUNCTION_NAME ("ut_release_mutex");	this_thread_id = acpi_os_get_thread_id ();	ACPI_DEBUG_PRINT ((ACPI_DB_MUTEX,		"Thread %X releasing Mutex [%s]\n", this_thread_id,		acpi_ut_get_mutex_name (mutex_id)));	if (mutex_id > MAX_MUTEX) {		return (AE_BAD_PARAMETER);	}	/*	 * Mutex must be acquired in order to release it!	 */	if (acpi_gbl_mutex_info[mutex_id].owner_id == ACPI_MUTEX_NOT_ACQUIRED) {		ACPI_DEBUG_PRINT ((ACPI_DB_ERROR,				"Mutex [%s] is not acquired, cannot release\n",				acpi_ut_get_mutex_name (mutex_id)));		return (AE_NOT_ACQUIRED);	}	/*	 * Deadlock prevention.  Check if this thread owns any mutexes of value	 * greater than this one.  If so, the thread has violated the mutex	 * ordering rule.  This indicates a coding error somewhere in	 * the ACPI subsystem code.	 */	for (i = mutex_id; i < MAX_MUTEX; i++) {		if (acpi_gbl_mutex_info[i].owner_id == this_thread_id) {			if (i == mutex_id) {				continue;			}			ACPI_DEBUG_PRINT ((ACPI_DB_ERROR,					"Invalid release order: owns [%s], releasing [%s]\n",					acpi_ut_get_mutex_name (i), acpi_ut_get_mutex_name (mutex_id)));			return (AE_RELEASE_DEADLOCK);		}	}	/* Mark unlocked FIRST */	acpi_gbl_mutex_info[mutex_id].owner_id = ACPI_MUTEX_NOT_ACQUIRED;	status = acpi_os_signal_semaphore (acpi_gbl_mutex_info[mutex_id].mutex, 1);	if (ACPI_FAILURE (status)) {		ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Thread %X could not release Mutex [%s] %s\n",				 this_thread_id, acpi_ut_get_mutex_name (mutex_id),				 acpi_format_exception (status)));	}	else {		ACPI_DEBUG_PRINT ((ACPI_DB_MUTEX, "Thread %X released Mutex [%s]\n",				 this_thread_id, acpi_ut_get_mutex_name (mutex_id)));	}	return (status);}/******************************************************************************* * * FUNCTION:    acpi_ut_create_update_state_and_push * * PARAMETERS:  *Object         - Object to be added to the new state *              Action          - Increment/Decrement *              state_list      - List the state will be added to * * RETURN:      None * * DESCRIPTION: Create a new state and push it * ******************************************************************************/acpi_statusacpi_ut_create_update_state_and_push (	union acpi_operand_object       *object,	u16                             action,	union acpi_generic_state        **state_list){	union acpi_generic_state         *state;	ACPI_FUNCTION_ENTRY ();	/* Ignore null objects; these are expected */	if (!object) {		return (AE_OK);	}	state = acpi_ut_create_update_state (object, action);	if (!state) {		return (AE_NO_MEMORY);	}	acpi_ut_push_generic_state (state_list, state);	return (AE_OK);}/******************************************************************************* * * FUNCTION:    acpi_ut_create_pkg_state_and_push * * PARAMETERS:  *Object         - Object to be added to the new state *              Action          - Increment/Decrement *              state_list      - List the state will be added to * * RETURN:      None * * DESCRIPTION: Create a new state and push it * ******************************************************************************/#ifdef ACPI_FUTURE_USAGEacpi_statusacpi_ut_create_pkg_state_and_push (	void                            *internal_object,	void                            *external_object,	u16                             index,	union acpi_generic_state        **state_list){	union acpi_generic_state         *state;	ACPI_FUNCTION_ENTRY ();	state = acpi_ut_create_pkg_state (internal_object, external_object, index);	if (!state) {		return (AE_NO_MEMORY);	}	acpi_ut_push_generic_state (state_list, state);	return (AE_OK);}#endif  /*  ACPI_FUTURE_USAGE  *//******************************************************************************* * * FUNCTION:    acpi_ut_push_generic_state * * PARAMETERS:  list_head           - Head of the state stack *              State               - State object to push * * RETURN:      Status * * DESCRIPTION: Push a state object onto a state stack * ******************************************************************************/voidacpi_ut_push_generic_state (	union acpi_generic_state        **list_head,	union acpi_generic_state        *state){	ACPI_FUNCTION_TRACE ("ut_push_generic_state");	/* Push the state object onto the front of the list (stack) */	state->common.next = *list_head;	*list_head = state;	return_VOID;}/******************************************************************************* * * FUNCTION:    acpi_ut_pop_generic_state * * PARAMETERS:  list_head           - Head of the state stack * * RETURN:      Status * * DESCRIPTION: Pop a state object from a state stack * ******************************************************************************/union acpi_generic_state *acpi_ut_pop_generic_state (	union acpi_generic_state        **list_head){	union acpi_generic_state        *state;	ACPI_FUNCTION_TRACE ("ut_pop_generic_state");	/* Remove the state object at the head of the list (stack) */	state = *list_head;	if (state) {		/* Update the list head */		*list_head = state->common.next;	}	return_PTR (state);}/******************************************************************************* * * FUNCTION:    acpi_ut_create_generic_state * * PARAMETERS:  None * * RETURN:      Status * * DESCRIPTION: Create a generic state object.  Attempt to obtain one from *              the global state cache;  If none available, create a new one. * ******************************************************************************/union acpi_generic_state *acpi_ut_create_generic_state (void){	union acpi_generic_state        *state;	ACPI_FUNCTION_ENTRY ();	state = acpi_ut_acquire_from_cache (ACPI_MEM_LIST_STATE);	/* Initialize */	if (state) {		state->common.data_type = ACPI_DESC_TYPE_STATE;	}	return (state);

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